Player Matchup

Persephone
Persephone
Gold III
HipHopz
Persephone
Gold III
Level 68
God Stats
14W - 10L
1,643 SR
Queue Stats
160W - 161L
1,488 MMR
Party 1
Jormungandr
Jormungandr
Gold V
HofOof
Jormungandr
Gold V
Level 109
God Stats
3W - 5L
1,306 SR
Queue Stats
272W - 289L
1,415 MMR
Party 1
Martichoras
Martichoras
Silver III
IchthyosisE
Martichoras
Silver III
Level 113
God Stats
1W - 1L
1,468 SR
Queue Stats
6W - 8L
1,420 MMR
Party 3
Artemis
Artemis
Bronze V
lightsandwich
Artemis
Bronze V
Level 156
God Stats
1W - 0L
1,587 SR
Queue Stats
6W - 7L
1,448 MMR
Party 3
Bakasura
Bakasura
Gold III
sG_SplasH
Bakasura
Gold III
Level 142
God Stats
7W - 4L
1,596 SR
Queue Stats
92W - 105L
1,468 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,520 SR
1,448 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,534 SR
1,450 MMR
Surtr
Surtr
Bronze III
GrimsDoom03
Surtr
Bronze III
Level 82
God Stats
0W - 1L
1,118 SR
Queue Stats
1W - 3L
1,425 MMR
Solo
Skadi
Skadi
Silver III
NACHO_CAMACHO-_-
Skadi
Silver III
Level 141
God Stats
11W - 3L
1,495 SR
Queue Stats
37W - 28L
1,500 MMR
Party 2
Loki
Loki
Gold II
RafaLeaoo
Loki
Gold II
Level 60
God Stats
13W - 6L
1,765 SR
Queue Stats
78W - 66L
1,464 MMR
Solo
Cabrakan
Cabrakan
Silver III
RexRaptor342
Cabrakan
Silver III
Level 126
God Stats
0W - 1L
1,704 SR
Queue Stats
25W - 26L
1,392 MMR
Party 2
Sol
Sol
Gold IV
XSilverNifX
Sol
Gold IV
Level 71
God Stats
19W - 21L
1,589 SR
Queue Stats
224W - 249L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HipHopz
Persephone
15
3 / 2 / 7
9,348
668
12,211
10,252
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
HofOof
Jormungandr
14
9 / 2 / 5
9,163
655
9,336
9,370
7,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Martichoras
IchthyosisE
Martichoras
12
1 / 3 / 1
7,222
516
4,686
8,215
3,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
11
1 / 2 / 7
7,746
553
7,532
10,301
3,533
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
sG_SplasH
Bakasura
14
7 / 2 / 2
8,733
624
11,539
16,282
7,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AresPeleIshtarAthena

VS

Bans
Ao KuangCharonArachneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 1
7,437
531
7,310
16,509
7,433
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 1
7,438
531
5,278
11,273
4,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
15
5 / 4 / 4
8,883
635
12,465
14,393
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
RexRaptor342
Cabrakan
10
0 / 3 / 2
6,579
470
2,547
13,082
10,908
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 0
7,256
518
8,109
8,495
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
21
Kills
11
11
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
W
Persephone
HipHopz
Persephone
3
2
7
3.25
W
Jormungandr
HofOof
Jormungandr
9
2
5
5.75
W
Martichoras
IchthyosisE
Martichoras
1
3
1
0.5
L
0
4
1
0.13
L
Loki
5
4
4
1.75
L
Cabrakan
RexRaptor342
Cabrakan
0
3
2
0.33
L
2
1
0
2
W
Artemis
1
2
7
2.25
W
Bakasura
sG_SplasH
Bakasura
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,304
Damage
35,709
54,420
Taken
63,752
24,897
Mitigated
31,099
17,991
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,310
3,177
0
1,983
16,509
7,433
23
7,059
8,379
84
37,863
W
Persephone
HipHopz
Persephone
12,211
1,117
0
4,439
10,252
3,167
0
368
9,877
72,402
0
W
Jormungandr
HofOof
Jormungandr
9,336
1,989
0
2,417
9,370
7,090
126
1,043
8,327
52,099
384
W
Martichoras
IchthyosisE
Martichoras
4,686
1,653
0
1,160
8,215
3,224
647
4,746
3,469
0
50,294
L
5,278
1,591
0
948
11,273
4,429
0
5,910
5,095
0
72,711
L
Loki
12,465
5,665
0
6,535
14,393
5,842
0
3,643
10,145
0
72,997
L
Cabrakan
RexRaptor342
Cabrakan
2,547
272
1,267
2,680
13,082
10,908
0
4,321
8,109
17,324
0
L
8,109
4,066
0
3,224
8,495
2,487
1,148
230
7,829
65,577
2,653
W
Artemis
7,532
1,521
1,778
2,705
10,301
3,533
0
2,528
7,773
0
29,956
W
Bakasura
sG_SplasH
Bakasura
11,539
7,714
0
5,492
16,282
7,883
0
2,000
14,282
0
61,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,212
Gold Earned
37,593
442
Minions Killed
393
0
Camps Cleared
0
1,523,596
Distance Traveled
1,360,007
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,437
531
51
4
0
253,557
0
W
Persephone
9,348
668
130
9
0
307,136
0
W
Jormungandr
9,163
655
73
5
0
286,141
4
W
Martichoras
7,222
516
87
6
0
281,149
0
L
Skadi
7,438
531
123
9
0
258,424
0
L
Loki
8,883
635
96
7
0
319,476
0
L
Cabrakan
6,579
470
23
2
0
258,781
0
L
Sol
7,256
518
100
7
0
269,769
5
W
Artemis
7,746
553
37
3
0
309,532
3
W
Bakasura
8,733
624
115
8
0
339,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role