Player Matchup

Mercury
Mercury
LEGOYOBOMA
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,594 Elo+
Solo
Zhong Kui
Zhong Kui
LLIVI05
Zhong Kui
Level 128
God Stats
0W - 2L
1,710 SR
Queue Stats
201W - 207L
1,469 Elo+
Solo
Nu Wa
Nu Wa
Rawko
Nu Wa
Level 30
God Stats
139W - 138L
1,206 SR
Queue Stats
141W - 154L
1,228 Elo+
Solo
Danzaburou
Danzaburou
RealNefarious
Danzaburou
Level 89
God Stats
8W - 3L
1,697 SR
Queue Stats
281W - 251L
1,518 Elo+
Solo
Loki
Loki
XaipETiouaTa
Loki
Level 149
God Stats
56W - 38L
1,713 SR
Queue Stats
230W - 157L
1,639 Elo+
Solo
Team Averages
Level 101
1,565 SR
1,490 Elo+

VS

Team Averages
Level 103
1,620 SR
1,567 Elo+
Thanatos
Thanatos
DaNecrius
Thanatos
Level 66
God Stats
13W - 5L
1,703 SR
Queue Stats
24W - 15L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
SkidKid96
Sun Wukong
Level 155
God Stats
7W - 8L
1,541 SR
Queue Stats
458W - 383L
1,562 Elo+
Solo
Kumbhakarna
Kumbhakarna
disturbeWARRIOR
Kumbhakarna
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 139L
1,530 Elo+
Party 1
Rama
Rama
fabianramirez
Rama
Level 47
God Stats
2W - 3L
1,762 SR
Queue Stats
165W - 144L
1,599 Elo+
Solo
Ah Puch
Ah Puch
paladinofhel
Ah Puch
Level 121
God Stats
19W - 13L
1,594 SR
Queue Stats
221W - 207L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LEGOYOBOMA
Mercury
4
0 / 0 / 1
4,271
388
514
2,404
729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
LLIVI05
Zhong Kui
8
2 / 1 / 1
5,587
508
3,877
7,751
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
Rawko
Nu Wa
9
0 / 3 / 0
5,198
473
4,024
4,822
1,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
RealNefarious
Danzaburou
9
1 / 3 / 1
5,418
493
6,087
8,160
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 0
7,334
667
5,591
9,275
4,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaNecrius
Thanatos
11
4 / 0 / 1
6,387
581
3,071
9,252
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
SkidKid96
Sun Wukong
12
2 / 2 / 0
7,252
659
5,933
10,444
6,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
disturbeWARRIOR
Kumbhakarna
9
1 / 2 / 2
5,941
540
2,321
10,208
7,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 2
5,840
531
4,805
7,274
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
paladinofhel
Ah Puch
12
2 / 0 / 2
6,853
623
4,298
4,463
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
9
9
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DaNecrius
Thanatos
4
0
1
4.5
L
Mercury
LEGOYOBOMA
Mercury
0
0
1
0.5
L
Zhong Kui
LLIVI05
Zhong Kui
2
1
1
2.5
L
Nu Wa
Rawko
Nu Wa
0
3
0
0
L
Danzaburou
RealNefarious
Danzaburou
1
3
1
0.5
W
Sun Wukong
SkidKid96
Sun Wukong
2
2
0
1
L
2
2
0
1
W
Kumbhakarna
disturbeWARRIOR
Kumbhakarna
1
2
2
1
W
0
1
2
1
W
Ah Puch
paladinofhel
Ah Puch
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,093
Damage
20,428
32,412
Taken
41,641
16,959
Mitigated
22,394
8,201
Healing
20,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DaNecrius
Thanatos
3,071
822
0
8,240
9,252
4,118
0
1,154
8,098
0
48,100
L
Mercury
LEGOYOBOMA
Mercury
514
454
0
1,634
2,404
729
0
580
1,824
0
9,596
L
Zhong Kui
LLIVI05
Zhong Kui
3,877
308
0
1,896
7,751
7,521
0
1,563
6,188
16,102
0
L
Nu Wa
Rawko
Nu Wa
4,024
1,023
0
0
4,822
1,506
100
2,596
2,226
36,474
0
L
Danzaburou
RealNefarious
Danzaburou
6,087
1,960
0
2,231
8,160
2,923
0
1,880
6,280
0
40,216
W
Sun Wukong
SkidKid96
Sun Wukong
5,933
1,275
0
4,273
10,444
6,773
0
487
9,957
0
52,406
L
5,591
1,359
0
2,440
9,275
4,280
0
0
9,275
0
57,276
W
Kumbhakarna
disturbeWARRIOR
Kumbhakarna
2,321
251
0
3,203
10,208
7,216
0
1,879
8,329
19,187
0
W
4,805
3,920
0
2,879
7,274
2,808
755
1,992
5,282
0
39,972
W
Ah Puch
paladinofhel
Ah Puch
4,298
467
0
1,869
4,463
1,479
904
2,389
2,074
55,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,808
Gold Earned
32,273
299
Minions Killed
372
0
Camps Cleared
0
952,266
Distance Traveled
1,075,843
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,387
581
66
6
0
262,571
0
L
Mercury
4,271
388
24
2
0
123,057
0
L
Zhong Kui
5,587
508
24
2
0
208,362
1
L
Nu Wa
5,198
473
71
6
0
191,615
6
L
Danzaburou
5,418
493
63
6
0
206,920
0
W
Sun Wukong
7,252
659
95
9
0
197,538
0
L
Loki
7,334
667
117
11
0
222,312
0
W
Kumbhakarna
5,941
540
23
2
0
220,341
0
W
Rama
5,840
531
85
8
0
198,923
0
W
Ah Puch
6,853
623
103
9
0
196,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role