Player Matchup

Ao Kuang
Ao Kuang
Bxrkio
Ao Kuang
Level 23
God Stats
2W - 4L
1,510 SR
Queue Stats
2W - 5L
1,406 Elo+
Party 1
Skadi
Skadi
GumbaJookiba
Skadi
Level 124
God Stats
41W - 26L
1,621 SR
Queue Stats
97W - 90L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
ImDaBabyNig
Sun Wukong
Level 69
God Stats
0W - 2L
1,144 SR
Queue Stats
31W - 30L
1,503 Elo+
Party 1
Yemoja
Yemoja
TrenTw1n
Yemoja
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,488 Elo+
Solo
Agni
Agni
USirHaveLost
Agni
Level 155
God Stats
5W - 1L
1,537 SR
Queue Stats
259W - 242L
1,502 Elo+
Solo
Team Averages
Level 95
1,463 SR
1,480 Elo+

VS

Team Averages
Level 122
1,458 SR
1,474 Elo+
Charon
Charon
 
Charon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ArkMalz
Odin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,450 Elo+
Solo
Ishtar
Ishtar
Cmbraz
Ishtar
Level 69
God Stats
11W - 7L
1,492 SR
Queue Stats
30W - 34L
1,408 Elo+
Solo
Nemesis
Nemesis
ScarletLord01
Nemesis
Level 147
God Stats
5W - 5L
1,182 SR
Queue Stats
97W - 96L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Shortcake_Shorty
Nu Wa
Level 141
God Stats
35W - 31L
1,614 SR
Queue Stats
283W - 266L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bxrkio
Ao Kuang
8
0 / 3 / 1
4,978
453
2,694
8,113
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
5,058
460
4,791
9,276
2,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
ImDaBabyNig
Sun Wukong
10
1 / 1 / 0
5,998
545
3,663
7,772
4,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
TrenTw1n
Yemoja
9
1 / 0 / 1
5,616
511
2,448
6,448
2,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
5,386
490
2,958
6,442
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
2 / 1 / 3
5,957
542
5,485
6,663
4,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
ArkMalz
Odin
10
1 / 1 / 2
5,748
523
3,440
6,851
4,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Cmbraz
Ishtar
9
0 / 1 / 3
5,037
458
4,461
8,225
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
12
3 / 0 / 2
6,281
571
2,832
8,124
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 0 / 0
6,604
600
6,759
4,846
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
3
3.5
W
Odin
ArkMalz
Odin
1
1
2
2
L
Ao Kuang
Bxrkio
Ao Kuang
0
3
1
0.17
W
Ishtar
Cmbraz
Ishtar
0
1
3
1.5
L
1
3
0
0.33
L
Sun Wukong
ImDaBabyNig
Sun Wukong
1
1
0
1
W
Nemesis
3
0
2
4
W
4
0
0
4
L
Yemoja
TrenTw1n
Yemoja
1
0
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,554
Damage
22,977
38,051
Taken
34,709
14,933
Mitigated
16,276
9,712
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,485
1,003
1,158
1,596
6,663
4,170
0
1,044
5,619
21,813
591
W
Odin
ArkMalz
Odin
3,440
288
0
500
6,851
4,386
0
1,172
5,679
0
32,281
L
Ao Kuang
Bxrkio
Ao Kuang
2,694
779
0
1,284
8,113
2,415
0
1,584
6,413
28,730
0
W
Ishtar
Cmbraz
Ishtar
4,461
2,543
0
2,611
8,225
2,996
0
1,332
6,893
0
31,853
L
4,791
2,128
0
1,025
9,276
2,968
12
3,425
5,775
0
29,075
L
Sun Wukong
ImDaBabyNig
Sun Wukong
3,663
377
0
2,104
7,772
4,801
0
420
7,276
0
35,239
W
Nemesis
2,832
946
0
974
8,124
2,967
0
1,247
6,877
0
60,506
W
6,759
1,797
0
2,044
4,846
1,757
95
3,305
1,541
39,596
0
L
Yemoja
TrenTw1n
Yemoja
2,448
355
1,184
2,175
6,448
2,809
0
2,104
4,268
24,187
0
L
2,958
112
0
1,940
6,442
1,940
0
3,448
2,666
44,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,036
Gold Earned
29,627
264
Minions Killed
277
0
Camps Cleared
0
1,001,718
Distance Traveled
1,075,564
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,957
542
22
2
0
208,367
2
W
Odin
5,748
523
45
4
0
196,816
4
L
Ao Kuang
4,978
453
41
4
0
224,239
0
W
Ishtar
5,037
458
51
5
0
198,077
0
L
Skadi
5,058
460
48
4
0
184,785
2
L
Sun Wukong
5,998
545
55
5
0
195,876
0
W
Nemesis
6,281
571
95
9
0
258,636
1
W
Nu Wa
6,604
600
64
6
0
213,668
0
L
Yemoja
5,616
511
36
3
0
195,164
3
L
Agni
5,386
490
84
8
0
201,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role