Player Matchup

Thanatos
Thanatos
Gold I
 
Thanatos
Gold I
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
CBVeZa
Sun Wukong
Gold V
Level 104
God Stats
6W - 4L
1,564 SR
Queue Stats
28W - 27L
1,490 MMR
Solo
Discordia
Discordia
Gold III
Wetean
Discordia
Gold III
Level 122
God Stats
4W - 4L
1,470 SR
Queue Stats
348W - 357L
1,462 MMR
Solo
Anhur
Anhur
Platinum V
gopnikboi
Anhur
Platinum V
Level 146
God Stats
6W - 8L
1,451 SR
Queue Stats
255W - 252L
1,486 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,497 SR
1,488 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,577 SR
1,484 MMR
Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
ClashBank95
Tsukuyomi
Gold IV
Level 201
God Stats
10W - 9L
1,646 SR
Queue Stats
504W - 515L
1,459 MMR
Solo
Tiamat
Tiamat
Gold II
ManuOrtega11
Tiamat
Gold II
Level 123
God Stats
13W - 12L
1,588 SR
Queue Stats
171W - 170L
1,496 MMR
Solo
Tyr
Tyr
Gold II
Tabasco564
Tyr
Gold II
Level 74
God Stats
31W - 35L
1,529 SR
Queue Stats
186W - 184L
1,470 MMR
Solo
Athena
Athena
Gold III
jollerhead
Athena
Gold III
Level 131
God Stats
110W - 66L
1,623 SR
Queue Stats
504W - 499L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 2 / 3
9,346
668
8,056
11,350
5,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
 
Ganesha
12
0 / 0 / 9
8,213
587
4,879
10,059
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
CBVeZa
Sun Wukong
14
0 / 1 / 2
8,461
604
7,214
11,148
11,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Wetean
Discordia
14
3 / 1 / 3
8,748
625
9,046
7,243
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
gopnikboi
Anhur
16
8 / 0 / 0
9,843
703
9,916
7,099
2,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Ao KuangCharonAwilix

VS

Bans
GebPeleVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 6 / 0
5,831
417
2,000
10,403
2,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
ClashBank95
Tsukuyomi
10
1 / 6 / 2
6,243
446
3,661
13,647
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
11
2 / 4 / 1
6,901
493
5,730
11,855
7,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 1
6,963
497
6,843
13,238
11,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Athena
jollerhead
Athena
9
1 / 1 / 0
6,251
447
1,491
7,477
3,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
4
4
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
2
3
4.25
W
Ganesha
 
Ganesha
0
0
9
4.5
L
Artemis
 
Artemis
0
6
0
0
W
Sun Wukong
CBVeZa
Sun Wukong
0
1
2
1
L
Tsukuyomi
ClashBank95
Tsukuyomi
1
6
2
0.33
L
Tiamat
2
4
1
0.63
L
0
1
1
0.5
W
Discordia
Wetean
Discordia
3
1
3
4.5
W
Anhur
gopnikboi
Anhur
8
0
0
8
L
Athena
jollerhead
Athena
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,111
Damage
19,725
46,899
Taken
56,620
31,317
Mitigated
28,997
23,746
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,056
2,575
0
13,812
11,350
5,779
578
2,277
9,073
0
85,500
W
Ganesha
 
Ganesha
4,879
467
0
2,710
10,059
8,963
177
1,917
8,142
23,403
0
L
Artemis
 
Artemis
2,000
478
0
1,742
10,403
2,556
0
1,411
8,992
0
28,362
W
Sun Wukong
CBVeZa
Sun Wukong
7,214
1,661
0
1,500
11,148
11,170
0
161
10,987
0
68,757
L
Tsukuyomi
ClashBank95
Tsukuyomi
3,661
938
0
3,571
13,647
4,013
0
2,814
10,751
0
40,654
L
Tiamat
5,730
814
0
2,422
11,855
7,104
0
5,781
5,721
52,054
0
L
6,843
1,319
0
4,722
13,238
11,331
0
180
13,058
0
57,184
W
Discordia
Wetean
Discordia
9,046
547
0
1,530
7,243
2,515
204
3,810
3,433
70,976
0
W
Anhur
gopnikboi
Anhur
9,916
5,059
0
4,194
7,099
2,890
2,921
310
6,789
0
91,056
L
Athena
jollerhead
Athena
1,491
278
1,390
1,971
7,477
3,993
0
3,196
4,173
13,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,611
Gold Earned
32,189
518
Minions Killed
354
0
Camps Cleared
0
1,437,207
Distance Traveled
1,356,329
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,346
668
120
9
0
337,205
0
W
Ganesha
8,213
587
4
0
0
286,100
5
L
Artemis
5,831
417
56
4
0
232,091
2
W
Sun Wukong
8,461
604
104
7
0
272,973
0
L
Tsukuyomi
6,243
446
80
6
0
313,095
0
L
Tiamat
6,901
493
101
7
0
263,699
3
L
Tyr
6,963
497
99
7
0
258,128
7
W
Discordia
8,748
625
145
10
0
272,222
1
W
Anhur
9,843
703
145
10
0
268,707
2
L
Athena
6,251
447
18
1
0
289,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role