Player Matchup

Charon
Charon
AlfonSito1999
Charon
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,461 Elo+
Solo
Pele
Pele
FelsSplitter773
Pele
Level 145
God Stats
15W - 26L
1,492 SR
Queue Stats
429W - 464L
1,528 Elo+
Party 2
Charybdis
Charybdis
I-NooB-X
Charybdis
Level 109
God Stats
1W - 1L
1,727 SR
Queue Stats
43W - 34L
1,554 Elo+
Party 3
Janus
Janus
moyed009
Janus
Level 121
God Stats
11W - 11L
1,439 SR
Queue Stats
127W - 139L
1,425 Elo+
Party 3
Ravana
Ravana
xHeHe Boi
Ravana
Level 145
God Stats
3W - 6L
1,229 SR
Queue Stats
208W - 247L
1,493 Elo+
Party 2
Team Averages
Level 120
1,477 SR
1,492 Elo+

VS

Team Averages
Level 82
1,409 SR
1,435 Elo+
Arachne
Arachne
BxW17
Arachne
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 16L
1,396 Elo+
Solo
Sylvanus
Sylvanus
IShugokiI
Sylvanus
Level 73
God Stats
1W - 1L
1,246 SR
Queue Stats
36W - 33L
1,439 Elo+
Solo
Osiris
Osiris
hxnwrk
Osiris
Level 73
God Stats
1W - 0L
1,481 SR
Queue Stats
125W - 118L
1,525 Elo+
Party 1
Medusa
Medusa
one_Shichibukai_
Medusa
Level 134
God Stats
2W - 3L
1,298 SR
Queue Stats
146W - 147L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
xKarmaHakase
Baron Samedi
Level 69
God Stats
4W - 6L
1,519 SR
Queue Stats
80W - 77L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,031
439
4,621
13,885
11,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 4 / 0
8,071
504
5,150
14,708
10,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
I-NooB-X
Charybdis
11
0 / 4 / 1
6,482
405
3,659
10,294
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
moyed009
Janus
14
1 / 3 / 2
8,058
504
3,168
10,578
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
xHeHe Boi
Ravana
11
3 / 2 / 1
7,394
462
6,955
8,125
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BxW17
Arachne
16
4 / 2 / 4
9,244
578
7,774
12,381
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
IShugokiI
Sylvanus
12
2 / 1 / 7
8,839
552
4,676
10,784
8,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
hxnwrk
Osiris
17
2 / 0 / 2
10,518
657
9,690
14,689
17,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 1 / 3
9,645
603
10,775
10,375
4,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
xKarmaHakase
Baron Samedi
15
2 / 0 / 3
9,274
580
5,664
5,887
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
16
18
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Arachne
BxW17
Arachne
4
2
4
3
L
0
4
0
0
L
Charybdis
I-NooB-X
Charybdis
0
4
1
0.13
W
Sylvanus
IShugokiI
Sylvanus
2
1
7
5.5
W
Osiris
hxnwrk
Osiris
2
0
2
3
L
Janus
moyed009
Janus
1
3
2
0.67
W
6
1
3
7.5
L
Ravana
xHeHe Boi
Ravana
3
2
1
1.75
W
Baron Samedi
xKarmaHakase
Baron Samedi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,553
Damage
38,579
57,590
Taken
54,116
32,594
Mitigated
39,628
14,037
Healing
27,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,621
1,039
0
1,746
13,885
11,152
0
2,741
11,144
21,047
243
W
Arachne
BxW17
Arachne
7,774
5,569
0
5,299
12,381
5,171
0
2,509
9,872
0
73,558
L
5,150
1,399
0
4,310
14,708
10,429
0
0
14,708
0
69,292
L
Charybdis
I-NooB-X
Charybdis
3,659
978
0
3,543
10,294
3,197
0
1,663
8,631
0
47,271
W
Sylvanus
IShugokiI
Sylvanus
4,676
1,570
2,181
5,374
10,784
8,893
23
3,257
7,527
24,843
0
W
Osiris
hxnwrk
Osiris
9,690
3,556
0
7,672
14,689
17,880
165
0
14,689
0
90,805
L
Janus
moyed009
Janus
3,168
415
0
2,812
10,578
4,102
0
4,174
6,404
66,247
0
W
10,775
5,655
0
4,352
10,375
4,842
1,005
2,357
8,018
0
86,839
L
Ravana
xHeHe Boi
Ravana
6,955
2,039
0
1,626
8,125
3,714
0
1,762
6,363
0
48,800
W
Baron Samedi
xKarmaHakase
Baron Samedi
5,664
251
210
2,134
5,887
2,842
331
326
5,561
68,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,036
Gold Earned
47,520
442
Minions Killed
523
0
Camps Cleared
0
1,417,639
Distance Traveled
1,539,642
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,031
439
27
2
0
284,457
0
W
Arachne
9,244
578
101
6
0
355,526
4
L
Pele
8,071
504
120
8
0
251,140
2
L
Charybdis
6,482
405
96
6
0
296,060
4
W
Sylvanus
8,839
552
23
1
0
278,831
0
W
Osiris
10,518
657
147
9
0
288,066
1
L
Janus
8,058
504
131
8
0
316,345
0
W
Medusa
9,645
603
119
7
0
307,188
1
L
Ravana
7,394
462
68
4
0
269,637
2
W
Baron Samedi
9,274
580
133
8
0
310,031
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role