Player Matchup

Amaterasu
Amaterasu
BrinkLines
Amaterasu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 103L
1,547 Elo+
Party 3
Baron Samedi
Baron Samedi
Damorian89
Baron Samedi
Level 100
God Stats
2W - 3L
1,517 SR
Queue Stats
251W - 228L
1,498 Elo+
Solo
Khepri
Khepri
JarateYum
Khepri
Level 23
God Stats
2W - 4L
1,420 SR
Queue Stats
33W - 32L
1,560 Elo+
Party 3
Ishtar
Ishtar
Sekuron
Ishtar
Level 14
God Stats
5W - 8L
1,505 SR
Queue Stats
9W - 11L
1,522 Elo+
Party 3
Awilix
Awilix
poseidonjungle
Awilix
Level 69
God Stats
5W - 2L
1,710 SR
Queue Stats
35W - 28L
1,596 Elo+
Party 3
Team Averages
Level 66
1,530 SR
1,545 Elo+

VS

Team Averages
Level 122
1,552 SR
1,547 Elo+
Arachne
Arachne
Atlchevy678404
Arachne
Level 158
God Stats
11W - 13L
1,576 SR
Queue Stats
362W - 329L
1,568 Elo+
Solo
Bakasura
Bakasura
Ig0tBann3d
Bakasura
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 36L
1,575 Elo+
Party 1
Medusa
Medusa
Jtmeyer1
Medusa
Level 123
God Stats
3W - 1L
1,363 SR
Queue Stats
69W - 52L
1,565 Elo+
Party 1
Anubis
Anubis
JÉLLY
Anubis
Level 155
God Stats
27W - 17L
1,712 SR
Queue Stats
580W - 561L
1,508 Elo+
Party 2
Sylvanus
Sylvanus
RubbaBanMan
Sylvanus
Level 154
God Stats
26W - 18L
1,611 SR
Queue Stats
470W - 447L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BrinkLines
Amaterasu
17
4 / 4 / 5
11,074
583
12,020
26,052
26,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Damorian89
Baron Samedi
15
1 / 6 / 5
9,584
504
13,962
13,502
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
JarateYum
Khepri
12
1 / 5 / 4
8,528
449
5,045
15,537
16,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Sekuron
Ishtar
13
2 / 5 / 1
8,564
451
5,171
11,986
3,848
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 3 / 5
11,268
593
20,326
16,320
6,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 7
10,780
567
9,920
14,295
7,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Ig0tBann3d
Bakasura
19
6 / 7 / 4
13,149
692
17,485
23,887
10,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Jtmeyer1
Medusa
18
9 / 5 / 4
11,565
609
10,671
16,311
6,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
JÉLLY
Anubis
19
6 / 2 / 10
12,582
662
20,561
17,488
10,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
RubbaBanMan
Sylvanus
13
1 / 2 / 11
9,879
520
6,050
18,815
19,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
18
Kills
23
23
Deaths
18
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Amaterasu
BrinkLines
Amaterasu
4
4
5
1.63
L
Baron Samedi
Damorian89
Baron Samedi
1
6
5
0.58
W
Bakasura
Ig0tBann3d
Bakasura
6
7
4
1.14
L
Khepri
JarateYum
Khepri
1
5
4
0.6
W
Medusa
Jtmeyer1
Medusa
9
5
4
2.2
W
Anubis
JÉLLY
Anubis
6
2
10
5.5
W
Sylvanus
RubbaBanMan
Sylvanus
1
2
11
3.25
L
Ishtar
Sekuron
Ishtar
2
5
1
0.5
L
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,524
Damage
64,687
83,397
Taken
90,796
59,644
Mitigated
53,958
20,065
Healing
38,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,920
8,104
0
4,752
14,295
7,005
3,618
2,446
11,849
0
94,419
L
Amaterasu
BrinkLines
Amaterasu
12,020
5,631
0
8,879
26,052
26,994
608
3,767
19,755
0
90,318
L
Baron Samedi
Damorian89
Baron Samedi
13,962
1,272
1,165
3,363
13,502
5,990
477
6,350
6,896
79,527
0
W
Bakasura
Ig0tBann3d
Bakasura
17,485
12,895
0
11,244
23,887
10,509
1,295
1,009
22,878
0
87,222
L
Khepri
JarateYum
Khepri
5,045
782
468
1,824
15,537
16,372
48
6,014
9,383
19,776
0
W
Medusa
Jtmeyer1
Medusa
10,671
6,412
0
2,913
16,311
6,632
1,522
3,310
13,001
0
82,694
W
Anubis
JÉLLY
Anubis
20,561
962
0
13,495
17,488
10,012
460
7,859
9,629
132,615
0
W
Sylvanus
RubbaBanMan
Sylvanus
6,050
1,364
1,680
4,138
18,815
19,800
92
5,618
13,197
23,722
0
L
Ishtar
Sekuron
Ishtar
5,171
3,652
0
2,552
11,986
3,848
1,125
4,363
7,623
0
46,012
L
20,326
7,866
0
1,814
16,320
6,440
0
6,117
10,148
0
93,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,018
Gold Earned
57,955
548
Minions Killed
625
0
Camps Cleared
0
1,788,737
Distance Traveled
1,804,210
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,780
567
138
7
0
370,047
0
L
Amaterasu
11,074
583
164
9
0
354,056
0
L
Baron Samedi
9,584
504
133
7
0
335,808
6
W
Bakasura
13,149
692
170
9
0
346,535
0
L
Khepri
8,528
449
31
2
0
373,849
5
W
Medusa
11,565
609
104
5
0
364,671
0
W
Anubis
12,582
662
193
10
0
381,408
2
W
Sylvanus
9,879
520
20
1
0
341,549
4
L
Ishtar
8,564
451
90
5
0
310,489
0
L
Awilix
11,268
593
130
7
0
414,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role