Player Matchup

Rama
Rama
AngelDeath24
Rama
Level 140
God Stats
0W - 1L
1,244 SR
Queue Stats
198W - 192L
1,551 Elo+
Solo
Nu Wa
Nu Wa
DWR x SAVIOR
Nu Wa
Level 158
God Stats
124W - 55L
1,761 SR
Queue Stats
943W - 868L
1,559 Elo+
Solo
King Arthur
King Arthur
FrozenPhoenix7
King Arthur
Level 129
God Stats
3W - 4L
1,617 SR
Queue Stats
116W - 102L
1,521 Elo+
Solo
Chaac
Chaac
RP gamer 1785
Chaac
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
YodiLand6973
Ao Kuang
Level 48
God Stats
0W - 1L
1,498 SR
Queue Stats
23W - 30L
1,450 Elo+
Party 1
Team Averages
Level 95
1,524 SR
1,516 Elo+

VS

Team Averages
Level 97
1,554 SR
1,505 Elo+
Hades
Hades
Akurseru
Hades
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 91L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
Kayaos
Nu Wa
Level 15
God Stats
12W - 4L
1,645 SR
Queue Stats
105W - 85L
1,524 Elo+
Party 2
Mulan
Mulan
NoFuture01
Mulan
Level 101
God Stats
19W - 17L
1,441 SR
Queue Stats
240W - 233L
1,443 Elo+
Solo
Arachne
Arachne
NukZZ
Arachne
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 85L
1,542 Elo+
Solo
Cernunnos
Cernunnos
nemo856
Cernunnos
Level 143
God Stats
8W - 6L
1,683 SR
Queue Stats
688W - 635L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
7,955
723
4,851
8,076
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 0 / 1
8,822
802
13,972
4,327
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
FrozenPhoenix7
King Arthur
13
0 / 1 / 0
7,312
665
4,574
7,782
5,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 0
6,756
614
1,886
9,817
10,602
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
YodiLand6973
Ao Kuang
12
0 / 7 / 1
7,061
642
4,874
12,366
6,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Akurseru
Hades
15
3 / 1 / 8
8,620
784
6,357
9,738
5,080
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
Kayaos
Nu Wa
16
2 / 0 / 4
8,801
800
6,218
5,395
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
15
0 / 0 / 6
8,257
751
4,414
5,571
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
NukZZ
Arachne
15
5 / 0 / 3
8,817
802
7,993
12,023
6,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
nemo856
Cernunnos
17
6 / 1 / 4
9,682
880
11,962
11,129
5,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
16
16
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hades
Akurseru
Hades
3
1
8
7
L
1
2
1
0.75
L
1
0
1
1.5
L
King Arthur
FrozenPhoenix7
King Arthur
0
1
0
0
W
Nu Wa
Kayaos
Nu Wa
2
0
4
4
W
Mulan
0
0
6
3
W
Arachne
NukZZ
Arachne
5
0
3
6.5
L
0
6
0
0
L
Ao Kuang
YodiLand6973
Ao Kuang
0
7
1
0.07
W
Cernunnos
nemo856
Cernunnos
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,157
Damage
36,944
42,368
Taken
43,856
28,322
Mitigated
22,047
3,537
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Akurseru
Hades
6,357
246
915
3,975
9,738
5,080
0
4,735
4,614
25,334
0
L
4,851
3,825
0
1,259
8,076
3,509
318
2,244
5,624
0
25,683
L
13,972
3,987
0
311
4,327
1,832
416
2,176
2,074
48,900
0
L
King Arthur
FrozenPhoenix7
King Arthur
4,574
355
0
722
7,782
5,584
0
2,470
5,199
0
18,719
W
Nu Wa
Kayaos
Nu Wa
6,218
744
0
1,973
5,395
1,902
1,157
2,694
2,535
51,188
0
W
Mulan
4,414
168
0
2,421
5,571
3,805
615
2,031
3,380
0
25,087
W
Arachne
NukZZ
Arachne
7,993
5,135
0
3,716
12,023
6,194
807
4,499
7,163
0
37,069
L
1,886
420
0
483
9,817
10,602
80
2,391
7,337
0
6,459
L
Ao Kuang
YodiLand6973
Ao Kuang
4,874
598
0
762
12,366
6,795
0
3,294
8,977
15,782
0
W
Cernunnos
nemo856
Cernunnos
11,962
5,033
0
249
11,129
5,066
1,973
3,597
7,023
0
49,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,906
Gold Earned
44,177
201
Minions Killed
330
0
Camps Cleared
0
953,787
Distance Traveled
1,285,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,620
784
52
5
0
267,132
0
L
Rama
7,955
723
48
4
0
207,542
0
L
Nu Wa
8,822
802
81
7
0
229,446
0
L
King Arthur
7,312
665
40
4
0
168,811
0
W
Nu Wa
8,801
800
117
11
0
236,691
0
W
Mulan
8,257
751
45
4
0
263,377
0
W
Arachne
8,817
802
43
4
0
287,108
0
L
Chaac
6,756
614
9
1
0
156,348
0
L
Ao Kuang
7,061
642
23
2
0
191,640
0
W
Cernunnos
9,682
880
73
7
0
230,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role