Player Matchup

Nox
Nox
DEZZYBOI
Nox
Level 65
God Stats
0W - 1L
1,594 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Dovenschmidt
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kostis21
Morgan Le Fay
Level 149
God Stats
8W - 6L
1,524 SR
Queue Stats
66W - 69L
1,464 Elo+
Solo
Achilles
Achilles
KrackProstítute
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Steve5709
Ymir
Level 13
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 53
1,494 SR
1,493 Elo+

VS

Team Averages
Level 113
1,465 SR
1,420 Elo+
Anhur
Anhur
Davide08d
Anhur
Level 106
God Stats
15W - 16L
1,243 SR
Queue Stats
207W - 250L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
Jedi228
Baron Samedi
Level 88
God Stats
20W - 5L
1,817 SR
Queue Stats
227W - 229L
1,530 Elo+
Solo
Maui
Maui
Professorjaee
Maui
Level 119
God Stats
17W - 18L
1,505 SR
Queue Stats
558W - 587L
1,449 Elo+
Solo
King Arthur
King Arthur
Tazekial
King Arthur
Level 129
God Stats
1W - 7L
1,486 SR
Queue Stats
38W - 35L
1,316 Elo+
Solo
Hel
Hel
ruirisito
Hel
Level 122
God Stats
2W - 0L
1,272 SR
Queue Stats
25W - 32L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,841
684
3,037
7,523
4,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 1
6,730
673
5,430
9,672
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Kostis21
Morgan Le Fay
14
1 / 3 / 3
7,072
707
10,658
6,195
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 1
7,348
735
6,188
9,022
6,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
12
0 / 4 / 2
6,626
663
1,473
12,996
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Davide08d
Anhur
14
4 / 0 / 3
7,843
784
6,901
4,769
2,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Jedi228
Baron Samedi
15
5 / 0 / 6
7,958
796
12,677
5,304
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 10
7,976
798
6,154
10,054
9,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Tazekial
King Arthur
15
4 / 1 / 9
8,443
844
8,298
13,007
14,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 3 / 8
7,486
749
6,105
7,257
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
4
Kills
17
17
Deaths
4
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Anhur
Davide08d
Anhur
4
0
3
5.5
L
1
5
1
0.3
W
Baron Samedi
Jedi228
Baron Samedi
5
0
6
8
L
Morgan Le Fay
Kostis21
Morgan Le Fay
1
3
3
0.83
L
2
2
1
1.25
W
2
0
10
7
L
Ymir
0
4
2
0.25
W
King Arthur
Tazekial
King Arthur
4
1
9
8.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,786
Damage
40,135
45,408
Taken
40,391
27,762
Mitigated
32,324
3,040
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,037
430
178
660
7,523
4,153
0
5,173
2,350
13,511
0
W
Anhur
Davide08d
Anhur
6,901
4,052
0
0
4,769
2,329
1,838
1,870
2,899
0
24,733
L
5,430
977
0
680
9,672
3,916
0
3,966
5,584
0
14,324
W
Baron Samedi
Jedi228
Baron Samedi
12,677
508
1,677
3,033
5,304
2,615
0
2,496
2,808
29,131
0
L
Morgan Le Fay
Kostis21
Morgan Le Fay
10,658
614
0
509
6,195
2,854
0
3,144
3,051
38,691
0
L
6,188
1,327
0
315
9,022
6,260
0
5,560
3,462
0
16,835
W
6,154
819
1,501
2,688
10,054
9,762
242
3,282
6,772
13,932
0
L
Ymir
1,473
117
0
698
12,996
10,579
0
7,093
5,903
3,263
0
W
King Arthur
Tazekial
King Arthur
8,298
674
0
0
13,007
14,494
31
4,666
8,341
0
29,043
W
6,105
533
3,944
2,680
7,257
3,124
160
2,854
4,403
20,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,617
Gold Earned
39,706
136
Minions Killed
193
0
Camps Cleared
0
938,533
Distance Traveled
1,049,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,841
684
30
3
0
170,556
0
W
Anhur
7,843
784
54
5
0
180,936
0
L
Thor
6,730
673
28
3
0
197,184
0
W
Baron Samedi
7,958
796
40
4
0
220,130
0
L
Morgan Le Fay
7,072
707
55
6
0
210,804
0
L
Achilles
7,348
735
20
2
0
165,293
0
W
Maui
7,976
798
12
1
0
213,404
0
L
Ymir
6,626
663
3
0
0
194,696
0
W
King Arthur
8,443
844
51
5
0
215,392
0
W
Hel
7,486
749
36
4
0
220,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role