Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ExXxitus
Hachiman
Level 156
God Stats
10W - 13L
1,463 SR
Queue Stats
1,088W - 1,106L
1,505 Elo+
Solo
Sylvanus
Sylvanus
Jelesis
Sylvanus
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 150L
1,485 Elo+
Party 3
Tiamat
Tiamat
kirokios
Tiamat
Level 85
God Stats
0W - 4L
1,312 SR
Queue Stats
121W - 128L
1,489 Elo+
Party 3
Team Averages
Level 137
1,455 SR
1,496 Elo+

VS

Team Averages
Level 139
1,471 SR
1,422 Elo+
Sol
Sol
A6pukoca
Sol
Level 143
God Stats
8W - 7L
1,495 SR
Queue Stats
185W - 195L
1,500 Elo+
Party 2
Terra
Terra
AidyS88
Terra
Level 159
God Stats
1W - 1L
1,292 SR
Queue Stats
40W - 49L
1,470 Elo+
Party 1
Ymir
Ymir
AstenRUS
Ymir
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 135L
1,528 Elo+
Party 2
Merlin
Merlin
erzek
Merlin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,099 Elo+
Party 1
Gilgamesh
Gilgamesh
kikboxser
Gilgamesh
Level 144
God Stats
4W - 2L
1,566 SR
Queue Stats
562W - 572L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
0 / 3 / 5
7,392
739
5,539
8,501
4,310
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
 
Chiron
12
0 / 3 / 3
7,011
701
10,878
8,903
4,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hachiman
ExXxitus
Hachiman
13
3 / 3 / 1
7,754
775
11,990
7,890
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Jelesis
Sylvanus
14
1 / 4 / 2
8,312
831
5,158
13,683
16,933
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tiamat
kirokios
Tiamat
13
1 / 5 / 2
7,688
769
9,144
9,127
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 12
8,725
873
12,382
10,584
5,219
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Terra
AidyS88
Terra
15
1 / 0 / 17
8,959
896
6,621
14,177
14,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
15
3 / 1 / 14
9,137
914
6,568
14,758
15,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
erzek
Merlin
15
2 / 1 / 13
8,549
855
7,098
5,843
2,931
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
kikboxser
Gilgamesh
14
9 / 2 / 5
9,185
919
11,517
11,270
14,676
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
5
Kills
18
18
Deaths
6
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
3
5
0.83
L
Chiron
 
Chiron
0
3
3
0.5
W
3
2
12
4.5
W
Terra
AidyS88
Terra
1
0
17
9.5
W
Ymir
3
1
14
10
L
Hachiman
ExXxitus
Hachiman
3
3
1
1.17
L
Sylvanus
Jelesis
Sylvanus
1
4
2
0.5
W
Merlin
erzek
Merlin
2
1
13
8.5
W
Gilgamesh
kikboxser
Gilgamesh
9
2
5
5.75
L
Tiamat
kirokios
Tiamat
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,709
Damage
44,186
48,104
Taken
56,632
35,267
Mitigated
52,738
13,290
Healing
27,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,539
3,470
386
632
8,501
4,310
0
5,809
2,554
0
20,155
L
Chiron
 
Chiron
10,878
2,849
1,118
1,717
8,903
4,537
0
6,354
2,463
0
20,765
W
12,382
3,737
2,089
1,720
10,584
5,219
3,362
1,415
9,169
26,862
0
W
Terra
AidyS88
Terra
6,621
169
8,054
5,420
14,177
14,544
552
4,220
9,957
10,758
0
W
Ymir
6,568
1,048
1,771
2,665
14,758
15,368
492
5,189
9,569
10,308
0
L
Hachiman
ExXxitus
Hachiman
11,990
8,486
129
565
7,890
3,728
0
4,624
3,224
0
24,635
L
Sylvanus
Jelesis
Sylvanus
5,158
571
4,330
3,701
13,683
16,933
0
9,451
4,049
7,124
0
W
Merlin
erzek
Merlin
7,098
106
2,046
632
5,843
2,931
132
636
5,207
23,049
0
W
Gilgamesh
kikboxser
Gilgamesh
11,517
2,746
1,975
1,335
11,270
14,676
298
2,842
8,428
0
18,373
L
Tiamat
kirokios
Tiamat
9,144
802
116
596
9,127
5,759
0
6,431
2,539
14,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,157
Gold Earned
44,555
103
Minions Killed
113
0
Camps Cleared
0
786,160
Distance Traveled
994,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,392
739
34
3
0
156,310
0
L
Chiron
7,011
701
14
1
0
168,490
0
W
Sol
8,725
873
37
4
0
183,180
0
W
Terra
8,959
896
6
1
0
233,610
0
W
Ymir
9,137
914
14
1
0
191,610
0
L
Hachiman
7,754
775
29
3
0
146,867
0
L
Sylvanus
8,312
831
7
1
0
160,574
0
W
Merlin
8,549
855
31
3
0
198,105
0
W
Gilgamesh
9,185
919
25
3
0
187,899
0
L
Tiamat
7,688
769
19
2
0
153,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role