Player Matchup

Sol
Sol
BrokenQuarry
Sol
Level 32
God Stats
1W - 2L
1,486 SR
Queue Stats
36W - 88L
1,333 Elo+
Party 2
Sun Wukong
Sun Wukong
Cjdubbz2181
Sun Wukong
Level 88
God Stats
8W - 5L
1,734 SR
Queue Stats
677W - 681L
1,438 Elo+
Solo
Cerberus
Cerberus
ForbiddenSV
Cerberus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 61L
1,358 Elo+
Party 1
Khepri
Khepri
Kalle_1232
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 70L
1,228 Elo+
Party 2
Vamana
Vamana
Lucifer339
Vamana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,361 Elo+
Party 1
Team Averages
Level 38
1,544 SR
1,343 Elo+

VS

Team Averages
Level 70
1,503 SR
1,400 Elo+
Jing Wei
Jing Wei
Buck-Wild31
Jing Wei
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 141L
1,424 Elo+
Solo
Shiva
Shiva
McWance665
Shiva
Level 147
God Stats
3W - 5L
1,425 SR
Queue Stats
193W - 187L
1,483 Elo+
Party 3
Khepri
Khepri
Phoenix809
Khepri
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,126 Elo+
Solo
Bastet
Bastet
Ragnarokks Edge
Bastet
Level 105
God Stats
14W - 8L
1,591 SR
Queue Stats
385W - 384L
1,511 Elo+
Party 3
Mulan
Mulan
ReiderNut
Mulan
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 141L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 3
9,976
587
22,630
19,095
9,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Cjdubbz2181
Sun Wukong
18
1 / 4 / 6
9,798
576
13,488
29,980
31,280
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
ForbiddenSV
Cerberus
18
2 / 4 / 7
10,068
592
12,656
20,775
32,852
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Khepri
Kalle_1232
Khepri
18
2 / 9 / 5
10,562
621
4,732
24,814
29,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Lucifer339
Vamana
15
2 / 11 / 4
9,397
553
15,115
26,863
27,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Buck-Wild31
Jing Wei
20
14 / 1 / 19
14,533
855
35,335
13,970
9,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
20
6 / 3 / 27
13,415
789
14,790
20,277
31,204
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Phoenix809
Khepri
18
4 / 2 / 21
11,264
663
10,573
25,559
22,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 2 / 27
10,735
631
18,013
12,956
7,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
ReiderNut
Mulan
19
10 / 2 / 18
12,286
723
25,686
20,674
22,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
147
10
Kills
35
35
Deaths
10
25
Assists
112
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Jing Wei
Buck-Wild31
Jing Wei
14
1
19
23.5
L
Sun Wukong
Cjdubbz2181
Sun Wukong
1
4
6
1
L
Cerberus
ForbiddenSV
Cerberus
2
4
7
1.38
L
Khepri
Kalle_1232
Khepri
2
9
5
0.5
L
Vamana
Lucifer339
Vamana
2
11
4
0.36
W
Shiva
6
3
27
6.5
W
Khepri
Phoenix809
Khepri
4
2
21
7.25
W
1
2
27
7.25
W
Mulan
ReiderNut
Mulan
10
2
18
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,621
Damage
104,397
121,527
Taken
93,436
130,063
Mitigated
93,979
34,854
Healing
43,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,630
5,196
975
5,679
19,095
9,296
0
1,669
17,426
42,621
0
W
Jing Wei
Buck-Wild31
Jing Wei
35,335
22,818
2,279
4,931
13,970
9,791
4,658
7,949
5,701
0
76,123
L
Sun Wukong
Cjdubbz2181
Sun Wukong
13,488
1,545
3,084
13,850
29,980
31,280
50
2,821
27,159
0
31,653
L
Cerberus
ForbiddenSV
Cerberus
12,656
362
401
6,098
20,775
32,852
0
1,594
19,181
27,084
0
L
Khepri
Kalle_1232
Khepri
4,732
1,005
163
1,017
24,814
29,395
0
2,263
22,551
13,063
0
L
Vamana
Lucifer339
Vamana
15,115
6,218
959
2,628
26,863
27,240
40
2,226
24,637
0
21,636
W
Shiva
14,790
1,560
4,365
6,512
20,277
31,204
1,564
7,358
12,817
0
30,464
W
Khepri
Phoenix809
Khepri
10,573
1,545
1,232
9,264
25,559
22,322
1,304
11,325
13,930
23,370
0
W
18,013
5,065
2,135
3,256
12,956
7,902
471
5,259
7,437
0
29,464
W
Mulan
ReiderNut
Mulan
25,686
2,282
2,084
6,972
20,674
22,760
0
8,127
12,326
0
36,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,801
Gold Earned
62,233
159
Minions Killed
181
0
Camps Cleared
0
1,355,173
Distance Traveled
1,640,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,976
587
54
3
0
254,604
0
W
Jing Wei
14,533
855
101
6
0
308,634
0
L
Sun Wukong
9,798
576
30
2
0
309,446
0
L
Cerberus
10,068
592
37
2
0
270,953
0
L
Khepri
10,562
621
22
1
0
264,616
0
L
Vamana
9,397
553
16
1
0
255,554
0
W
Shiva
13,415
789
20
1
0
315,696
0
W
Khepri
11,264
663
24
1
0
321,143
0
W
Bastet
10,735
631
15
1
0
359,658
0
W
Mulan
12,286
723
21
1
0
335,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role