Player Matchup

Ullr
Ullr
DROPthaSTANK
Ullr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
981 Elo+
Party 2
Discordia
Discordia
Ging3r-K1ng420
Discordia
Level 69
God Stats
6W - 7L
1,443 SR
Queue Stats
66W - 51L
1,482 Elo+
Party 1
Cerberus
Cerberus
MrYellowSky5
Cerberus
Level 35
God Stats
0W - 4L
1,190 SR
Queue Stats
136W - 144L
1,493 Elo+
Party 2
Awilix
Awilix
Pandev GOAT
Awilix
Level 89
God Stats
3W - 4L
1,296 SR
Queue Stats
187W - 189L
1,374 Elo+
Party 1
Surtr
Surtr
cynicalfruitbat
Surtr
Level 100
God Stats
9W - 13L
1,406 SR
Queue Stats
135W - 127L
1,470 Elo+
Solo
Team Averages
Level 64
1,367 SR
1,360 Elo+

VS

Team Averages
Level 94
1,476 SR
1,406 Elo+
Bacchus
Bacchus
Big-Bucky09
Bacchus
Level 138
God Stats
5W - 1L
1,699 SR
Queue Stats
164W - 172L
1,437 Elo+
Party 3
Olorun
Olorun
Bloody-Loki
Olorun
Level 140
God Stats
3W - 3L
1,327 SR
Queue Stats
406W - 403L
1,438 Elo+
Solo
Mulan
Mulan
Its-Just-HypeZ
Mulan
Level 65
God Stats
16W - 21L
1,372 SR
Queue Stats
32W - 49L
1,360 Elo+
Party 3
Neith
Neith
MASSIVE_WONGA
Neith
Level 63
God Stats
76W - 86L
1,459 SR
Queue Stats
119W - 126L
1,407 Elo+
Party 3
Izanami
Izanami
xNathanzzy
Izanami
Level 63
God Stats
71W - 67L
1,523 SR
Queue Stats
224W - 245L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,534
369
2,672
10,480
4,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Ging3r-K1ng420
Discordia
14
5 / 3 / 1
8,335
556
13,980
8,910
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
MrYellowSky5
Cerberus
11
1 / 1 / 1
7,006
467
5,455
14,652
12,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
13
1 / 2 / 1
7,526
502
5,195
14,417
6,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 7 / 1
7,090
473
14,186
19,536
17,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Big-Bucky09
Bacchus
12
1 / 1 / 6
8,253
550
7,562
12,875
14,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
13
1 / 3 / 4
7,658
511
7,441
11,452
4,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 1 / 2
9,917
661
13,746
19,288
15,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 2 / 3
8,289
553
10,198
13,571
5,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
xNathanzzy
Izanami
16
4 / 2 / 2
9,253
617
6,648
9,811
4,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
9
Kills
16
16
Deaths
9
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Big-Bucky09
Bacchus
1
1
6
4
W
Olorun
1
3
4
1
L
0
3
0
0
L
Discordia
Ging3r-K1ng420
Discordia
5
3
1
1.83
W
7
1
2
8
W
3
2
3
2.25
L
Cerberus
MrYellowSky5
Cerberus
1
1
1
1.5
L
Awilix
1
2
1
0.75
L
2
7
1
0.36
W
Izanami
xNathanzzy
Izanami
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,488
Damage
45,595
67,995
Taken
66,997
43,589
Mitigated
44,471
14,449
Healing
23,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Big-Bucky09
Bacchus
7,562
790
1,658
2,156
12,875
14,127
0
2,370
10,206
28,618
0
W
Olorun
7,441
3,101
412
3,086
11,452
4,684
1,548
6,021
4,745
58,345
0
L
2,672
681
0
1,715
10,480
4,073
47
3,213
7,267
0
23,397
L
Discordia
Ging3r-K1ng420
Discordia
13,980
1,195
0
1,845
8,910
3,614
0
3,647
5,263
61,500
0
W
13,746
2,422
0
8,945
19,288
15,952
56
1,966
17,273
0
85,587
W
10,198
6,531
0
4,735
13,571
5,543
156
5,486
7,758
0
61,881
L
Cerberus
MrYellowSky5
Cerberus
5,455
117
0
6,387
14,652
12,123
0
2,600
12,052
27,990
0
L
Awilix
5,195
1,405
0
1,674
14,417
6,073
0
3,754
10,663
0
61,933
L
14,186
5,401
0
2,828
19,536
17,706
90
1,789
17,747
704
51,926
W
Izanami
xNathanzzy
Izanami
6,648
5,123
0
2,637
9,811
4,165
882
2,665
7,021
0
90,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,491
Gold Earned
43,370
342
Minions Killed
500
0
Camps Cleared
0
1,497,084
Distance Traveled
1,446,101
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,253
550
33
2
0
308,471
2
W
Olorun
7,658
511
94
6
0
281,505
0
L
Ullr
5,534
369
29
2
0
260,699
0
L
Discordia
8,335
556
108
7
0
295,416
0
W
Mulan
9,917
661
144
10
0
277,613
0
W
Neith
8,289
553
82
5
0
284,092
1
L
Cerberus
7,006
467
51
3
0
323,902
1
L
Awilix
7,526
502
87
6
0
349,920
0
L
Surtr
7,090
473
67
4
0
267,147
0
W
Izanami
9,253
617
147
10
0
294,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role