Player Matchup

Erlang Shen
Erlang Shen
Rafael_XRE2000
Erlang Shen
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 62L
1,398 Elo+
Solo
Ishtar
Ishtar
Rafaplayer1
Ishtar
Level 168
God Stats
5W - 2L
1,624 SR
Queue Stats
270W - 215L
1,592 Elo+
Solo
Bacchus
Bacchus
RyanEra
Bacchus
Level 83
God Stats
7W - 6L
1,648 SR
Queue Stats
153W - 183L
1,486 Elo+
Solo
Poseidon
Poseidon
URUrazor
Poseidon
Level 105
God Stats
8W - 9L
1,625 SR
Queue Stats
693W - 721L
1,423 Elo+
Solo
Guan Yu
Guan Yu
aldtexxa
Guan Yu
Level 185
God Stats
5W - 2L
1,785 SR
Queue Stats
274W - 305L
1,488 Elo+
Solo
Team Averages
Level 134
1,636 SR
1,477 Elo+

VS

Team Averages
Level 98
1,557 SR
1,477 Elo+
Persephone
Persephone
 
Persephone
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 126
God Stats
1W - 1L
1,765 SR
Queue Stats
40W - 37L
1,551 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Leonlex
Raijin
Level 26
God Stats
1W - 2L
1,521 SR
Queue Stats
65W - 76L
1,483 Elo+
Party 1
Kuzenbo
Kuzenbo
MITOMITICO
Kuzenbo
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 48L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Rafael_XRE2000
Erlang Shen
13
3 / 2 / 11
7,867
787
4,684
12,433
11,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
17
8 / 1 / 9
10,011
1,001
16,045
10,579
5,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
RyanEra
Bacchus
13
1 / 1 / 10
8,437
844
6,592
10,650
11,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
URUrazor
Poseidon
14
5 / 3 / 8
8,596
860
8,781
8,715
3,445
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
aldtexxa
Guan Yu
15
0 / 1 / 14
8,916
892
4,536
13,346
13,776
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 3 / 3
7,777
778
11,228
8,964
4,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
 
Yu Huang
14
3 / 3 / 2
8,002
800
12,317
6,927
3,104
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
 
Chang'e
14
1 / 0 / 5
7,241
724
4,281
3,226
1,143
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Leonlex
Raijin
12
1 / 5 / 4
6,973
697
5,074
9,313
3,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
MITOMITICO
Kuzenbo
13
1 / 6 / 4
7,391
739
3,825
14,595
13,912
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
17
Kills
7
8
Deaths
17
52
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
3
3
0.83
L
Yu Huang
 
Yu Huang
3
3
2
1.33
L
Chang'e
 
Chang'e
1
0
5
3.5
L
Raijin
Leonlex
Raijin
1
5
4
0.6
L
Kuzenbo
MITOMITICO
Kuzenbo
1
6
4
0.5
W
Erlang Shen
Rafael_XRE2000
Erlang Shen
3
2
11
4.25
W
Ishtar
8
1
9
12.5
W
Bacchus
RyanEra
Bacchus
1
1
10
6
W
Poseidon
URUrazor
Poseidon
5
3
8
3
W
Guan Yu
aldtexxa
Guan Yu
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,638
Damage
36,725
55,723
Taken
43,025
45,074
Mitigated
26,385
34,607
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
11,228
218
621
1,705
8,964
4,436
0
2,500
6,333
29,071
0
L
Yu Huang
 
Yu Huang
12,317
1,520
257
507
6,927
3,104
0
3,042
3,745
21,131
0
L
Chang'e
 
Chang'e
4,281
390
4,110
2,044
3,226
1,143
0
1,294
1,852
7,824
0
L
Raijin
Leonlex
Raijin
5,074
284
286
535
9,313
3,790
0
2,036
7,238
12,995
0
L
Kuzenbo
MITOMITICO
Kuzenbo
3,825
992
137
369
14,595
13,912
0
6,501
7,952
9,564
338
W
Erlang Shen
Rafael_XRE2000
Erlang Shen
4,684
2,332
2,103
3,461
12,433
11,071
787
6,225
6,208
0
9,231
W
Ishtar
16,045
11,673
514
1,342
10,579
5,145
3,876
7,133
3,446
0
39,504
W
Bacchus
RyanEra
Bacchus
6,592
151
1,964
2,619
10,650
11,637
373
7,345
3,305
10,961
0
W
Poseidon
URUrazor
Poseidon
8,781
911
1,842
1,287
8,715
3,445
570
6,435
2,280
21,901
0
W
Guan Yu
aldtexxa
Guan Yu
4,536
215
12,220
7,255
13,346
13,776
598
9,249
4,097
0
8,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,827
Gold Earned
37,384
120
Minions Killed
94
0
Camps Cleared
0
1,029,168
Distance Traveled
845,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,777
778
33
3
0
188,831
0
L
Yu Huang
8,002
800
15
2
0
166,270
0
L
Chang'e
7,241
724
7
1
0
195,244
0
L
Raijin
6,973
697
27
3
0
137,441
0
L
Kuzenbo
7,391
739
12
1
0
158,073
0
W
Erlang Shen
7,867
787
7
1
0
211,274
0
W
Ishtar
10,011
1,001
58
6
0
182,166
0
W
Bacchus
8,437
844
9
1
0
221,377
0
W
Poseidon
8,596
860
36
4
0
179,804
0
W
Guan Yu
8,916
892
10
1
0
234,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role