Player Matchup

Zhong Kui
Zhong Kui
Dipndrip
Zhong Kui
Level 55
God Stats
10W - 9L
1,560 SR
Queue Stats
211W - 211L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
JonasErGud
Sylvanus
Level 103
God Stats
5W - 6L
1,444 SR
Queue Stats
199W - 201L
1,553 Elo+
Party 1
Hachiman
Hachiman
Xenze
Hachiman
Level 67
God Stats
1W - 2L
1,654 SR
Queue Stats
35W - 35L
1,516 Elo+
Party 1
Team Averages
Level 75
1,553 SR
1,539 Elo+

VS

Team Averages
Level 129
1,453 SR
1,442 Elo+
Izanami
Izanami
MADlama
Izanami
Level 125
God Stats
2W - 1L
1,354 SR
Queue Stats
47W - 42L
1,466 Elo+
Party 2
Xing Tian
Xing Tian
primozp
Xing Tian
Level 146
God Stats
1W - 0L
1,505 SR
Queue Stats
30W - 23L
1,625 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXImm0rtaLXx
Morgan Le Fay
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dipndrip
Zhong Kui
13
1 / 6 / 7
10,474
698
11,011
15,484
11,862
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
JonasErGud
Sylvanus
13
4 / 5 / 3
10,624
708
12,744
22,463
27,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Xenze
Hachiman
13
3 / 5 / 3
10,565
704
13,504
14,132
5,260
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MADlama
Izanami
14
4 / 3 / 9
11,443
763
17,418
12,083
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Xing Tian
primozp
Xing Tian
14
4 / 1 / 12
11,633
776
10,061
20,255
24,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
xXImm0rtaLXx
Morgan Le Fay
15
8 / 4 / 6
12,708
847
18,622
12,386
5,398
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
8
Kills
16
16
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Dipndrip
Zhong Kui
1
6
7
0.75
L
Sylvanus
JonasErGud
Sylvanus
4
5
3
1.1
W
Izanami
MADlama
Izanami
4
3
9
2.83
L
Hachiman
Xenze
Hachiman
3
5
3
0.9
W
Xing Tian
primozp
Xing Tian
4
1
12
10
W
Morgan Le Fay
xXImm0rtaLXx
Morgan Le Fay
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,259
Damage
46,101
52,079
Taken
44,724
44,578
Mitigated
35,562
12,208
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Dipndrip
Zhong Kui
11,011
1,928
0
4,561
15,484
11,862
0
10,085
5,399
34,105
0
L
Sylvanus
JonasErGud
Sylvanus
12,744
2,801
1,172
4,876
22,463
27,456
0
10,900
11,563
31,610
0
W
Izanami
MADlama
Izanami
17,418
12,203
0
3,594
12,083
5,289
1,557
6,421
5,185
0
48,400
L
Hachiman
Xenze
Hachiman
13,504
11,229
0
1,599
14,132
5,260
0
7,934
6,198
0
35,078
W
Xing Tian
primozp
Xing Tian
10,061
1,465
0
1,846
20,255
24,875
168
7,630
12,170
22,278
0
W
Morgan Le Fay
xXImm0rtaLXx
Morgan Le Fay
18,622
3,000
0
1,375
12,386
5,398
917
8,638
3,431
59,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,663
Gold Earned
35,784
116
Minions Killed
152
0
Camps Cleared
0
683,143
Distance Traveled
767,096
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,474
698
48
3
0
234,135
3
L
Sylvanus
10,624
708
27
2
0
212,650
0
W
Izanami
11,443
763
62
4
0
245,655
0
L
Hachiman
10,565
704
41
3
0
236,358
0
W
Xing Tian
11,633
776
15
1
0
261,118
0
W
Morgan Le Fay
12,708
847
75
5
0
260,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role