Player Matchup

Cerberus
Cerberus
I Scyther I 687
Cerberus
Level 156
God Stats
1W - 0L
1,234 SR
Queue Stats
57W - 26L
1,642 Elo+
Party 1
Hades
Hades
Master Fong 357
Hades
Level 159
God Stats
5W - 3L
1,731 SR
Queue Stats
66W - 45L
1,549 Elo+
Party 1
Raijin
Raijin
Smash3dd_U
Raijin
Level 187
God Stats
3W - 1L
1,697 SR
Queue Stats
437W - 430L
1,465 Elo+
Solo
Artemis
Artemis
SupafliTHC13
Artemis
Level 113
God Stats
5W - 2L
1,528 SR
Queue Stats
235W - 206L
1,448 Elo+
Party 1
Osiris
Osiris
temp-750199
Osiris
Level 159
God Stats
18W - 13L
1,464 SR
Queue Stats
703W - 718L
1,412 Elo+
Solo
Team Averages
Level 155
1,531 SR
1,503 Elo+

VS

Team Averages
Level 122
1,460 SR
1,525 Elo+
Nemesis
Nemesis
Deshi iNsane
Nemesis
Level 124
God Stats
0W - 2L
1,423 SR
Queue Stats
207W - 187L
1,675 Elo+
Solo
Poseidon
Poseidon
HuskerStoner420
Poseidon
Level 100
God Stats
2W - 5L
1,086 SR
Queue Stats
221W - 211L
1,465 Elo+
Solo
Odin
Odin
MasterDev
Odin
Level 136
God Stats
0W - 1L
1,732 SR
Queue Stats
19W - 24L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RainRyx
Morgan Le Fay
Level 159
God Stats
0W - 1L
1,559 SR
Queue Stats
131W - 127L
1,497 Elo+
Solo
Camazotz
Camazotz
VK Summons
Camazotz
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 139L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
7 / 2 / 18
12,211
939
15,779
24,325
19,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 5 / 14
10,969
844
11,824
11,577
8,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Raijin
Smash3dd_U
Raijin
16
4 / 3 / 13
9,854
758
11,136
10,049
4,918
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SupafliTHC13
Artemis
16
4 / 4 / 14
10,617
817
13,282
10,159
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
19
7 / 1 / 12
10,780
829
8,417
21,763
26,597
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Deshi iNsane
Nemesis
15
5 / 5 / 6
8,937
687
9,679
13,675
7,190
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
15
2 / 8 / 7
8,918
686
15,942
13,302
5,195
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
16
2 / 5 / 9
8,460
651
9,451
14,501
15,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
RainRyx
Morgan Le Fay
14
1 / 4 / 6
8,317
640
16,173
7,908
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
VK Summons
Camazotz
16
3 / 5 / 7
9,093
699
9,372
16,131
10,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
48
27
Kills
13
15
Deaths
27
71
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Deshi iNsane
Nemesis
5
5
6
1.6
L
Poseidon
2
8
7
0.69
W
Cerberus
7
2
18
8
W
5
5
14
2.4
L
Odin
2
5
9
1.3
L
Morgan Le Fay
RainRyx
Morgan Le Fay
1
4
6
1
W
Raijin
Smash3dd_U
Raijin
4
3
13
3.5
W
Artemis
SupafliTHC13
Artemis
4
4
14
2.75
L
Camazotz
VK Summons
Camazotz
3
5
7
1.3
W
Osiris
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,438
Damage
60,617
77,873
Taken
65,517
63,332
Mitigated
42,491
30,926
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Deshi iNsane
Nemesis
9,679
3,672
95
3,140
13,675
7,190
0
8,292
5,383
0
15,037
L
Poseidon
15,942
1,538
399
741
13,302
5,195
0
8,253
5,049
32,483
0
W
Cerberus
15,779
480
1,174
10,926
24,325
19,002
263
9,342
14,983
27,826
377
W
11,824
449
1,065
2,059
11,577
8,191
943
5,567
6,010
28,580
0
L
Odin
9,451
953
1,165
1,978
14,501
15,988
0
9,987
4,514
2,977
13,189
L
Morgan Le Fay
RainRyx
Morgan Le Fay
16,173
854
672
1,097
7,908
3,456
0
4,504
3,404
29,821
0
W
Raijin
Smash3dd_U
Raijin
11,136
1,184
553
1,851
10,049
4,918
1,928
4,335
5,714
32,568
0
W
Artemis
SupafliTHC13
Artemis
13,282
3,943
0
1,082
10,159
4,624
4,919
4,479
5,680
0
27,927
L
Camazotz
VK Summons
Camazotz
9,372
1,519
7
3,737
16,131
10,662
0
7,326
8,805
0
16,277
W
Osiris
8,417
825
1,762
10,454
21,763
26,597
603
10,371
11,392
0
18,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,431
Gold Earned
43,725
178
Minions Killed
109
0
Camps Cleared
0
1,050,486
Distance Traveled
983,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,937
687
10
1
0
197,170
0
L
Poseidon
8,918
686
36
3
0
197,717
0
W
Cerberus
12,211
939
38
3
0
253,087
0
W
Hades
10,969
844
47
4
0
180,802
0
L
Odin
8,460
651
14
1
0
211,921
0
L
Morgan Le Fay
8,317
640
28
2
0
181,075
0
W
Raijin
9,854
758
37
3
0
169,960
0
W
Artemis
10,617
817
43
3
0
210,369
0
L
Camazotz
9,093
699
21
2
0
195,758
0
W
Osiris
10,780
829
13
1
0
236,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role