Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Fear_N0VA15
Osiris
Level 105
God Stats
2W - 4L
1,484 SR
Queue Stats
331W - 332L
1,439 Elo+
Party 2
Sylvanus
Sylvanus
Lost-_-Luck
Sylvanus
Level 85
God Stats
1W - 1L
1,546 SR
Queue Stats
335W - 321L
1,413 Elo+
Party 2
Anhur
Anhur
TheDoogsterTv
Anhur
Level 69
God Stats
1W - 2L
1,496 SR
Queue Stats
99W - 104L
1,491 Elo+
Solo
Team Averages
Level 82
1,505 SR
1,469 Elo+

VS

Team Averages
Level 55
1,528 SR
1,447 Elo+
Bakasura
Bakasura
 
Bakasura
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Hudon
Atlas
Level 67
God Stats
1W - 2L
1,149 SR
Queue Stats
82W - 120L
1,456 Elo+
Party 1
Hades
Hades
Papertiger18
Hades
Level 26
God Stats
13W - 6L
1,897 SR
Queue Stats
35W - 56L
1,405 Elo+
Party 3
Anubis
Anubis
Tycub1
Anubis
Level 46
God Stats
76W - 58L
1,550 SR
Queue Stats
260W - 272L
1,435 Elo+
Party 3
Neith
Neith
YAxBOIIxJAY
Neith
Level 66
God Stats
86W - 89L
1,546 SR
Queue Stats
155W - 167L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 1 / 0
5,754
575
1,888
4,654
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
 
Merlin
6
0 / 1 / 0
4,590
459
1,471
2,005
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
9
0 / 6 / 0
4,819
482
4,106
11,163
4,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sylvanus
Lost-_-Luck
Sylvanus
8
0 / 1 / 3
5,313
531
2,065
5,379
3,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 0
5,682
568
5,363
5,703
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
4 / 1 / 1
6,535
654
5,653
10,164
4,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Hudon
Atlas
7
0 / 1 / 1
5,132
513
2,731
8,583
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 0
6,429
643
3,356
4,753
1,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Tycub1
Anubis
12
4 / 0 / 2
7,006
701
4,778
5,115
2,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
5,267
527
2,652
5,349
1,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
10
10
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
Merlin
 
Merlin
0
1
0
0
W
Bakasura
 
Bakasura
4
1
1
4.5
L
Osiris
0
6
0
0
W
Atlas
Hudon
Atlas
0
1
1
0.5
L
Sylvanus
Lost-_-Luck
Sylvanus
0
1
3
1.5
W
1
0
0
1
L
3
1
0
3
W
Anubis
Tycub1
Anubis
4
0
2
5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,893
Damage
19,170
28,904
Taken
33,964
12,879
Mitigated
13,523
7,579
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,888
248
0
1,357
4,654
2,242
0
3,356
1,298
36,017
0
L
Merlin
 
Merlin
1,471
76
0
250
2,005
417
0
995
1,010
22,052
0
W
Bakasura
 
Bakasura
5,653
4,369
0
4,684
10,164
4,285
0
723
9,409
0
42,952
L
Osiris
4,106
1,754
0
1,014
11,163
4,775
0
3,398
7,384
0
33,557
W
Atlas
Hudon
Atlas
2,731
935
136
1,692
8,583
4,030
180
586
7,997
20,982
0
L
Sylvanus
Lost-_-Luck
Sylvanus
2,065
479
1,434
1,715
5,379
3,573
0
1,610
3,699
14,240
0
W
3,356
237
40
3,193
4,753
1,928
0
1,767
2,865
40,647
0
L
5,363
3,303
0
1,809
5,703
1,872
0
1,506
4,072
0
38,647
W
Anubis
Tycub1
Anubis
4,778
395
0
2,393
5,115
2,102
536
1,202
3,719
51,790
0
W
2,652
697
0
892
5,349
1,178
753
799
4,550
0
37,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
30,369
264
Minions Killed
327
0
Camps Cleared
0
809,705
Distance Traveled
925,905
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,754
575
82
8
0
168,052
0
L
Merlin
4,590
459
46
5
0
93,579
0
W
Bakasura
6,535
654
71
7
0
226,805
0
L
Osiris
4,819
482
56
6
0
191,489
0
W
Atlas
5,132
513
22
2
0
180,846
0
L
Sylvanus
5,313
531
18
2
0
178,910
2
W
Hades
6,429
643
83
8
0
169,811
0
L
Anhur
5,682
568
62
6
0
177,675
0
W
Anubis
7,006
701
94
9
0
170,320
1
W
Neith
5,267
527
57
6
0
178,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role