Player Matchup

Thoth
Thoth
EmperorRamen
Thoth
Level 45
God Stats
9W - 2L
1,953 SR
Queue Stats
145W - 145L
1,484 Elo+
Solo
Ullr
Ullr
Needlessemu5
Ullr
Level 46
God Stats
2W - 2L
1,497 SR
Queue Stats
33W - 43L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
Rambeax
Sun Wukong
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 161L
1,405 Elo+
Solo
Team Averages
Level 46
1,650 SR
1,437 Elo+

VS

Team Averages
Level 66
1,568 SR
1,514 Elo+
Bacchus
Bacchus
DenisTitan22
Bacchus
Level 67
God Stats
73W - 80L
1,474 SR
Queue Stats
408W - 438L
1,395 Elo+
Solo
Fenrir
Fenrir
Smessshhh
Fenrir
Level 49
God Stats
13W - 11L
1,406 SR
Queue Stats
114W - 102L
1,441 Elo+
Party 1
Poseidon
Poseidon
cjhouston01
Poseidon
Level 82
God Stats
4W - 0L
1,823 SR
Queue Stats
25W - 10L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 2
10,050
773
12,206
13,870
4,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 5 / 3
8,957
689
4,002
9,237
3,175
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Rambeax
Sun Wukong
12
1 / 6 / 3
9,385
722
10,085
17,164
11,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DenisTitan22
Bacchus
12
2 / 2 / 12
10,237
787
6,048
12,443
15,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Smessshhh
Fenrir
14
6 / 2 / 9
11,051
850
6,323
15,493
10,873
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
cjhouston01
Poseidon
15
11 / 2 / 7
12,398
954
23,615
10,546
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
19
19
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DenisTitan22
Bacchus
2
2
12
4
L
4
8
2
0.63
L
1
5
3
0.5
L
Sun Wukong
Rambeax
Sun Wukong
1
6
3
0.42
W
Fenrir
Smessshhh
Fenrir
6
2
9
5.25
W
Poseidon
cjhouston01
Poseidon
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,293
Damage
35,986
40,271
Taken
38,482
19,595
Mitigated
29,819
2,167
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DenisTitan22
Bacchus
6,048
964
0
1,781
12,443
15,567
248
4,443
8,000
19,707
0
L
12,206
531
0
0
13,870
4,840
0
9,950
3,920
36,219
0
L
4,002
1,853
0
748
9,237
3,175
0
6,996
2,241
0
16,784
L
Sun Wukong
Rambeax
Sun Wukong
10,085
1,915
0
1,419
17,164
11,580
0
12,933
4,231
0
32,295
W
Fenrir
Smessshhh
Fenrir
6,323
426
0
1,881
15,493
10,873
594
4,868
10,625
0
39,716
W
Poseidon
cjhouston01
Poseidon
23,615
3,838
0
968
10,546
3,379
1,605
3,586
6,960
75,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,392
Gold Earned
33,686
110
Minions Killed
143
0
Camps Cleared
0
560,856
Distance Traveled
719,052
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,237
787
13
1
0
217,191
1
L
Thoth
10,050
773
51
4
0
202,880
1
L
Ullr
8,957
689
20
2
0
131,113
0
L
Sun Wukong
9,385
722
39
3
0
226,863
0
W
Fenrir
11,051
850
39
3
0
261,617
0
W
Poseidon
12,398
954
91
7
0
240,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role