Player Matchup

Discordia
Discordia
Platinum II
 
Discordia
Platinum II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond III
KallistoCursed
Jing Wei
Diamond III
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 71L
2,086 MMR
Solo
Serqet
Serqet
Platinum II
Melxuop
Serqet
Platinum II
Level 229
God Stats
5W - 6L
1,564 SR
Queue Stats
654W - 643L
1,968 MMR
Party 1
Rama
Rama
Platinum I
Tomagara
Rama
Platinum I
Level 220
God Stats
9W - 8L
1,662 SR
Queue Stats
275W - 253L
1,933 MMR
Party 1
Anubis
Anubis
Diamond V
nerfCAMPers
Anubis
Diamond V
Level 88
God Stats
0W - 2L
1,328 SR
Queue Stats
314W - 274L
2,003 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 169
1,511 SR
1,898 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,473 SR
1,870 MMR
Susano
Susano
Diamond III
 
Susano
Diamond III
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum II
ItzLanez
Bacchus
Platinum II
Level 177
God Stats
7W - 9L
1,460 SR
Queue Stats
243W - 245L
1,956 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Nightshroud999
Sun Wukong
Platinum V
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 36L
1,977 MMR
Solo
Freya
Freya
Diamond IV
SkippySmite
Freya
Diamond IV
Level 159
God Stats
2W - 7L
1,215 SR
Queue Stats
400W - 386L
2,014 MMR
Solo
Raijin
Raijin
Platinum I
heriskeal
Raijin
Platinum I
Level 185
God Stats
12W - 10L
1,691 SR
Queue Stats
435W - 421L
1,905 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 2 / 0
7,915
565
6,940
6,246
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
13
3 / 6 / 0
7,939
567
10,387
13,032
4,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Melxuop
Serqet
11
0 / 5 / 3
6,678
477
4,033
12,435
5,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
13
1 / 4 / 0
7,583
542
5,535
10,429
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
10
0 / 5 / 0
5,985
428
7,134
9,527
3,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
KaliPeleTyr

VS

Bans
He BoLokiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
9 / 1 / 6
8,365
598
9,706
10,467
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
ItzLanez
Bacchus
12
2 / 0 / 5
7,173
512
2,877
8,792
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Nightshroud999
Sun Wukong
13
3 / 3 / 3
8,338
596
9,163
17,751
14,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 1 / 1
8,737
624
7,997
9,226
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
heriskeal
Raijin
15
3 / 0 / 7
9,145
653
7,247
7,652
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
21
22
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
2
0
0.5
W
Susano
 
Susano
9
1
6
12
W
Bacchus
ItzLanez
Bacchus
2
0
5
4.5
L
Jing Wei
3
6
0
0.5
L
Serqet
Melxuop
Serqet
0
5
3
0.3
W
Sun Wukong
Nightshroud999
Sun Wukong
3
3
3
1.5
W
4
1
1
4.5
L
Rama
1
4
0
0.25
W
Raijin
heriskeal
Raijin
3
0
7
6.5
L
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,029
Damage
36,990
51,669
Taken
53,888
19,588
Mitigated
31,590
12,959
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,940
660
0
433
6,246
1,939
0
2,309
3,937
72,571
0
W
Susano
 
Susano
9,706
3,876
0
1,093
10,467
3,793
0
4,358
5,787
0
54,772
W
Bacchus
ItzLanez
Bacchus
2,877
362
0
2,651
8,792
7,237
0
3,719
4,935
14,530
0
L
Jing Wei
10,387
8,484
0
3,186
13,032
4,357
0
923
12,109
0
59,614
L
Serqet
Melxuop
Serqet
4,033
1,097
0
3,854
12,435
5,629
0
4,315
8,080
0
40,659
W
Sun Wukong
Nightshroud999
Sun Wukong
9,163
763
0
6,972
17,751
14,180
885
2,183
15,490
0
60,443
W
7,997
2,093
0
3,947
9,226
3,563
0
993
8,059
67,410
0
L
Rama
5,535
4,801
0
3,246
10,429
4,050
0
7,741
2,362
0
62,244
W
Raijin
heriskeal
Raijin
7,247
441
0
1,250
7,652
2,817
83
2,197
5,119
102,196
0
L
Anubis
7,134
313
0
2,240
9,527
3,613
0
2,427
7,060
36,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,100
Gold Earned
41,758
467
Minions Killed
489
0
Camps Cleared
0
1,397,444
Distance Traveled
1,485,269
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,915
565
132
9
0
277,039
2
W
Susano
8,365
598
70
5
0
329,090
2
W
Bacchus
7,173
512
19
1
0
303,490
6
L
Jing Wei
7,939
567
103
7
0
277,071
2
L
Serqet
6,678
477
67
5
0
334,127
0
W
Sun Wukong
8,338
596
97
7
0
297,148
1
W
Freya
8,737
624
131
9
0
280,651
4
L
Rama
7,583
542
115
8
0
250,283
3
W
Raijin
9,145
653
172
12
0
274,890
2
L
Anubis
5,985
428
50
4
0
258,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role