Player Matchup

Raijin
Raijin
Gold I
Amenadiel zv
Raijin
Gold I
Level 159
God Stats
13W - 10L
1,648 SR
Queue Stats
60W - 63L
1,717 MMR
Party 2
Cthulhu
Cthulhu
Gold II
Lucifer zv
Cthulhu
Gold II
Level 149
God Stats
3W - 0L
1,601 SR
Queue Stats
55W - 58L
1,610 MMR
Party 2
Mulan
Mulan
Platinum IV
budweiserbender
Mulan
Platinum IV
Level 223
God Stats
25W - 22L
1,605 SR
Queue Stats
298W - 254L
1,790 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 177
1,618 SR
1,706 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,497 SR
1,645 MMR
Artemis
Artemis
Silver II
Gh0steaaVT
Artemis
Silver II
Level 103
God Stats
19W - 16L
1,681 SR
Queue Stats
44W - 50L
1,480 MMR
Party 1
Vulcan
Vulcan
Gold II
HydroH3nny
Vulcan
Gold II
Level 129
God Stats
0W - 3L
1,348 SR
Queue Stats
50W - 59L
1,639 MMR
Solo
Surtr
Surtr
Gold II
Millenityy
Surtr
Gold II
Level 86
God Stats
0W - 1L
1,461 SR
Queue Stats
41W - 37L
1,817 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
5 / 1 / 8
10,838
834
13,120
8,660
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Lucifer zv
Cthulhu
13
6 / 0 / 9
10,850
835
11,625
10,961
9,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
4 / 1 / 11
10,075
775
10,444
18,468
20,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
AchillesOdinNe ZhaHadesCharon

VS

Bans
MartichorasAresHou YiBacchusHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gh0steaaVT
Artemis
11
0 / 3 / 1
8,578
660
9,658
9,956
4,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
HydroH3nny
Vulcan
9
0 / 7 / 1
8,347
642
10,106
12,169
7,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
12
2 / 5 / 0
9,833
756
8,821
17,157
16,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
15
Kills
2
2
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
1
8
9
L
Artemis
Gh0steaaVT
Artemis
0
3
1
0.17
L
Vulcan
HydroH3nny
Vulcan
0
7
1
0.07
W
Cthulhu
Lucifer zv
Cthulhu
6
0
9
10.5
L
Surtr
2
5
0
0.4
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,189
Damage
28,585
38,089
Taken
39,282
33,693
Mitigated
28,111
14,415
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
13,120
798
0
3,406
8,660
3,686
1,130
4,065
4,329
65,861
0
L
Artemis
Gh0steaaVT
Artemis
9,658
4,526
0
1,262
9,956
4,098
111
6,593
3,028
0
31,755
L
Vulcan
HydroH3nny
Vulcan
10,106
2,576
0
184
12,169
7,748
0
7,379
4,488
36,583
0
W
Cthulhu
Lucifer zv
Cthulhu
11,625
288
603
3,628
10,961
9,576
430
3,428
7,098
38,776
0
L
Surtr
8,821
2,500
0
3,337
17,157
16,265
12
9,913
6,729
230
28,518
W
10,444
592
0
6,778
18,468
20,431
801
3,450
14,310
0
31,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,763
Gold Earned
26,758
202
Minions Killed
107
0
Camps Cleared
0
713,098
Distance Traveled
684,352
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,838
834
111
9
0
212,174
0
L
Artemis
8,578
660
35
3
0
231,029
2
L
Vulcan
8,347
642
39
3
0
227,221
0
W
Cthulhu
10,850
835
61
5
0
261,157
0
L
Surtr
9,833
756
33
3
0
226,102
0
W
Mulan
10,075
775
30
2
0
239,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role