Player Matchup

Scylla
Scylla
Diamond V
Andreas41202
Scylla
Diamond V
Level 129
God Stats
18W - 14L
1,703 SR
Queue Stats
330W - 318L
2,056 MMR
Solo
Poseidon
Poseidon
Masters
Dixxiee
Poseidon
Masters
Level 154
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 31L
2,380 MMR
Solo
Set
Set
Diamond II
F1aRmEr
Set
Diamond II
Level 89
God Stats
150W - 119L
1,675 SR
Queue Stats
472W - 461L
2,380 MMR
Solo
Rama
Rama
Diamond III
IIPLASMAx
Rama
Diamond III
Level 175
God Stats
0W - 1L
1,803 SR
Queue Stats
145W - 107L
2,151 MMR
Solo
Guan Yu
Guan Yu
Diamond V
KeLvIn1996
Guan Yu
Diamond V
Level 200
God Stats
2W - 1L
1,839 SR
Queue Stats
74W - 58L
2,079 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,704 SR
2,209 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,610 SR
2,033 MMR
Jing Wei
Jing Wei
Masters
 
Jing Wei
Masters
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
BluestoneIsBack
Sun Wukong
Diamond V
Level 61
God Stats
15W - 6L
1,794 SR
Queue Stats
94W - 72L
2,083 MMR
Party 2
He Bo
He Bo
Masters
TheRayShadow
He Bo
Masters
Level 230
God Stats
12W - 8L
1,656 SR
Queue Stats
344W - 307L
2,471 MMR
Party 1
Atlas
Atlas
Diamond II
VintaO0O
Atlas
Diamond II
Level 157
God Stats
63W - 59L
1,601 SR
Queue Stats
409W - 373L
2,182 MMR
Solo
Raijin
Raijin
Diamond V
guillemTO
Raijin
Diamond V
Level 181
God Stats
22W - 23L
1,500 SR
Queue Stats
394W - 369L
1,930 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 1 / 0
5,897
590
1,787
4,726
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Dixxiee
Poseidon
11
0 / 1 / 1
6,178
618
7,578
7,191
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
10
1 / 0 / 0
5,553
555
2,567
6,058
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rama
9
0 / 3 / 0
5,553
555
2,702
6,767
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
KeLvIn1996
Guan Yu
6
0 / 2 / 0
4,742
474
1,766
7,884
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
KaliAresAthenaSusano

VS

Bans
PeleArachneThothAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
3 / 0 / 3
7,717
772
6,707
5,666
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
BluestoneIsBack
Sun Wukong
11
1 / 1 / 0
6,495
650
5,379
10,137
5,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 3
6,351
635
4,593
5,462
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
VintaO0O
Atlas
10
2 / 0 / 3
6,042
604
4,896
4,443
2,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
guillemTO
Raijin
12
0 / 0 / 0
6,504
650
2,125
3,073
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
7
7
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
3
4.5
L
Scylla
0
1
0
0
W
Sun Wukong
BluestoneIsBack
Sun Wukong
1
1
0
1
L
Poseidon
Dixxiee
Poseidon
0
1
1
0.5
L
Set
1
0
0
1
L
Rama
0
3
0
0
L
Guan Yu
KeLvIn1996
Guan Yu
0
2
0
0
W
1
0
3
2.5
W
Atlas
VintaO0O
Atlas
2
0
3
3.5
W
Raijin
guillemTO
Raijin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,400
Damage
23,700
32,626
Taken
28,781
14,993
Mitigated
14,511
10,574
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,707
5,556
0
2,984
5,666
2,103
730
0
5,666
0
65,893
L
Scylla
1,787
172
0
930
4,726
1,738
0
2,961
1,645
51,044
0
W
Sun Wukong
BluestoneIsBack
Sun Wukong
5,379
1,209
0
4,353
10,137
5,645
0
6,385
3,752
0
45,760
L
Poseidon
Dixxiee
Poseidon
7,578
2,306
0
4,371
7,191
1,993
0
826
6,365
57,693
0
L
Set
2,567
970
0
1,687
6,058
2,938
0
2,093
3,895
0
34,072
L
Rama
2,702
2,480
0
1,446
6,767
2,162
0
1,460
5,307
0
41,302
L
Guan Yu
KeLvIn1996
Guan Yu
1,766
131
60
2,080
7,884
6,162
0
3,994
3,800
0
13,980
W
4,593
210
0
3,748
5,462
2,801
0
1,569
3,843
58,065
0
W
Atlas
VintaO0O
Atlas
4,896
2,041
0
2,172
4,443
2,861
0
361
4,076
15,228
0
W
Raijin
guillemTO
Raijin
2,125
123
0
1,352
3,073
1,101
0
852
2,079
60,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,923
Gold Earned
33,109
359
Minions Killed
446
0
Camps Cleared
0
1,119,204
Distance Traveled
1,216,827
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,717
772
125
13
0
237,540
0
L
Scylla
5,897
590
101
10
0
221,745
2
W
Sun Wukong
6,495
650
84
8
0
246,862
1
L
Poseidon
6,178
618
88
9
0
213,137
3
L
Set
5,553
555
69
7
0
255,653
0
L
Rama
5,553
555
85
9
0
197,006
0
L
Guan Yu
4,742
474
16
2
0
231,663
4
W
He Bo
6,351
635
95
10
0
260,310
0
W
Atlas
6,042
604
15
2
0
244,857
6
W
Raijin
6,504
650
127
13
0
227,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role