Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GrennyX25
Ares
Level 43
God Stats
9W - 7L
1,618 SR
Queue Stats
34W - 45L
1,455 Elo+
Party 2
Chaac
Chaac
Thallong
Chaac
Level 60
God Stats
17W - 26L
1,422 SR
Queue Stats
149W - 155L
1,482 Elo+
Party 2
Rama
Rama
melo2001
Rama
Level 28
God Stats
5W - 7L
1,508 SR
Queue Stats
36W - 44L
1,447 Elo+
Party 2
Ao Kuang
Ao Kuang
pateroulis
Ao Kuang
Level 89
God Stats
8W - 11L
1,492 SR
Queue Stats
192W - 205L
1,509 Elo+
Party 2
Team Averages
Level 65
1,508 SR
1,478 Elo+

VS

Team Averages
Level 70
1,494 SR
1,330 Elo+
Hera
Hera
ElliStani
Hera
Level 46
God Stats
4W - 12L
1,377 SR
Queue Stats
78W - 183L
1,261 Elo+
Party 1
Rama
Rama
Illussion666
Rama
Level 59
God Stats
2W - 5L
1,753 SR
Queue Stats
64W - 146L
1,296 Elo+
Party 1
Kuzenbo
Kuzenbo
InoXavior
Kuzenbo
Level 45
God Stats
15W - 19L
1,319 SR
Queue Stats
57W - 123L
1,280 Elo+
Party 1
Nike
Nike
Konfetich
Nike
Level 47
God Stats
0W - 2L
1,319 SR
Queue Stats
66W - 132L
1,318 Elo+
Party 1
Kukulkan
Kukulkan
Molojong
Kukulkan
Level 155
God Stats
2W - 1L
1,702 SR
Queue Stats
10W - 5L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
5 / 0 / 13
8,259
826
7,698
11,660
7,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
14
3 / 0 / 15
8,208
821
5,618
8,323
10,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
Thallong
Chaac
15
7 / 0 / 12
8,425
843
14,397
11,942
9,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
14
3 / 0 / 9
7,651
765
4,360
6,183
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
pateroulis
Ao Kuang
15
5 / 1 / 10
8,545
855
7,303
8,234
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
0 / 5 / 0
6,800
680
4,281
7,369
3,197
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 1
6,517
652
4,211
11,821
5,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
InoXavior
Kuzenbo
11
0 / 7 / 1
6,448
645
7,117
14,188
16,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
12
1 / 5 / 0
6,984
698
4,057
10,215
8,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Molojong
Kukulkan
17
0 / 0 / 1
8,598
860
14,210
2,294
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
4
23
Kills
1
1
Deaths
23
59
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
0
13
11.5
L
Hera
0
5
0
0
W
Ares
3
0
15
10.5
L
0
6
1
0.08
L
Kuzenbo
InoXavior
Kuzenbo
0
7
1
0.07
L
Nike
1
5
0
0.2
L
Kukulkan
Molojong
Kukulkan
0
0
1
0.5
W
Chaac
Thallong
Chaac
7
0
12
13
W
Rama
3
0
9
7.5
W
Ao Kuang
pateroulis
Ao Kuang
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,376
Damage
33,876
46,342
Taken
45,887
35,375
Mitigated
34,080
21,012
Healing
2,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,698
1,318
5,367
8,250
11,660
7,543
180
6,851
4,597
29,602
0
L
Hera
4,281
1,281
0
635
7,369
3,197
357
2,048
5,321
20,779
0
W
Ares
5,618
635
0
1,233
8,323
10,306
424
5,012
3,231
11,958
0
L
4,211
3,232
0
632
11,821
5,195
29
6,489
5,146
0
9,250
L
Kuzenbo
InoXavior
Kuzenbo
7,117
1,528
0
551
14,188
16,440
116
7,106
6,892
14,202
0
L
Nike
4,057
248
0
0
10,215
8,155
0
3,873
6,291
0
16,129
L
Kukulkan
Molojong
Kukulkan
14,210
625
0
325
2,294
1,093
0
635
1,618
56,089
0
W
Chaac
Thallong
Chaac
14,397
2,488
0
2,282
11,942
9,390
227
5,874
5,855
0
41,451
W
Rama
4,360
3,414
0
1,442
6,183
2,881
2,648
2,750
3,356
0
17,198
W
Ao Kuang
pateroulis
Ao Kuang
7,303
1,919
0
2,438
8,234
5,255
443
4,379
3,695
32,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,088
Gold Earned
35,347
213
Minions Killed
213
0
Camps Cleared
0
1,141,232
Distance Traveled
959,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,259
826
50
5
0
226,265
0
L
Hera
6,800
680
43
4
0
171,753
0
W
Ares
8,208
821
7
1
0
230,093
0
L
Rama
6,517
652
14
1
0
183,853
0
L
Kuzenbo
6,448
645
15
2
0
201,575
0
L
Nike
6,984
698
29
3
0
178,485
0
L
Kukulkan
8,598
860
112
11
0
223,586
0
W
Chaac
8,425
843
58
6
0
234,983
0
W
Rama
7,651
765
42
4
0
209,731
0
W
Ao Kuang
8,545
855
56
6
0
240,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role