Player Matchup

Sol
Sol
AcquiredCone143
Sol
Level 107
God Stats
253W - 245L
1,537 SR
Queue Stats
583W - 555L
1,489 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Honeydzznutz
Ah Muzen Cab
Level 60
God Stats
40W - 26L
1,628 SR
Queue Stats
266W - 271L
1,492 Elo+
Party 3
Athena
Athena
TheExodestroyer
Athena
Level 129
God Stats
3W - 1L
1,839 SR
Queue Stats
53W - 47L
1,603 Elo+
Party 1
Thanatos
Thanatos
Yurei IV
Thanatos
Level 130
God Stats
9W - 1L
1,954 SR
Queue Stats
49W - 43L
1,595 Elo+
Party 1
Anubis
Anubis
cabrokendeez
Anubis
Level 67
God Stats
36W - 21L
1,734 SR
Queue Stats
260W - 225L
1,566 Elo+
Solo
Team Averages
Level 99
1,738 SR
1,549 Elo+

VS

Team Averages
Level 102
1,553 SR
1,523 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BuLaCiOs
Sun Wukong
Level 108
God Stats
1W - 5L
1,466 SR
Queue Stats
105W - 98L
1,559 Elo+
Solo
Nu Wa
Nu Wa
CoatDealer
Nu Wa
Level 107
God Stats
8W - 9L
1,683 SR
Queue Stats
521W - 460L
1,517 Elo+
Party 2
Serqet
Serqet
SabuTheReaper
Serqet
Level 60
God Stats
1W - 1L
1,469 SR
Queue Stats
32W - 30L
1,527 Elo+
Solo
Skadi
Skadi
fuppaa
Skadi
Level 105
God Stats
21W - 21L
1,644 SR
Queue Stats
429W - 363L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
9,020
564
7,186
8,037
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Honeydzznutz
Ah Muzen Cab
16
8 / 2 / 4
10,556
660
12,127
13,016
5,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 8
8,291
518
4,917
15,103
11,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Yurei IV
Thanatos
14
2 / 0 / 6
8,626
539
6,260
14,016
5,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
18
9 / 0 / 0
12,170
761
14,646
12,199
5,868
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 5 / 1
6,994
437
4,196
14,792
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
BuLaCiOs
Sun Wukong
14
0 / 4 / 0
7,855
491
3,818
14,984
9,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
13
2 / 3 / 1
8,095
506
13,411
8,149
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 0
6,553
410
4,980
13,323
5,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
fuppaa
Skadi
12
1 / 5 / 2
7,320
458
6,860
12,540
4,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
21
Kills
3
3
Deaths
21
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
1
0.1
W
1
0
4
3
L
Sun Wukong
BuLaCiOs
Sun Wukong
0
4
0
0
L
Nu Wa
2
3
1
0.83
W
Ah Muzen Cab
Honeydzznutz
Ah Muzen Cab
8
2
4
5
L
0
4
0
0
W
1
1
8
5
W
Thanatos
Yurei IV
Thanatos
2
0
6
5
W
Anubis
9
0
0
9
L
Skadi
fuppaa
Skadi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,136
Damage
33,265
62,371
Taken
63,788
30,586
Mitigated
29,871
31,582
Healing
15,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,196
826
2,175
6,249
14,792
8,335
0
6,307
8,485
37,080
0
W
7,186
1,146
0
5,653
8,037
2,791
0
3,797
3,940
93,518
0
L
Sun Wukong
BuLaCiOs
Sun Wukong
3,818
703
0
4,306
14,984
9,038
0
10,319
4,665
0
60,957
L
Nu Wa
13,411
2,609
0
625
8,149
2,799
0
5,569
2,580
65,316
0
W
Ah Muzen Cab
Honeydzznutz
Ah Muzen Cab
12,127
6,532
0
1,620
13,016
5,510
490
3,424
9,398
0
100,666
L
4,980
1,084
0
1,500
13,323
5,177
0
3,742
9,581
0
47,770
W
4,917
1,642
0
3,138
15,103
11,317
0
5,669
8,943
19,586
0
W
Thanatos
Yurei IV
Thanatos
6,260
1,555
0
10,315
14,016
5,100
0
2,926
10,416
0
81,601
W
Anubis
14,646
585
0
10,856
12,199
5,868
317
1,793
9,975
118,371
0
L
Skadi
fuppaa
Skadi
6,860
2,625
0
875
12,540
4,522
0
812
11,728
0
55,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,663
Gold Earned
36,817
631
Minions Killed
483
0
Camps Cleared
0
1,609,777
Distance Traveled
1,519,970
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,994
437
67
4
0
280,664
0
W
Sol
9,020
564
164
10
0
311,529
6
L
Sun Wukong
7,855
491
130
8
0
290,140
4
L
Nu Wa
8,095
506
102
6
0
306,796
0
W
Ah Muzen Cab
10,556
660
144
9
0
302,797
0
L
Serqet
6,553
410
78
5
0
362,923
4
W
Athena
8,291
518
25
2
0
328,880
2
W
Thanatos
8,626
539
97
6
0
377,022
0
W
Anubis
12,170
761
201
13
0
289,549
4
L
Skadi
7,320
458
106
7
0
279,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role