Player Matchup

Cthulhu
Cthulhu
Camphilip1
Cthulhu
Level 29
God Stats
1W - 1L
1,692 SR
Queue Stats
41W - 38L
1,550 Elo+
Party 2
Thanatos
Thanatos
FilthyRigRat
Thanatos
Level 92
God Stats
32W - 45L
1,470 SR
Queue Stats
174W - 174L
1,442 Elo+
Solo
King Arthur
King Arthur
OT6born
King Arthur
Level 117
God Stats
6W - 3L
1,661 SR
Queue Stats
292W - 272L
1,503 Elo+
Solo
Apollo
Apollo
TristinR6
Apollo
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 66L
1,639 Elo+
Solo
Kukulkan
Kukulkan
duffman69420
Kukulkan
Level 83
God Stats
10W - 5L
1,751 SR
Queue Stats
95W - 97L
1,515 Elo+
Party 2
Team Averages
Level 81
1,615 SR
1,530 Elo+

VS

Team Averages
Level 72
1,502 SR
1,468 Elo+
Tyr
Tyr
Balemont
Tyr
Level 68
God Stats
1W - 4L
1,323 SR
Queue Stats
50W - 40L
1,606 Elo+
Party 1
Ra
Ra
FrankoxD12
Ra
Level 12
God Stats
0W - 2L
1,442 SR
Queue Stats
1W - 7L
1,277 Elo+
Party 1
Geb
Geb
HomieHD
Geb
Level 114
God Stats
4W - 8L
1,547 SR
Queue Stats
8W - 18L
1,492 Elo+
Party 1
Izanami
Izanami
Osbr06
Izanami
Level 63
God Stats
2W - 3L
1,582 SR
Queue Stats
18W - 20L
1,410 Elo+
Party 1
Awilix
Awilix
Warknife97
Awilix
Level 102
God Stats
1W - 1L
1,615 SR
Queue Stats
75W - 74L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Camphilip1
Cthulhu
11
1 / 1 / 3
7,164
551
5,985
8,061
5,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
FilthyRigRat
Thanatos
15
7 / 1 / 1
9,038
695
7,676
12,192
5,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
OT6born
King Arthur
11
1 / 3 / 1
7,193
553
10,493
14,152
14,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
TristinR6
Apollo
13
2 / 1 / 3
7,603
585
8,292
8,175
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
duffman69420
Kukulkan
13
0 / 0 / 0
7,609
585
2,388
5,071
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,400
569
9,620
16,601
13,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 1 / 0
6,234
480
633
5,366
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
8
0 / 2 / 2
5,626
433
2,649
8,900
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Osbr06
Izanami
11
1 / 4 / 1
6,691
515
4,930
10,996
3,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
Warknife97
Awilix
12
3 / 2 / 1
7,124
548
7,604
11,068
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
6
6
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Cthulhu
Camphilip1
Cthulhu
1
1
3
2.5
W
Thanatos
FilthyRigRat
Thanatos
7
1
1
7.5
L
0
1
0
0
L
Geb
0
2
2
0.5
W
King Arthur
OT6born
King Arthur
1
3
1
0.5
L
Izanami
Osbr06
Izanami
1
4
1
0.38
W
Apollo
TristinR6
Apollo
2
1
3
3.5
L
Awilix
Warknife97
Awilix
3
2
1
1.75
W
Kukulkan
duffman69420
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,834
Damage
25,436
47,651
Taken
52,931
30,476
Mitigated
30,194
22,373
Healing
14,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,620
1,345
0
7,370
16,601
13,281
24
3,002
13,599
127
60,238
W
Cthulhu
Camphilip1
Cthulhu
5,985
247
132
2,528
8,061
5,829
0
1,382
6,679
24,792
0
W
Thanatos
FilthyRigRat
Thanatos
7,676
1,642
0
11,969
12,192
5,138
230
185
12,007
0
72,315
L
633
38
60
84
5,366
1,661
0
1,887
3,479
43,112
0
L
Geb
2,649
169
0
2,453
8,900
7,166
0
3,079
5,821
14,093
0
W
King Arthur
OT6born
King Arthur
10,493
723
0
3,595
14,152
14,697
0
926
13,226
5,587
43,508
L
Izanami
Osbr06
Izanami
4,930
3,448
0
3,095
10,996
3,986
0
1,170
9,826
0
52,143
W
Apollo
TristinR6
Apollo
8,292
5,220
0
2,529
8,175
2,817
744
516
7,659
0
52,849
L
Awilix
Warknife97
Awilix
7,604
2,591
0
1,092
11,068
4,100
0
1,587
9,481
0
54,750
W
Kukulkan
duffman69420
Kukulkan
2,388
229
0
1,620
5,071
1,995
606
400
4,671
76,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,607
Gold Earned
33,075
431
Minions Killed
382
0
Camps Cleared
0
1,400,302
Distance Traveled
1,425,278
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,400
569
102
8
0
322,737
0
W
Cthulhu
7,164
551
35
3
0
277,795
1
W
Thanatos
9,038
695
98
8
0
313,141
0
L
Ra
6,234
480
82
6
0
249,337
0
L
Geb
5,626
433
7
1
0
288,791
0
W
King Arthur
7,193
553
83
6
0
265,856
0
L
Izanami
6,691
515
100
8
0
231,481
0
W
Apollo
7,603
585
76
6
0
266,617
0
L
Awilix
7,124
548
91
7
0
332,932
0
W
Kukulkan
7,609
585
139
11
0
276,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role