Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Adrir3y-_-
Chernobog
Level 67
God Stats
39W - 31L
1,560 SR
Queue Stats
91W - 80L
1,443 Elo+
Solo
Fenrir
Fenrir
CromeGear
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 41L
1,275 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ElDirkO000
Kumbhakarna
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 72L
1,532 Elo+
Solo
Poseidon
Poseidon
ibnlwaleed
Poseidon
Level 90
God Stats
220W - 197L
1,515 SR
Queue Stats
1,078W - 1,084L
1,440 Elo+
Solo
Team Averages
Level 80
1,515 SR
1,438 Elo+

VS

Team Averages
Level 62
1,340 SR
1,397 Elo+
Bastet
Bastet
I-TryZex-I
Bastet
Level 82
God Stats
1W - 1L
1,262 SR
Queue Stats
36W - 39L
1,374 Elo+
Party 3
Merlin
Merlin
KOZUK1OD3N
Merlin
Level 105
God Stats
2W - 0L
1,276 SR
Queue Stats
49W - 52L
1,449 Elo+
Solo
Surtr
Surtr
Kensai53
Surtr
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 70L
1,323 Elo+
Party 1
Vamana
Vamana
Rage_MS_
Vamana
Level 65
God Stats
6W - 9L
1,107 SR
Queue Stats
91W - 95L
1,441 Elo+
Party 3
Neith
Neith
dardanbang
Neith
Level 28
God Stats
14W - 6L
1,556 SR
Queue Stats
61W - 77L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 1 / 4
8,014
445
8,535
16,757
7,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Adrir3y-_-
Chernobog
13
4 / 6 / 2
8,669
482
12,666
16,253
6,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
CromeGear
Fenrir
10
1 / 7 / 0
6,840
380
7,368
14,518
7,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
ElDirkO000
Kumbhakarna
12
0 / 3 / 4
7,287
405
3,717
19,270
16,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
ibnlwaleed
Poseidon
5
0 / 0 / 0
5,718
318
697
1,166
247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
I-TryZex-I
Bastet
16
4 / 1 / 2
9,660
537
5,369
13,855
5,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
KOZUK1OD3N
Merlin
15
4 / 1 / 2
9,781
543
15,348
9,848
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Kensai53
Surtr
12
1 / 3 / 7
8,464
470
6,441
17,330
16,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Rage_MS_
Vamana
14
3 / 0 / 4
9,616
534
10,297
12,653
11,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
14
5 / 2 / 4
9,040
502
12,536
9,800
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
17
17
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
1
4
4
L
Chernobog
Adrir3y-_-
Chernobog
4
6
2
0.83
L
Fenrir
CromeGear
Fenrir
1
7
0
0.14
L
Kumbhakarna
ElDirkO000
Kumbhakarna
0
3
4
0.67
W
Bastet
I-TryZex-I
Bastet
4
1
2
5
W
Merlin
KOZUK1OD3N
Merlin
4
1
2
5
W
Surtr
Kensai53
Surtr
1
3
7
1.5
W
Vamana
Rage_MS_
Vamana
3
0
4
5
W
Neith
5
2
4
3.5
L
Poseidon
ibnlwaleed
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,983
Damage
49,991
67,964
Taken
63,486
38,455
Mitigated
41,577
16,898
Healing
16,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,535
6,391
0
5,193
16,757
7,914
114
2,908
13,849
0
49,064
L
Chernobog
Adrir3y-_-
Chernobog
12,666
7,097
0
4,332
16,253
6,884
571
2,212
14,041
0
58,204
L
Fenrir
CromeGear
Fenrir
7,368
3,490
0
2,057
14,518
7,313
0
4,271
10,247
0
30,680
L
Kumbhakarna
ElDirkO000
Kumbhakarna
3,717
422
0
4,566
19,270
16,097
0
6,142
13,128
21,311
0
W
Bastet
I-TryZex-I
Bastet
5,369
2,250
0
6,737
13,855
5,679
2,380
782
12,984
0
84,960
W
Merlin
KOZUK1OD3N
Merlin
15,348
1,909
0
1,945
9,848
4,005
609
1,612
8,156
82,689
1,427
W
Surtr
Kensai53
Surtr
6,441
1,958
0
3,320
17,330
16,216
75
1,136
16,069
906
29,560
W
Vamana
Rage_MS_
Vamana
10,297
6,230
0
1,750
12,653
11,706
1,956
337
12,088
0
68,981
W
Neith
12,536
3,709
0
2,620
9,800
3,971
0
403
9,347
0
73,563
L
Poseidon
ibnlwaleed
Poseidon
697
0
0
750
1,166
247
0
159
1,007
9,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,528
Gold Earned
46,561
287
Minions Killed
503
0
Camps Cleared
0
1,465,291
Distance Traveled
1,692,383
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,014
445
77
4
0
391,064
0
L
Chernobog
8,669
482
111
6
0
308,996
0
L
Fenrir
6,840
380
51
3
0
346,434
0
L
Kumbhakarna
7,287
405
21
1
0
354,535
1
W
Bastet
9,660
537
121
7
0
400,846
1
W
Merlin
9,781
543
135
8
0
332,640
2
W
Surtr
8,464
470
38
2
0
333,914
0
W
Vamana
9,616
534
110
6
0
304,119
0
W
Neith
9,040
502
99
6
0
320,864
0
L
Poseidon
5,718
318
27
2
0
64,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role