Player Matchup

Tiamat
Tiamat
CaptChrono
Tiamat
Level 161
God Stats
1,085W - 379L
2,037 SR
Queue Stats
1,199W - 424L
1,991 Elo+
Party 1
Bastet
Bastet
DJMixwell
Bastet
Level 104
God Stats
1W - 0L
1,482 SR
Queue Stats
168W - 54L
1,811 Elo+
Party 1
Martichoras
Martichoras
Jester-Wolf
Martichoras
Level 129
God Stats
4W - 1L
1,288 SR
Queue Stats
129W - 133L
1,405 Elo+
Solo
Discordia
Discordia
Mookelele
Discordia
Level 134
God Stats
142W - 34L
1,889 SR
Queue Stats
603W - 178L
1,969 Elo+
Party 1
Apollo
Apollo
NıPNıP
Apollo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 48L
1,722 Elo+
Party 1
Team Averages
Level 127
1,639 SR
1,779 Elo+

VS

Team Averages
Level 64
1,428 SR
1,460 Elo+
Cabrakan
Cabrakan
MadFaceJ
Cabrakan
Level 61
God Stats
1W - 2L
1,296 SR
Queue Stats
74W - 83L
1,476 Elo+
Solo
Tiamat
Tiamat
MindMage92
Tiamat
Level 65
God Stats
0W - 4L
1,155 SR
Queue Stats
17W - 18L
1,510 Elo+
Solo
Ullr
Ullr
Shadioxazine
Ullr
Level 29
God Stats
2W - 5L
1,490 SR
Queue Stats
188W - 208L
1,407 Elo+
Party 2
Ah Puch
Ah Puch
krappit
Ah Puch
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 28L
1,424 Elo+
Solo
Jing Wei
Jing Wei
staygetinhigh
Jing Wei
Level 127
God Stats
1W - 1L
1,699 SR
Queue Stats
430W - 434L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CaptChrono
Tiamat
17
3 / 0 / 20
12,102
1,210
18,360
8,877
10,632
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
DJMixwell
Bastet
17
7 / 3 / 13
11,496
1,150
20,778
12,765
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
Jester-Wolf
Martichoras
16
1 / 1 / 9
9,999
1,000
8,767
5,903
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Mookelele
Discordia
18
8 / 0 / 19
12,841
1,284
27,423
7,013
4,253
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
NıPNıP
Apollo
18
9 / 1 / 13
12,324
1,232
19,089
10,503
5,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

289

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MadFaceJ
Cabrakan
15
1 / 5 / 3
10,641
1,064
6,584
21,831
31,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
MindMage92
Tiamat
15
0 / 1 / 2
9,666
967
3,738
13,464
14,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 8 / 2
9,934
993
8,816
25,894
12,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
krappit
Ah Puch
15
0 / 6 / 4
10,064
1,006
11,972
15,545
7,142
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
staygetinhigh
Jing Wei
16
3 / 8 / 2
10,803
1,080
8,594
21,860
10,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
18
28
Kills
5
5
Deaths
28
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CaptChrono
Tiamat
3
0
20
13
W
Bastet
DJMixwell
Bastet
7
3
13
4.5
W
Martichoras
Jester-Wolf
Martichoras
1
1
9
5.5
L
Cabrakan
MadFaceJ
Cabrakan
1
5
3
0.5
L
Tiamat
MindMage92
Tiamat
0
1
2
1
W
Discordia
Mookelele
Discordia
8
0
19
17.5
W
Apollo
NıPNıP
Apollo
9
1
13
15.5
L
1
8
2
0.25
L
Ah Puch
krappit
Ah Puch
0
6
4
0.33
L
Jing Wei
staygetinhigh
Jing Wei
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,417
Damage
39,704
45,061
Taken
98,594
29,906
Mitigated
75,869
9,396
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CaptChrono
Tiamat
18,360
2,216
787
2,151
8,877
10,632
0
4,852
4,025
23,764
0
W
Bastet
DJMixwell
Bastet
20,778
7,722
152
2,573
12,765
6,151
0
6,134
6,631
0
30,517
W
Martichoras
Jester-Wolf
Martichoras
8,767
2,373
0
1,020
5,903
3,107
0
3,359
2,544
0
24,845
L
Cabrakan
MadFaceJ
Cabrakan
6,584
713
0
1,348
21,831
31,865
0
10,512
10,765
9,817
0
L
Tiamat
MindMage92
Tiamat
3,738
179
220
1,941
13,464
14,381
0
5,737
7,553
18,807
0
W
Discordia
Mookelele
Discordia
27,423
1,603
413
630
7,013
4,253
0
3,808
3,205
46,030
0
W
Apollo
NıPNıP
Apollo
19,089
10,215
0
1,670
10,503
5,763
0
4,616
5,737
0
43,787
L
8,816
6,386
0
2,973
25,894
12,452
0
9,993
15,751
0
23,525
L
Ah Puch
krappit
Ah Puch
11,972
616
0
635
15,545
7,142
0
7,434
7,961
40,443
0
L
Jing Wei
staygetinhigh
Jing Wei
8,594
5,344
0
772
21,860
10,029
0
11,988
9,279
0
19,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,762
Gold Earned
51,108
248
Minions Killed
191
7
Camps Cleared
4
1,099,717
Distance Traveled
944,722
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,102
1,210
19
2
2
224,337
6
W
Bastet
11,496
1,150
32
3
4
222,907
0
W
Martichoras
9,999
1,000
65
7
0
199,690
0
L
Cabrakan
10,641
1,064
10
1
0
189,154
0
L
Tiamat
9,666
967
40
4
0
178,195
0
W
Discordia
12,841
1,284
56
6
0
234,636
2
W
Apollo
12,324
1,232
76
8
1
218,147
0
L
Ullr
9,934
993
43
4
1
165,033
0
L
Ah Puch
10,064
1,006
68
7
1
185,675
0
L
Jing Wei
10,803
1,080
30
3
2
226,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role