Player Matchup

Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Dembora
Chaac
Bronze III
Level 148
God Stats
2W - 1L
1,560 SR
Queue Stats
3W - 2L
1,512 MMR
Party 1
Ix Chel
Ix Chel
Bronze III
Tibix
Ix Chel
Bronze III
Level 99
God Stats
3W - 2L
1,642 SR
Queue Stats
3W - 2L
1,512 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,567 SR
1,508 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,567 SR
1,462 MMR
Danzaburou
Danzaburou
Gold III
BOBERTALDO
Danzaburou
Gold III
Level 104
God Stats
14W - 10L
1,669 SR
Queue Stats
31W - 37L
1,568 MMR
Party 2
Raijin
Raijin
Silver III
kolyma15
Raijin
Silver III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,352 MMR
Solo
Sylvanus
Sylvanus
Gold III
morpheo200069
Sylvanus
Gold III
Level 123
God Stats
6W - 7L
1,532 SR
Queue Stats
40W - 46L
1,465 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
12 / 1 / 5
13,374
892
18,473
11,937
4,346
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Dembora
Chaac
15
3 / 2 / 15
11,948
797
14,663
15,715
15,649
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
Tibix
Ix Chel
14
3 / 4 / 12
11,470
765
14,349
12,580
4,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AphroditeCernunnosUllrAh Muzen CabOlorun

VS

Bans
CharonBaron SamediMartichorasZeusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOBERTALDO
Danzaburou
13
3 / 8 / 2
10,958
731
9,067
15,818
6,483
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
kolyma15
Raijin
13
2 / 5 / 3
10,430
695
12,208
16,387
6,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
morpheo200069
Sylvanus
13
2 / 5 / 5
10,253
684
6,497
19,967
20,857
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
18
Kills
7
7
Deaths
18
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
12
1
5
14.5
L
Danzaburou
BOBERTALDO
Danzaburou
3
8
2
0.5
W
Chaac
Dembora
Chaac
3
2
15
5.25
W
Ix Chel
Tibix
Ix Chel
3
4
12
2.25
L
Raijin
kolyma15
Raijin
2
5
3
0.7
L
Sylvanus
morpheo200069
Sylvanus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,485
Damage
27,772
40,232
Taken
52,172
24,726
Mitigated
34,256
16,692
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,473
12,922
0
1,989
11,937
4,346
1,805
7,043
4,894
0
60,040
L
Danzaburou
BOBERTALDO
Danzaburou
9,067
2,958
0
999
15,818
6,483
0
4,613
10,841
0
33,179
W
Chaac
Dembora
Chaac
14,663
1,585
0
7,052
15,715
15,649
524
5,566
10,149
0
36,411
W
Ix Chel
Tibix
Ix Chel
14,349
1,738
2,471
5,180
12,580
4,731
278
6,481
6,099
61,168
0
L
Raijin
kolyma15
Raijin
12,208
382
0
2,340
16,387
6,916
52
4,675
11,359
56,186
0
L
Sylvanus
morpheo200069
Sylvanus
6,497
936
3,848
4,251
19,967
20,857
0
5,379
14,127
24,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,792
Gold Earned
31,641
212
Minions Killed
145
0
Camps Cleared
0
817,701
Distance Traveled
713,029
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,374
892
95
6
0
278,799
2
L
Danzaburou
10,958
731
41
3
0
234,918
6
W
Chaac
11,948
797
49
3
0
292,674
0
W
Ix Chel
11,470
765
68
5
0
246,228
2
L
Raijin
10,430
695
75
5
0
230,995
0
L
Sylvanus
10,253
684
29
2
0
247,116
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role