Player Matchup

Apollo
Apollo
Gold IV
AngelOfHeavs
Apollo
Gold IV
Level 157
God Stats
3W - 4L
1,619 SR
Queue Stats
51W - 52L
1,525 MMR
Party 2
Khepri
Khepri
Bronze III
Mhaykol
Khepri
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Scylla
Scylla
Gold III
NabMaster
Scylla
Gold III
Level 165
God Stats
0W - 2L
1,171 SR
Queue Stats
173W - 170L
1,494 MMR
Solo
Aphrodite
Aphrodite
Gold IV
TwisteedHVS
Aphrodite
Gold IV
Level 150
God Stats
1W - 4L
1,583 SR
Queue Stats
46W - 47L
1,523 MMR
Party 2
Ravana
Ravana
Gold I
molokopcashj
Ravana
Gold I
Level 163
God Stats
14W - 12L
1,540 SR
Queue Stats
449W - 446L
1,494 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,483 SR
1,507 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,583 SR
1,509 MMR
Fafnir
Fafnir
Gold IV
 
Fafnir
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold V
Moses1331
Thoth
Gold V
Level 168
God Stats
25W - 15L
1,557 SR
Queue Stats
585W - 596L
1,424 MMR
Party 1
Anhur
Anhur
Gold II
kchumba10
Anhur
Gold II
Level 96
God Stats
175W - 157L
1,562 SR
Queue Stats
366W - 355L
1,520 MMR
Solo
Pele
Pele
Gold II
lopman2
Pele
Gold II
Level 141
God Stats
14W - 7L
1,614 SR
Queue Stats
827W - 820L
1,584 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
tookooforurmom
Sun Wukong
Gold II
Level 158
God Stats
16W - 8L
1,682 SR
Queue Stats
262W - 256L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 3 / 0
6,391
457
2,894
8,589
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Mhaykol
Khepri
9
0 / 2 / 2
6,151
439
2,246
11,216
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
NabMaster
Scylla
12
2 / 5 / 1
7,440
531
6,423
13,170
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
TwisteedHVS
Aphrodite
14
0 / 2 / 0
8,033
574
4,580
9,055
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
13
2 / 3 / 2
7,467
533
7,284
10,969
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AresArachneMulanJormungandr

VS

Bans
Ao KuangCupidKaliThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 2 / 5
8,317
594
3,834
13,558
15,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Moses1331
Thoth
15
5 / 1 / 3
8,870
634
8,364
5,891
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
kchumba10
Anhur
15
2 / 0 / 1
8,887
635
9,177
7,947
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
lopman2
Pele
13
4 / 1 / 4
8,304
593
13,279
12,131
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
tookooforurmom
Sun Wukong
15
1 / 0 / 1
9,212
658
6,037
9,870
7,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
14
15
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
2
5
2.25
L
Apollo
0
3
0
0
L
Khepri
Mhaykol
Khepri
0
2
2
0.5
W
Thoth
Moses1331
Thoth
5
1
3
6.5
L
Scylla
NabMaster
Scylla
2
5
1
0.5
L
Aphrodite
TwisteedHVS
Aphrodite
0
2
0
0
W
Anhur
kchumba10
Anhur
2
0
1
2.5
W
Pele
lopman2
Pele
4
1
4
6
L
Ravana
2
3
2
1
W
Sun Wukong
tookooforurmom
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,427
Damage
40,691
52,999
Taken
49,397
19,867
Mitigated
33,602
14,878
Healing
14,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,834
1,181
0
4,828
13,558
15,726
0
4,326
9,232
16,601
0
L
Apollo
2,894
2,092
0
1,936
8,589
2,395
0
561
8,028
0
49,337
L
Khepri
Mhaykol
Khepri
2,246
562
0
2,496
11,216
5,729
0
2,951
8,265
8,344
0
W
Thoth
Moses1331
Thoth
8,364
360
0
738
5,891
1,805
0
2,136
3,755
67,551
0
L
Scylla
NabMaster
Scylla
6,423
1,197
0
3,490
13,170
3,230
0
7,091
6,079
51,264
0
L
Aphrodite
TwisteedHVS
Aphrodite
4,580
437
0
5,490
9,055
4,391
0
0
9,055
68,941
0
W
Anhur
kchumba10
Anhur
9,177
5,059
0
4,516
7,947
3,639
523
679
7,268
0
90,064
W
Pele
lopman2
Pele
13,279
2,537
0
2,701
12,131
4,552
0
2,356
9,775
0
74,967
L
Ravana
7,284
2,164
0
1,466
10,969
4,122
0
1,595
9,374
0
71,078
W
Sun Wukong
tookooforurmom
Sun Wukong
6,037
566
0
1,500
9,870
7,880
0
4,270
5,600
0
77,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,482
Gold Earned
43,590
437
Minions Killed
518
0
Camps Cleared
0
1,275,125
Distance Traveled
1,358,891
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,317
594
14
1
0
239,936
1
L
Apollo
6,391
457
94
7
0
195,604
0
L
Khepri
6,151
439
4
0
0
274,228
4
W
Thoth
8,870
634
114
8
0
300,834
0
L
Scylla
7,440
531
102
7
0
239,038
5
L
Aphrodite
8,033
574
137
10
0
247,945
0
W
Anhur
8,887
635
148
11
0
227,685
2
W
Pele
8,304
593
95
7
0
321,518
2
L
Ravana
7,467
533
100
7
0
318,310
0
W
Sun Wukong
9,212
658
147
11
0
268,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role