Player Matchup

Anubis
Anubis
Extragamef13YT
Anubis
Level 57
God Stats
4W - 13L
1,244 SR
Queue Stats
37W - 79L
1,287 Elo+
Party 2
Medusa
Medusa
Maghe-kill
Medusa
Level 48
God Stats
0W - 9L
973 SR
Queue Stats
8W - 35L
1,144 Elo+
Party 2
Hades
Hades
Ninja_The_NioGG
Hades
Level 26
God Stats
2W - 2L
1,537 SR
Queue Stats
13W - 40L
1,229 Elo+
Party 2
Susano
Susano
iTzGhost_jouco
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 68L
1,256 Elo+
Party 2
Cthulhu
Cthulhu
txemi-ZGZ
Cthulhu
Level 10
God Stats
5W - 14L
1,313 SR
Queue Stats
5W - 17L
1,210 Elo+
Party 2
Team Averages
Level 33
1,314 SR
1,225 Elo+

VS

Team Averages
Level 70
1,516 SR
1,443 Elo+
Skadi
Skadi
Williamp987
Skadi
Level 67
God Stats
1W - 1L
1,283 SR
Queue Stats
100W - 93L
1,511 Elo+
Party 1
Anubis
Anubis
Ymir91
Anubis
Level 64
God Stats
20W - 15L
1,618 SR
Queue Stats
63W - 51L
1,479 Elo+
Solo
Pele
Pele
chichi_Stp
Pele
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 107L
1,458 Elo+
Party 1
Charon
Charon
mike_gamer202
Charon
Level 82
God Stats
2W - 0L
1,688 SR
Queue Stats
27W - 27L
1,413 Elo+
Solo
Fenrir
Fenrir
oeto65
Fenrir
Level 56
God Stats
28W - 24L
1,491 SR
Queue Stats
248W - 267L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,702
550
8,633
10,357
4,423
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Maghe-kill
Medusa
8
0 / 5 / 1
5,308
379
1,981
9,013
2,900
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 4 / 1
7,398
528
8,096
13,483
7,194
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 7 / 1
6,219
444
6,664
11,584
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
txemi-ZGZ
Cthulhu
8
1 / 5 / 0
5,496
393
3,255
13,775
5,899
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
6,733
481
8,528
8,115
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
Ymir91
Anubis
13
4 / 3 / 5
8,389
599
9,140
12,548
4,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 1 / 2
8,158
583
6,886
8,692
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 0 / 7
8,124
580
7,833
8,749
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
oeto65
Fenrir
14
5 / 3 / 1
8,132
581
8,817
14,796
10,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
26
26
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Medusa
Maghe-kill
Medusa
0
5
1
0.1
L
2
4
1
0.63
W
4
1
5
6.5
W
Anubis
Ymir91
Anubis
4
3
5
2.17
W
9
1
2
10
L
3
7
1
0.5
W
4
0
7
7.5
W
Fenrir
oeto65
Fenrir
5
3
1
1.83
L
Cthulhu
txemi-ZGZ
Cthulhu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,629
Damage
41,204
58,212
Taken
52,900
23,900
Mitigated
26,701
11,058
Healing
13,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,633
0
0
4,077
10,357
4,423
0
6,151
4,206
56,620
0
L
Medusa
Maghe-kill
Medusa
1,981
408
508
855
9,013
2,900
0
3,523
5,490
0
26,879
L
8,096
1,403
60
4,076
13,483
7,194
0
0
13,483
42,704
0
W
8,528
3,946
0
2,069
8,115
2,402
291
1,154
6,961
0
38,107
W
Anubis
Ymir91
Anubis
9,140
189
0
6,154
12,548
4,957
138
7,292
5,256
63,044
0
W
6,886
2,308
0
603
8,692
2,979
0
1,520
7,172
0
50,288
L
6,664
1,367
0
0
11,584
3,484
0
2,088
9,496
0
33,851
W
7,833
846
0
1,008
8,749
6,244
0
2,892
5,857
27,385
1,018
W
Fenrir
oeto65
Fenrir
8,817
2,793
0
4,144
14,796
10,119
536
7,126
7,670
0
49,559
L
Cthulhu
txemi-ZGZ
Cthulhu
3,255
338
0
1,482
13,775
5,899
152
4,193
9,582
22,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,123
Gold Earned
39,536
284
Minions Killed
329
0
Camps Cleared
0
1,336,207
Distance Traveled
1,306,904
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,702
550
93
7
0
246,382
2
L
Medusa
5,308
379
31
2
0
272,595
4
L
Hades
7,398
528
80
6
0
231,746
5
W
Skadi
6,733
481
64
5
0
253,264
0
W
Anubis
8,389
599
105
8
0
245,756
0
W
Pele
8,158
583
58
4
0
342,939
0
L
Susano
6,219
444
43
3
0
315,484
8
W
Charon
8,124
580
29
2
0
240,767
0
W
Fenrir
8,132
581
73
5
0
224,178
4
L
Cthulhu
5,496
393
37
3
0
270,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role