Player Matchup

Raijin
Raijin
Gold IV
BigCountry6925
Raijin
Gold IV
Level 108
God Stats
9W - 10L
1,757 SR
Queue Stats
265W - 277L
1,509 MMR
Solo
Pele
Pele
Bronze III
CanISayThe-Word
Pele
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,343 MMR
Solo
Athena
Athena
Silver IV
Peelado1
Athena
Silver IV
Level 125
God Stats
19W - 14L
1,535 SR
Queue Stats
355W - 406L
784 MMR
Solo
Sobek
Sobek
Silver V
SoVoRicHi
Sobek
Silver V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
911 MMR
Solo
Xbalanque
Xbalanque
Gold V
nicobta24
Xbalanque
Gold V
Level 159
God Stats
0W - 1L
1,872 SR
Queue Stats
128W - 140L
1,217 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,633 SR
1,153 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,489 SR
1,152 MMR
Charon
Charon
Silver IV
Anbu_Shooter
Charon
Silver IV
Level 118
God Stats
1W - 1L
1,414 SR
Queue Stats
95W - 116L
850 MMR
Solo
Nu Wa
Nu Wa
Gold IV
DebonairOlive17
Nu Wa
Gold IV
Level 99
God Stats
9W - 7L
1,729 SR
Queue Stats
125W - 124L
1,521 MMR
Solo
Mercury
Mercury
Gold V
SlipAndCounter
Mercury
Gold V
Level 180
God Stats
124W - 73L
1,657 SR
Queue Stats
493W - 490L
1,380 MMR
Solo
Amaterasu
Amaterasu
Silver I
Zinzz
Amaterasu
Silver I
Level 106
God Stats
7W - 8L
1,587 SR
Queue Stats
146W - 138L
1,232 MMR
Solo
Freya
Freya
Silver IV
sebinchoO_o2398
Freya
Silver IV
Level 149
God Stats
7W - 8L
1,060 SR
Queue Stats
747W - 782L
779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 0
10,230
465
14,172
19,830
8,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 4 / 1
8,968
408
8,698
22,678
9,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Peelado1
Athena
12
0 / 8 / 3
8,482
386
4,940
27,703
23,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
SoVoRicHi
Sobek
13
0 / 13 / 0
8,534
388
12,720
33,544
17,694
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
nicobta24
Xbalanque
11
0 / 4 / 0
8,203
373
4,224
12,094
4,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ix ChelAresMedusaOsiris

VS

Bans
BakasuraKaliAwilixArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
17
3 / 0 / 14
11,073
503
12,559
15,654
13,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 1 / 13
12,554
571
27,934
10,167
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 0 / 7
15,442
702
20,692
18,768
9,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Zinzz
Amaterasu
18
5 / 0 / 9
12,821
583
18,111
31,978
30,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 2 / 11
12,327
560
14,664
16,770
8,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
91
3
Kills
37
37
Deaths
3
4
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Charon
3
0
14
10
L
3
8
0
0.38
L
0
4
1
0.13
W
8
1
13
14.5
L
Athena
Peelado1
Athena
0
8
3
0.19
W
16
0
7
19.5
L
Sobek
SoVoRicHi
Sobek
0
13
0
0
W
Amaterasu
Zinzz
Amaterasu
5
0
9
9.5
L
Xbalanque
nicobta24
Xbalanque
0
4
0
0
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,754
Damage
93,960
115,849
Taken
93,337
62,367
Mitigated
66,850
15,638
Healing
38,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
12,559
2,331
525
5,506
15,654
13,747
622
7,512
7,838
42,455
0
L
14,172
646
0
1,076
19,830
8,324
0
9,421
9,672
89,532
0
L
8,698
1,403
0
4,053
22,678
9,077
0
7,496
14,558
0
91,084
W
27,934
8,281
0
3,390
10,167
4,535
2,754
6,245
3,920
90,669
0
L
Athena
Peelado1
Athena
4,940
1,201
0
1,880
27,703
23,064
0
14,139
12,069
29,570
0
W
20,692
14,277
0
4,862
18,768
9,698
3,310
3,204
15,476
0
182,288
L
Sobek
SoVoRicHi
Sobek
12,720
1,193
0
7,238
33,544
17,694
0
12,386
20,360
61,492
0
W
Amaterasu
Zinzz
Amaterasu
18,111
9,771
0
16,434
31,978
30,863
1,918
12,689
19,130
0
100,530
L
Xbalanque
nicobta24
Xbalanque
4,224
1,236
0
1,391
12,094
4,208
0
7,112
4,207
0
41,016
W
14,664
3,627
0
8,085
16,770
8,007
3,920
4,536
12,028
94,496
4,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,417
Gold Earned
64,217
479
Minions Killed
619
0
Camps Cleared
0
1,811,353
Distance Traveled
2,193,223
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,073
503
59
3
0
399,916
4
L
Raijin
10,230
465
148
7
0
325,008
0
L
Pele
8,968
408
129
6
0
425,766
0
W
Nu Wa
12,554
571
113
5
0
417,933
2
L
Athena
8,482
386
58
3
0
398,036
2
W
Mercury
15,442
702
207
9
0
539,260
0
L
Sobek
8,534
388
65
3
0
348,777
2
W
Amaterasu
12,821
583
127
6
0
451,281
2
L
Xbalanque
8,203
373
79
4
0
313,766
0
W
Freya
12,327
560
113
5
0
384,833
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role