Player Matchup

Pele
Pele
GOD_Okami5
Pele
Level 77
God Stats
6W - 6L
1,301 SR
Queue Stats
372W - 426L
1,434 Elo+
Solo
Arachne
Arachne
LilLysol-_-
Arachne
Level 57
God Stats
11W - 4L
1,820 SR
Queue Stats
47W - 44L
1,428 Elo+
Party 1
Heimdallr
Heimdallr
PtT x Nasty
Heimdallr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,724 Elo+
Solo
Yemoja
Yemoja
solostar5033
Yemoja
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
220W - 218L
1,387 Elo+
Solo
Kukulkan
Kukulkan
xFlaaffy-_-
Kukulkan
Level 89
God Stats
16W - 5L
1,615 SR
Queue Stats
157W - 152L
1,391 Elo+
Party 1
Team Averages
Level 74
1,547 SR
1,473 Elo+

VS

Team Averages
Level 107
1,553 SR
1,438 Elo+
Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JackMaraud
Aphrodite
Level 126
God Stats
28W - 17L
1,628 SR
Queue Stats
126W - 125L
1,398 Elo+
Solo
Chaac
Chaac
Leviathan915
Chaac
Level 68
God Stats
3W - 3L
1,577 SR
Queue Stats
122W - 144L
1,398 Elo+
Solo
Rama
Rama
SCUTTLEBUTTJOE
Rama
Level 107
God Stats
35W - 34L
1,516 SR
Queue Stats
591W - 582L
1,466 Elo+
Solo
Agni
Agni
Tykoone
Agni
Level 129
God Stats
25W - 19L
1,546 SR
Queue Stats
551W - 546L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 2
7,891
658
6,248
12,545
7,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
LilLysol-_-
Arachne
11
8 / 1 / 0
7,212
601
6,610
7,919
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Heimdallr
PtT x Nasty
Heimdallr
10
0 / 1 / 1
5,330
444
5,234
8,243
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
10
0 / 0 / 2
6,137
511
4,672
8,652
5,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
xFlaaffy-_-
Kukulkan
12
0 / 2 / 3
7,041
587
2,735
4,593
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 2 / 0
6,024
502
3,248
8,367
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
JackMaraud
Aphrodite
9
0 / 2 / 1
5,673
473
3,617
9,814
7,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 6 / 1
5,500
458
4,769
7,998
6,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 1
5,910
493
7,120
7,522
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Tykoone
Agni
13
3 / 4 / 1
7,333
611
4,512
6,706
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
13
Kills
7
7
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
0
1
W
5
3
2
2
L
Aphrodite
JackMaraud
Aphrodite
0
2
1
0.25
L
1
6
1
0.25
W
Arachne
LilLysol-_-
Arachne
8
1
0
8
W
Heimdallr
PtT x Nasty
Heimdallr
0
1
1
0.5
L
1
0
1
1.5
L
Agni
Tykoone
Agni
3
4
1
0.88
W
Yemoja
0
0
2
1
W
Kukulkan
xFlaaffy-_-
Kukulkan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,499
Damage
23,266
41,952
Taken
40,407
21,410
Mitigated
22,902
11,955
Healing
12,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,248
528
0
1,117
8,367
3,323
0
754
7,613
0
31,549
W
6,248
2,390
0
2,295
12,545
7,983
125
0
12,545
0
46,138
L
Aphrodite
JackMaraud
Aphrodite
3,617
335
2,001
5,671
9,814
7,151
0
2,345
7,469
21,690
0
L
4,769
1,592
0
544
7,998
6,663
0
0
7,998
0
24,584
W
Arachne
LilLysol-_-
Arachne
6,610
5,099
0
1,078
7,919
3,071
197
681
7,238
0
36,632
W
Heimdallr
PtT x Nasty
Heimdallr
5,234
3,054
0
2,856
8,243
3,128
86
1,864
6,379
0
33,661
L
7,120
5,389
0
2,661
7,522
3,558
0
2,198
5,324
0
49,006
L
Agni
Tykoone
Agni
4,512
426
0
266
6,706
2,207
0
2,110
4,596
50,615
0
W
Yemoja
4,672
1,053
2,132
3,344
8,652
5,497
0
2,803
5,849
28,103
0
W
Kukulkan
xFlaaffy-_-
Kukulkan
2,735
73
0
250
4,593
1,731
397
2,781
1,812
57,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,611
Gold Earned
30,440
309
Minions Killed
285
0
Camps Cleared
0
1,078,036
Distance Traveled
1,035,080
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,024
502
48
4
0
231,643
4
W
Pele
7,891
658
78
7
0
202,995
0
L
Aphrodite
5,673
473
32
3
0
236,650
2
L
Chaac
5,500
458
28
2
0
160,355
0
W
Arachne
7,212
601
54
5
0
280,913
0
W
Heimdallr
5,330
444
52
4
0
194,269
0
L
Rama
5,910
493
91
8
0
196,577
0
L
Agni
7,333
611
86
7
0
209,855
1
W
Yemoja
6,137
511
35
3
0
167,780
2
W
Kukulkan
7,041
587
90
8
0
232,079
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role