Player Matchup

Ix Chel
Ix Chel
JFraanJ
Ix Chel
Level 57
God Stats
2W - 0L
1,701 SR
Queue Stats
8W - 13L
1,251 Elo+
Party 1
Neith
Neith
antoniomoreno_97
Neith
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,088 Elo+
Party 1
Hercules
Hercules
javiguti11
Hercules
Level 28
God Stats
1W - 0L
1,244 SR
Queue Stats
17W - 17L
1,346 Elo+
Party 1
Team Averages
Level 44
1,482 SR
1,228 Elo+

VS

Team Averages
Level 76
1,487 SR
1,449 Elo+
Hel
Hel
 
Hel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
RooArlert
Nu Wa
Level 28
God Stats
6W - 3L
1,462 SR
Queue Stats
73W - 92L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JFraanJ
Ix Chel
11
3 / 1 / 5
8,126
813
7,355
8,284
2,665
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
4 / 2 / 3
7,885
789
6,043
9,861
3,137
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
javiguti11
Hercules
10
1 / 0 / 7
7,502
750
5,844
7,938
8,312
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 4 / 2
7,406
741
6,690
10,396
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
 
Kuzenbo
10
0 / 1 / 1
7,159
716
5,701
8,711
5,641
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
RooArlert
Nu Wa
10
3 / 3 / 0
7,938
794
7,787
7,269
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
3
3
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
2
0.25
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
Ix Chel
JFraanJ
Ix Chel
3
1
5
5.5
L
Nu Wa
RooArlert
Nu Wa
3
3
0
1
W
4
2
3
2.75
W
Hercules
javiguti11
Hercules
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,242
Damage
20,178
26,083
Taken
26,376
14,114
Mitigated
12,062
8,150
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,690
0
2,854
5,312
10,396
3,957
183
3,753
6,643
27,547
0
L
Kuzenbo
 
Kuzenbo
5,701
2,033
0
1,198
8,711
5,641
581
2,790
5,921
23,790
0
W
Ix Chel
JFraanJ
Ix Chel
7,355
1,279
1,467
1,637
8,284
2,665
0
6,079
2,205
33,316
0
L
Nu Wa
RooArlert
Nu Wa
7,787
2,041
0
450
7,269
2,464
125
1,355
5,914
21,866
0
W
6,043
2,641
419
3,095
9,861
3,137
142
8,693
1,168
0
19,611
W
Hercules
javiguti11
Hercules
5,844
324
0
1,532
7,938
8,312
0
5,721
2,217
0
20,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,513
Gold Earned
22,503
88
Minions Killed
88
0
Camps Cleared
0
560,203
Distance Traveled
560,534
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,406
741
34
3
0
193,727
0
L
Kuzenbo
7,159
716
34
3
0
201,204
4
W
Ix Chel
8,126
813
45
5
0
175,730
0
L
Nu Wa
7,938
794
20
2
0
165,603
0
W
Neith
7,885
789
19
2
0
184,345
0
W
Hercules
7,502
750
24
2
0
200,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role