Player Matchup

Khepri
Khepri
JediMindJMT420
Khepri
Level 158
God Stats
7W - 6L
1,456 SR
Queue Stats
672W - 658L
1,517 Elo+
Solo
King Arthur
King Arthur
MentalSeizure
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,316 Elo+
Solo
Chiron
Chiron
pro nifer
Chiron
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 79L
1,556 Elo+
Solo
Ne Zha
Ne Zha
webbyninja
Ne Zha
Level 147
God Stats
2W - 2L
1,650 SR
Queue Stats
182W - 171L
1,474 Elo+
Solo
Hachiman
Hachiman
xMusclesxTTv
Hachiman
Level 127
God Stats
0W - 2L
1,424 SR
Queue Stats
112W - 125L
1,446 Elo+
Solo
Team Averages
Level 121
1,506 SR
1,462 Elo+

VS

Team Averages
Level 152
1,503 SR
1,470 Elo+
Xbalanque
Xbalanque
BEATNGU4LOLZ
Xbalanque
Level 147
God Stats
4W - 3L
1,388 SR
Queue Stats
129W - 122L
1,477 Elo+
Solo
Shiva
Shiva
Death 69420
Shiva
Level 157
God Stats
2W - 0L
1,725 SR
Queue Stats
22W - 34L
1,392 Elo+
Solo
Medusa
Medusa
Okami989
Medusa
Level 159
God Stats
1W - 1L
1,405 SR
Queue Stats
149W - 152L
1,499 Elo+
Solo
Hachiman
Hachiman
elpapi418
Hachiman
Level 159
God Stats
6W - 5L
1,496 SR
Queue Stats
517W - 509L
1,503 Elo+
Solo
Ares
Ares
kattehgreat618
Ares
Level 138
God Stats
4W - 0L
1,500 SR
Queue Stats
164W - 164L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
8,866
887
6,878
13,051
18,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
MentalSeizure
King Arthur
13
1 / 6 / 7
7,520
752
3,686
12,085
8,904
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
pro nifer
Chiron
15
2 / 6 / 6
8,143
814
8,169
12,423
6,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
webbyninja
Ne Zha
15
3 / 6 / 5
8,608
861
10,311
11,057
6,255
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
xMusclesxTTv
Hachiman
15
5 / 4 / 5
9,050
905
11,214
9,377
5,750
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BEATNGU4LOLZ
Xbalanque
16
7 / 2 / 15
9,851
985
17,663
11,633
6,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 4 / 11
8,225
823
4,681
9,745
9,686
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Okami989
Medusa
16
5 / 2 / 14
9,644
964
12,649
10,404
5,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
elpapi418
Hachiman
17
9 / 2 / 13
10,218
1,022
15,205
10,879
5,644
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 3 / 21
9,690
969
5,744
15,888
20,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
99
13
Kills
25
25
Deaths
13
30
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BEATNGU4LOLZ
Xbalanque
7
2
15
7.25
W
1
4
11
1.63
L
2
3
7
1.83
L
King Arthur
MentalSeizure
King Arthur
1
6
7
0.75
W
Medusa
Okami989
Medusa
5
2
14
6
W
Hachiman
elpapi418
Hachiman
9
2
13
7.75
W
3
3
21
4.5
L
Chiron
pro nifer
Chiron
2
6
6
0.83
L
Ne Zha
webbyninja
Ne Zha
3
6
5
0.92
L
Hachiman
xMusclesxTTv
Hachiman
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,258
Damage
55,942
57,993
Taken
58,549
45,565
Mitigated
47,884
10,334
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BEATNGU4LOLZ
Xbalanque
17,663
6,065
1,252
1,953
11,633
6,699
3,221
1,346
10,287
0
36,065
W
4,681
515
1,383
1,209
9,745
9,686
144
1,216
8,529
0
8,942
L
6,878
107
771
3,252
13,051
18,354
130
1,260
11,791
16,372
0
L
King Arthur
MentalSeizure
King Arthur
3,686
432
337
311
12,085
8,904
175
789
11,296
0
7,675
W
Medusa
Okami989
Medusa
12,649
5,201
1,104
2,256
10,404
5,310
2,189
1,620
8,784
0
27,550
W
Hachiman
elpapi418
Hachiman
15,205
8,043
2,265
2,189
10,879
5,644
2,369
1,045
9,834
0
31,625
W
5,744
750
643
2,784
15,888
20,545
986
1,651
14,237
8,604
0
L
Chiron
pro nifer
Chiron
8,169
2,112
1,277
1,976
12,423
6,302
648
1,677
10,745
0
18,226
L
Ne Zha
webbyninja
Ne Zha
10,311
2,629
464
1,081
11,057
6,255
638
1,320
9,737
0
18,634
L
Hachiman
xMusclesxTTv
Hachiman
11,214
5,446
261
604
9,377
5,750
39
698
8,679
0
19,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,187
Gold Earned
47,628
90
Minions Killed
115
0
Camps Cleared
0
774,621
Distance Traveled
920,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,851
985
37
4
0
175,784
0
W
Shiva
8,225
823
16
2
0
165,059
0
L
Khepri
8,866
887
30
3
0
179,356
0
L
King Arthur
7,520
752
10
1
0
151,906
0
W
Medusa
9,644
964
25
3
0
191,911
0
W
Hachiman
10,218
1,022
33
3
0
194,974
0
W
Ares
9,690
969
4
0
0
192,981
0
L
Chiron
8,143
814
21
2
0
167,217
0
L
Ne Zha
8,608
861
10
1
0
144,848
0
L
Hachiman
9,050
905
19
2
0
131,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role