Player Matchup

Apollo
Apollo
I pLaYz I
Apollo
Level 116
God Stats
2W - 0L
1,880 SR
Queue Stats
4W - 3L
1,470 Elo+
Solo
Set
Set
TennTalbot
Set
Level 50
God Stats
2W - 4L
1,472 SR
Queue Stats
107W - 88L
1,447 Elo+
Solo
Pele
Pele
TubbyTurtle6074
Pele
Level 104
God Stats
35W - 18L
1,656 SR
Queue Stats
343W - 329L
1,501 Elo+
Solo
Thanatos
Thanatos
Wafflze
Thanatos
Level 43
God Stats
49W - 20L
1,438 SR
Queue Stats
124W - 61L
1,381 Elo+
Party 2
Anubis
Anubis
goldr0cks
Anubis
Level 117
God Stats
79W - 18L
1,674 SR
Queue Stats
119W - 40L
1,732 Elo+
Party 2
Team Averages
Level 86
1,624 SR
1,506 Elo+

VS

Team Averages
Level 134
1,575 SR
1,494 Elo+
Ares
Ares
Dain113
Ares
Level 82
God Stats
7W - 4L
1,740 SR
Queue Stats
192W - 183L
1,407 Elo+
Solo
Merlin
Merlin
INVITE MEEEEEE
Merlin
Level 165
God Stats
2W - 5L
1,566 SR
Queue Stats
458W - 437L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
Juanvm989
Erlang Shen
Level 145
God Stats
6W - 8L
1,545 SR
Queue Stats
285W - 279L
1,541 Elo+
Party 1
Ullr
Ullr
Nailonking
Ullr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 194L
1,487 Elo+
Solo
Thor
Thor
RagnarIX45
Thor
Level 156
God Stats
5W - 3L
1,522 SR
Queue Stats
292W - 287L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
I pLaYz I
Apollo
10
5 / 0 / 2
6,597
600
7,242
7,645
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 0 / 1
5,976
543
3,575
7,829
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
6,736
612
2,867
10,504
5,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Wafflze
Thanatos
10
4 / 0 / 7
6,489
590
7,355
7,743
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
goldr0cks
Anubis
13
5 / 1 / 2
7,595
690
6,556
4,971
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dain113
Ares
8
0 / 2 / 0
5,587
508
3,289
9,766
7,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 6 / 0
5,045
459
1,887
6,714
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Juanvm989
Erlang Shen
9
0 / 3 / 1
5,295
481
1,524
8,102
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 5 / 0
4,292
390
1,539
7,080
1,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 1 / 0
6,464
588
8,309
8,320
6,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
17
Kills
2
3
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
Dain113
Ares
0
2
0
0
W
Apollo
I pLaYz I
Apollo
5
0
2
6
L
0
6
0
0
L
Erlang Shen
Juanvm989
Erlang Shen
0
3
1
0.17
L
0
5
0
0
L
2
1
0
2
W
2
0
1
2.5
W
1
2
0
0.5
W
Thanatos
Wafflze
Thanatos
4
0
7
7.5
W
Anubis
goldr0cks
Anubis
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,595
Damage
16,548
38,692
Taken
39,982
16,411
Mitigated
20,882
18,494
Healing
5,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Dain113
Ares
3,289
472
0
2,494
9,766
7,639
0
0
9,766
19,889
0
W
Apollo
I pLaYz I
Apollo
7,242
4,935
0
3,374
7,645
2,708
764
1,816
5,829
0
40,379
L
1,887
232
0
360
6,714
1,731
0
2,429
4,285
29,760
0
L
Erlang Shen
Juanvm989
Erlang Shen
1,524
455
0
1,909
8,102
3,326
0
3,318
4,784
0
28,788
L
1,539
895
0
299
7,080
1,974
0
448
6,632
0
14,461
L
8,309
1,477
0
375
8,320
6,212
0
361
7,959
373
44,937
W
3,575
1,538
0
1,413
7,829
3,404
345
826
7,003
0
37,950
W
2,867
1,040
0
5,461
10,504
5,183
0
151
10,353
0
48,943
W
Thanatos
Wafflze
Thanatos
7,355
2,243
0
5,969
7,743
2,805
0
1,510
6,233
0
35,549
W
Anubis
goldr0cks
Anubis
6,556
218
0
2,277
4,971
2,311
290
1,090
3,881
68,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,393
Gold Earned
26,683
380
Minions Killed
240
0
Camps Cleared
0
1,153,503
Distance Traveled
869,498
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,587
508
34
3
0
171,761
2
W
Apollo
6,597
600
63
6
0
194,265
0
L
Merlin
5,045
459
58
5
0
154,500
0
L
Erlang Shen
5,295
481
44
4
0
215,174
1
L
Ullr
4,292
390
20
2
0
132,502
0
L
Thor
6,464
588
84
8
0
195,561
0
W
Set
5,976
543
56
5
0
255,684
0
W
Pele
6,736
612
97
9
0
211,437
0
W
Thanatos
6,489
590
51
5
0
267,328
0
W
Anubis
7,595
690
113
10
0
224,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role