Player Matchup

Anubis
Anubis
Platinum V
ANDRES1932
Anubis
Platinum V
Level 124
God Stats
1W - 1L
1,758 SR
Queue Stats
103W - 104L
1,665 MMR
Party 1
Hou Yi
Hou Yi
Gold III
DanteInfierno
Hou Yi
Gold III
Level 107
God Stats
4W - 10L
1,585 SR
Queue Stats
81W - 81L
1,616 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Makota Naeji
Ah Muzen Cab
Platinum V
Level 102
God Stats
9W - 6L
1,630 SR
Queue Stats
82W - 87L
1,703 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,658 SR
1,661 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,587 SR
1,702 MMR
Morgan Le Fay
Morgan Le Fay
Gold II
BouzinCantin
Morgan Le Fay
Gold II
Level 69
God Stats
11W - 6L
1,836 SR
Queue Stats
36W - 10L
1,866 MMR
Party 2
Ne Zha
Ne Zha
Gold II
Chiver_2Guns
Ne Zha
Gold II
Level 143
God Stats
13W - 9L
1,406 SR
Queue Stats
207W - 214L
1,621 MMR
Solo
Xing Tian
Xing Tian
Gold V
Kaiannpeppa
Xing Tian
Gold V
Level 227
God Stats
1W - 0L
1,519 SR
Queue Stats
5W - 1L
1,620 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ANDRES1932
Anubis
12
1 / 6 / 0
9,956
664
4,790
12,885
4,977
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 2
10,355
690
5,718
14,979
4,329
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Muzen Cab
Makota Naeji
Ah Muzen Cab
13
2 / 7 / 1
10,966
731
11,461
17,789
7,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesCharonKuzenboBacchusAres

VS

Bans
SobekGebAthenaGaneshaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BouzinCantin
Morgan Le Fay
17
13 / 1 / 6
14,334
956
28,779
9,283
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
15
5 / 3 / 8
12,131
809
11,253
12,212
13,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
Kaiannpeppa
Xing Tian
13
1 / 0 / 11
10,920
728
3,392
13,474
13,496
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
19
19
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
ANDRES1932
Anubis
1
6
0
0.17
W
Morgan Le Fay
BouzinCantin
Morgan Le Fay
13
1
6
16
W
Ne Zha
5
3
8
3
L
1
6
2
0.33
W
Xing Tian
Kaiannpeppa
Xing Tian
1
0
11
6.5
L
Ah Muzen Cab
Makota Naeji
Ah Muzen Cab
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,969
Damage
43,424
45,653
Taken
34,969
16,603
Mitigated
31,515
5,432
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ANDRES1932
Anubis
4,790
428
313
1,693
12,885
4,977
0
10,933
1,903
31,188
0
W
Morgan Le Fay
BouzinCantin
Morgan Le Fay
28,779
1,324
0
1,252
9,283
4,663
1,961
1,043
7,922
100,472
0
W
Ne Zha
11,253
829
0
2,541
12,212
13,356
17
1,792
9,889
0
38,093
L
5,718
2,400
0
1,117
14,979
4,329
0
10,376
4,118
0
19,196
W
Xing Tian
Kaiannpeppa
Xing Tian
3,392
70
0
1,510
13,474
13,496
259
2,472
10,572
15,387
0
L
Ah Muzen Cab
Makota Naeji
Ah Muzen Cab
11,461
5,342
0
2,309
17,789
7,297
0
11,347
5,937
0
46,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
37,385
128
Minions Killed
221
0
Camps Cleared
0
708,408
Distance Traveled
897,682
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,956
664
44
3
0
246,513
0
W
Morgan Le Fay
14,334
956
150
10
0
304,725
0
W
Ne Zha
12,131
809
54
4
0
280,965
2
L
Hou Yi
10,355
690
31
2
0
254,634
0
W
Xing Tian
10,920
728
17
1
0
311,992
0
L
Ah Muzen Cab
10,966
731
53
4
0
207,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role