Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Frohso2002
Camazotz
Level 25
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 7L
1,283 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrKasuu
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,283 Elo+
Party 1
Mercury
Mercury
Shidouke
Mercury
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,283 Elo+
Party 1
Cthulhu
Cthulhu
iTzIkaros
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,283 Elo+
Party 1
Team Averages
Level 46
1,444 SR
1,326 Elo+

VS

Team Averages
Level 89
1,525 SR
1,452 Elo+
Ao Kuang
Ao Kuang
FKGY
Ao Kuang
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
299W - 268L
1,472 Elo+
Solo
Amaterasu
Amaterasu
FroZzn_Trashcan
Amaterasu
Level 127
God Stats
2W - 4L
1,320 SR
Queue Stats
291W - 271L
1,461 Elo+
Party 3
Kukulkan
Kukulkan
Martin_DE99
Kukulkan
Level 135
God Stats
7W - 8L
1,520 SR
Queue Stats
429W - 411L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
Piook
Danzaburou
Level 27
God Stats
22W - 33L
1,408 SR
Queue Stats
148W - 155L
1,363 Elo+
Party 2
Bacchus
Bacchus
groling
Bacchus
Level 68
God Stats
8W - 6L
1,876 SR
Queue Stats
262W - 233L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
4 / 2 / 1
7,865
524
9,291
9,596
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Frohso2002
Camazotz
10
0 / 3 / 0
6,429
429
3,226
12,495
5,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
MrKasuu
Ah Muzen Cab
11
0 / 3 / 1
6,639
443
3,652
4,985
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mercury
Shidouke
Mercury
14
1 / 3 / 1
8,055
537
5,347
11,874
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
iTzIkaros
Cthulhu
11
1 / 3 / 0
6,634
442
4,631
8,830
3,971
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FKGY
Ao Kuang
16
6 / 0 / 2
9,519
635
8,160
11,793
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
FroZzn_Trashcan
Amaterasu
16
2 / 0 / 2
10,066
671
6,247
8,992
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Martin_DE99
Kukulkan
13
0 / 5 / 4
8,097
540
3,857
9,074
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Piook
Danzaburou
14
3 / 0 / 3
9,892
659
7,378
6,769
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
groling
Bacchus
12
3 / 1 / 7
8,790
586
7,211
13,255
14,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
14
14
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
2
1
2.25
W
Ao Kuang
FKGY
Ao Kuang
6
0
2
7
W
Amaterasu
FroZzn_Trashcan
Amaterasu
2
0
2
3
L
Camazotz
Frohso2002
Camazotz
0
3
0
0
W
Kukulkan
Martin_DE99
Kukulkan
0
5
4
0.4
L
Ah Muzen Cab
MrKasuu
Ah Muzen Cab
0
3
1
0.17
W
Danzaburou
Piook
Danzaburou
3
0
3
4.5
L
Mercury
Shidouke
Mercury
1
3
1
0.5
W
Bacchus
groling
Bacchus
3
1
7
6.5
L
Cthulhu
iTzIkaros
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,147
Damage
32,853
47,780
Taken
49,883
19,656
Mitigated
33,684
9,566
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
9,291
965
90
3,789
9,596
3,884
279
5,879
3,717
49,541
0
W
Ao Kuang
FKGY
Ao Kuang
8,160
1,916
0
3,876
11,793
4,866
1,704
1,929
9,864
80,089
3,460
W
Amaterasu
FroZzn_Trashcan
Amaterasu
6,247
2,635
0
6,666
8,992
6,690
1,456
578
8,019
0
81,411
L
Camazotz
Frohso2002
Camazotz
3,226
984
0
2,634
12,495
5,559
24
3,790
8,705
0
28,130
W
Kukulkan
Martin_DE99
Kukulkan
3,857
390
0
578
9,074
4,025
330
6,161
2,869
50,670
0
L
Ah Muzen Cab
MrKasuu
Ah Muzen Cab
3,652
951
0
65
4,985
1,624
583
1,789
3,196
0
34,644
W
Danzaburou
Piook
Danzaburou
7,378
3,466
0
3,440
6,769
3,316
763
2,755
4,014
0
73,608
L
Mercury
Shidouke
Mercury
5,347
3,081
0
1,467
11,874
4,618
0
4,855
7,019
0
83,857
W
Bacchus
groling
Bacchus
7,211
577
0
2,804
13,255
14,787
93
2,727
10,452
23,266
0
L
Cthulhu
iTzIkaros
Cthulhu
4,631
113
72
1,449
8,830
3,971
129
2,893
5,937
29,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,622
Gold Earned
46,364
385
Minions Killed
521
0
Camps Cleared
0
1,455,631
Distance Traveled
1,550,859
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,865
524
87
6
0
241,063
4
W
Ao Kuang
9,519
635
113
8
0
332,612
2
W
Amaterasu
10,066
671
141
9
0
315,689
3
L
Camazotz
6,429
429
47
3
0
295,082
0
W
Kukulkan
8,097
540
89
6
0
294,165
3
L
Ah Muzen Cab
6,639
443
62
4
0
268,759
0
W
Danzaburou
9,892
659
158
11
0
280,028
0
L
Mercury
8,055
537
132
9
0
367,472
0
W
Bacchus
8,790
586
20
1
0
328,365
2
L
Cthulhu
6,634
442
57
4
0
283,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role