Player Matchup

Ymir
Ymir
 
Ymir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FurIong
Izanami
Level 155
God Stats
4W - 2L
1,736 SR
Queue Stats
45W - 35L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
M6P
Sun Wukong
Level 66
God Stats
14W - 13L
1,669 SR
Queue Stats
101W - 109L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
Skeleychris
Nu Wa
Level 156
God Stats
16W - 6L
1,566 SR
Queue Stats
319W - 331L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
zacharyat
Ao Kuang
Level 99
God Stats
9W - 2L
1,879 SR
Queue Stats
67W - 54L
1,501 Elo+
Solo
Team Averages
Level 106
1,670 SR
1,489 Elo+

VS

Team Averages
Level 93
1,512 SR
1,480 Elo+
Morgan Le Fay
Morgan Le Fay
ChingonCx
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,493 Elo+
Party 2
Sylvanus
Sylvanus
GundamDT
Sylvanus
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,545 Elo+
Party 2
King Arthur
King Arthur
Matiazh
King Arthur
Level 159
God Stats
46W - 47L
1,445 SR
Queue Stats
291W - 270L
1,491 Elo+
Solo
Ravana
Ravana
captnsavemallday
Ravana
Level 189
God Stats
1W - 4L
1,573 SR
Queue Stats
295W - 283L
1,493 Elo+
Solo
Sol
Sol
unknownslash97
Sol
Level 41
God Stats
5W - 12L
1,543 SR
Queue Stats
34W - 57L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 4
5,711
571
822
4,464
2,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
FurIong
Izanami
11
2 / 0 / 2
6,003
600
3,441
4,600
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
M6P
Sun Wukong
10
0 / 2 / 1
6,065
607
4,874
7,502
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 5
6,431
643
5,307
4,780
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
zacharyat
Ao Kuang
12
9 / 1 / 2
7,684
768
7,569
7,362
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChingonCx
Morgan Le Fay
9
0 / 4 / 1
5,049
505
1,766
5,331
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
GundamDT
Sylvanus
9
2 / 2 / 0
5,674
567
3,672
7,248
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Matiazh
King Arthur
11
2 / 1 / 0
6,346
635
5,125
8,933
5,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 3 / 0
4,852
485
1,850
6,271
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 1
5,054
505
3,883
5,919
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
4
4
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
4
2
L
Morgan Le Fay
ChingonCx
Morgan Le Fay
0
4
1
0.13
W
Izanami
FurIong
Izanami
2
0
2
3
L
Sylvanus
GundamDT
Sylvanus
2
2
0
1
W
Sun Wukong
M6P
Sun Wukong
0
2
1
0.25
L
King Arthur
Matiazh
King Arthur
2
1
0
2
W
2
1
5
4.5
L
0
3
0
0
L
0
3
1
0.17
W
Ao Kuang
zacharyat
Ao Kuang
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,013
Damage
16,296
28,708
Taken
33,702
12,985
Mitigated
15,855
6,050
Healing
6,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
822
112
0
1,088
4,464
2,698
0
2,914
1,550
11,684
0
L
Morgan Le Fay
ChingonCx
Morgan Le Fay
1,766
101
0
400
5,331
1,726
0
4,051
1,280
26,583
0
W
Izanami
FurIong
Izanami
3,441
2,450
0
1,537
4,600
1,826
304
2,460
2,140
0
53,306
L
Sylvanus
GundamDT
Sylvanus
3,672
1,244
270
1,446
7,248
4,524
202
2,813
4,435
20,814
5,603
W
Sun Wukong
M6P
Sun Wukong
4,874
1,187
0
1,182
7,502
4,296
75
0
7,502
0
43,896
L
King Arthur
Matiazh
King Arthur
5,125
497
0
1,913
8,933
5,288
0
1,612
7,321
0
45,825
W
5,307
2,486
0
1,003
4,780
1,458
421
2,005
2,775
44,060
0
L
1,850
335
0
504
6,271
2,517
0
1,995
4,276
0
35,279
L
3,883
1,327
0
1,533
5,919
1,800
981
3,225
2,692
29,853
0
W
Ao Kuang
zacharyat
Ao Kuang
7,569
2,378
0
1,240
7,362
2,707
1,120
1,690
5,672
55,824
2,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,894
Gold Earned
26,975
367
Minions Killed
284
0
Camps Cleared
0
991,202
Distance Traveled
970,266
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,711
571
13
1
0
193,906
0
L
Morgan Le Fay
5,049
505
45
5
0
185,174
1
W
Izanami
6,003
600
109
11
0
192,104
0
L
Sylvanus
5,674
567
40
4
0
188,012
0
W
Sun Wukong
6,065
607
77
8
0
193,025
0
L
King Arthur
6,346
635
92
9
0
201,587
0
W
Nu Wa
6,431
643
78
8
0
183,217
0
L
Ravana
4,852
485
55
6
0
219,825
2
L
Sol
5,054
505
52
5
0
175,668
0
W
Ao Kuang
7,684
768
90
9
0
228,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role