Player Matchup

Surtr
Surtr
JSJosh
Surtr
Level 126
God Stats
7W - 9L
1,702 SR
Queue Stats
203W - 194L
1,593 Elo+
Party 1
Discordia
Discordia
LucasBearBrasil
Discordia
Level 124
God Stats
10W - 15L
1,463 SR
Queue Stats
306W - 320L
1,454 Elo+
Solo
Persephone
Persephone
Magicbased121
Persephone
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 53L
1,494 Elo+
Party 1
Pele
Pele
Nickls-02
Pele
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,542 Elo+
Solo
Heimdallr
Heimdallr
The1ManArmy2000
Heimdallr
Level 107
God Stats
7W - 2L
1,619 SR
Queue Stats
96W - 53L
1,617 Elo+
Solo
Team Averages
Level 108
1,557 SR
1,540 Elo+

VS

Team Averages
Level 121
1,512 SR
1,471 Elo+
The Morrigan
The Morrigan
Cheetah King678
The Morrigan
Level 128
God Stats
4W - 7L
1,378 SR
Queue Stats
653W - 662L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
Isnehart
Kuzenbo
Level 126
God Stats
23W - 14L
1,656 SR
Queue Stats
48W - 52L
1,517 Elo+
Solo
Agni
Agni
Jhoandisplay
Agni
Level 158
God Stats
1W - 3L
1,396 SR
Queue Stats
605W - 627L
1,493 Elo+
Solo
Cerberus
Cerberus
NicoRobin2853
Cerberus
Level 37
God Stats
0W - 1L
1,687 SR
Queue Stats
2W - 5L
1,370 Elo+
Solo
Bastet
Bastet
ZackyAI10
Bastet
Level 158
God Stats
12W - 14L
1,445 SR
Queue Stats
382W - 380L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JSJosh
Surtr
16
1 / 1 / 10
10,263
1,026
9,942
12,770
12,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
LucasBearBrasil
Discordia
15
2 / 3 / 7
10,251
1,025
12,469
11,029
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
Magicbased121
Persephone
16
0 / 1 / 8
9,817
982
5,620
5,636
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pele
16
4 / 2 / 7
10,555
1,056
9,977
11,301
4,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
The1ManArmy2000
Heimdallr
17
5 / 1 / 6
11,688
1,169
24,233
9,531
4,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Team 1 Tickets

296

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cheetah King678
The Morrigan
15
1 / 2 / 6
10,422
1,042
7,476
14,624
13,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
Isnehart
Kuzenbo
15
4 / 5 / 3
11,235
1,124
11,214
24,625
32,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 0 / 0
8,407
841
0
156
36
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
NicoRobin2853
Cerberus
15
1 / 3 / 6
10,570
1,057
10,571
18,264
22,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
ZackyAI10
Bastet
16
2 / 2 / 4
10,676
1,068
15,407
14,128
6,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
12
Kills
8
8
Deaths
12
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Cheetah King678
The Morrigan
1
2
6
2
L
Kuzenbo
Isnehart
Kuzenbo
4
5
3
1.1
W
Surtr
JSJosh
Surtr
1
1
10
6
L
0
0
0
0
W
Discordia
LucasBearBrasil
Discordia
2
3
7
1.83
W
Persephone
Magicbased121
Persephone
0
1
8
4
W
Pele
4
2
7
3.75
L
Cerberus
NicoRobin2853
Cerberus
1
3
6
1.33
W
Heimdallr
The1ManArmy2000
Heimdallr
5
1
6
8
L
Bastet
ZackyAI10
Bastet
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,241
Damage
44,668
50,267
Taken
71,797
26,015
Mitigated
74,271
9,761
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Cheetah King678
The Morrigan
7,476
1,918
0
801
14,624
13,585
0
3,775
10,429
21,342
1,190
L
Kuzenbo
Isnehart
Kuzenbo
11,214
2,665
0
2,993
24,625
32,037
0
7,900
15,540
23,642
0
W
Surtr
JSJosh
Surtr
9,942
2,989
0
1,469
12,770
12,079
0
7,188
5,424
267
18,741
L
0
0
0
0
156
36
0
0
156
1,074
0
W
Discordia
LucasBearBrasil
Discordia
12,469
995
0
528
11,029
3,867
0
5,897
5,132
25,463
0
W
Persephone
Magicbased121
Persephone
5,620
371
0
1,761
5,636
1,994
0
3,640
1,836
23,385
0
W
Pele
9,977
2,085
0
1,535
11,301
4,041
0
6,971
4,030
0
18,552
L
Cerberus
NicoRobin2853
Cerberus
10,571
383
0
2,219
18,264
22,472
0
5,050
12,219
20,033
1,263
W
Heimdallr
The1ManArmy2000
Heimdallr
24,233
14,779
0
4,468
9,531
4,034
0
5,282
4,099
0
65,222
L
Bastet
ZackyAI10
Bastet
15,407
3,771
0
3,247
14,128
6,141
0
2,920
11,208
0
46,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,574
Gold Earned
51,310
256
Minions Killed
185
8
Camps Cleared
3
962,388
Distance Traveled
870,802
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,422
1,042
37
4
0
200,068
2
L
Kuzenbo
11,235
1,124
23
2
0
201,110
0
W
Surtr
10,263
1,026
27
3
1
185,051
0
L
Agni
8,407
841
2
0
2
14,020
0
W
Discordia
10,251
1,025
50
5
0
201,707
0
W
Persephone
9,817
982
45
5
0
193,080
0
W
Pele
10,555
1,056
32
3
2
210,970
0
L
Cerberus
10,570
1,057
27
3
0
231,658
0
W
Heimdallr
11,688
1,169
102
10
5
171,580
0
L
Bastet
10,676
1,068
96
10
1
223,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role