Player Matchup

Anubis
Anubis
FlashTP3
Anubis
Level 82
God Stats
170W - 133L
1,546 SR
Queue Stats
812W - 820L
1,426 Elo+
Solo
Odin
Odin
HaarigerHirsch
Odin
Level 80
God Stats
1W - 0L
1,715 SR
Queue Stats
47W - 38L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
Limonchik100
Baron Samedi
Level 79
God Stats
3W - 1L
1,634 SR
Queue Stats
69W - 57L
1,566 Elo+
Solo
Team Averages
Level 80
1,631 SR
1,488 Elo+

VS

Team Averages
Level 65
1,500 SR
1,486 Elo+
Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Eldarkiller
Jormungandr
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
Eldarwarrior
Heimdallr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FlashTP3
Anubis
17
18 / 0 / 6
14,060
1,004
21,893
13,531
8,395
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 2 / 19
11,053
790
9,802
14,462
15,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Limonchik100
Baron Samedi
14
4 / 4 / 17
11,584
827
16,675
13,197
7,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 11 / 3
9,928
709
4,093
14,761
5,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Eldarkiller
Jormungandr
13
2 / 6 / 1
9,848
703
11,618
19,528
15,914
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
Eldarwarrior
Heimdallr
13
2 / 7 / 3
9,861
704
10,915
17,673
4,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
24
Kills
6
6
Deaths
24
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
11
3
0.32
L
Jormungandr
Eldarkiller
Jormungandr
2
6
1
0.42
L
Heimdallr
Eldarwarrior
Heimdallr
2
7
3
0.5
W
Anubis
FlashTP3
Anubis
18
0
6
21
W
2
2
19
5.75
W
Baron Samedi
Limonchik100
Baron Samedi
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,370
Damage
26,626
41,190
Taken
51,962
31,140
Mitigated
25,589
15,864
Healing
9,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,093
777
2,197
1,918
14,761
5,106
153
11,734
3,027
39,214
0
L
Jormungandr
Eldarkiller
Jormungandr
11,618
1,741
0
2,150
19,528
15,914
0
13,615
5,913
38,503
0
L
Heimdallr
Eldarwarrior
Heimdallr
10,915
3,519
0
2,843
17,673
4,569
0
13,748
3,925
0
32,499
W
Anubis
FlashTP3
Anubis
21,893
1,127
0
7,796
13,531
8,395
1,048
6,463
7,068
87,045
0
W
9,802
2,485
0
2,313
14,462
15,535
519
3,631
10,831
153
26,733
W
Baron Samedi
Limonchik100
Baron Samedi
16,675
1,721
1,682
4,073
13,197
7,210
1,253
6,184
7,013
37,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,697
Gold Earned
29,637
158
Minions Killed
145
0
Camps Cleared
0
895,968
Distance Traveled
676,534
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,928
709
55
4
0
203,545
0
L
Jormungandr
9,848
703
52
4
0
241,359
0
L
Heimdallr
9,861
704
38
3
0
231,630
0
W
Anubis
14,060
1,004
116
8
0
314,103
2
W
Odin
11,053
790
14
1
0
263,067
2
W
Baron Samedi
11,584
827
28
2
0
318,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role