Player Matchup

Mulan
Mulan
 
Mulan
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Alebege
Nu Wa
Level 60
God Stats
68W - 63L
1,500 SR
Queue Stats
260W - 292L
1,391 Elo+
Solo
Neith
Neith
PaPe_d60
Neith
Level 48
God Stats
6W - 5L
1,324 SR
Queue Stats
45W - 40L
1,452 Elo+
Solo
Ishtar
Ishtar
kevench85
Ishtar
Level 129
God Stats
9W - 8L
1,539 SR
Queue Stats
564W - 615L
1,459 Elo+
Party 1
Ymir
Ymir
kevmo81
Ymir
Level 88
God Stats
132W - 117L
1,559 SR
Queue Stats
207W - 223L
1,448 Elo+
Party 1
Team Averages
Level 72
1,484 SR
1,450 Elo+

VS

Team Averages
Level 107
1,517 SR
1,429 Elo+
Merlin
Merlin
 
Merlin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Aurora2016
Geb
Level 120
God Stats
4W - 5L
1,692 SR
Queue Stats
68W - 74L
1,453 Elo+
Solo
Amaterasu
Amaterasu
Helfost87
Amaterasu
Level 81
God Stats
1W - 0L
1,372 SR
Queue Stats
24W - 29L
1,417 Elo+
Solo
Heimdallr
Heimdallr
Rakien
Heimdallr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,331 Elo+
Solo
Kukulkan
Kukulkan
likeaflame
Kukulkan
Level 70
God Stats
3W - 8L
1,520 SR
Queue Stats
61W - 49L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 2 / 0
5,776
1,155
4,373
6,835
3,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Alebege
Nu Wa
10
0 / 2 / 1
5,712
1,142
6,215
4,216
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
PaPe_d60
Neith
10
0 / 0 / 1
5,613
1,123
2,849
3,463
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
kevench85
Ishtar
10
0 / 2 / 0
5,210
1,042
1,510
3,345
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
kevmo81
Ymir
10
0 / 2 / 0
5,668
1,134
1,249
5,033
3,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

352

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
4 / 0 / 4
6,744
1,349
5,036
3,845
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 1 / 7
6,420
1,284
4,264
5,533
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Helfost87
Amaterasu
11
2 / 0 / 6
6,225
1,245
3,553
4,802
4,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Rakien
Heimdallr
11
0 / 0 / 8
6,143
1,229
4,050
2,256
786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
likeaflame
Kukulkan
11
1 / 0 / 5
6,135
1,227
4,601
2,481
676
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
8
8
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
0
0.5
W
Merlin
 
Merlin
4
0
4
6
L
Nu Wa
Alebege
Nu Wa
0
2
1
0.25
W
1
1
7
4.5
W
Amaterasu
Helfost87
Amaterasu
2
0
6
5
L
Neith
PaPe_d60
Neith
0
0
1
0.5
W
Heimdallr
Rakien
Heimdallr
0
0
8
4
L
Ishtar
kevench85
Ishtar
0
2
0
0
L
Ymir
kevmo81
Ymir
0
2
0
0
W
Kukulkan
likeaflame
Kukulkan
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,196
Damage
21,504
22,892
Taken
18,917
11,297
Mitigated
11,023
2,760
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,373
298
0
306
6,835
3,914
0
4,192
2,249
0
8,652
W
Merlin
 
Merlin
5,036
496
0
0
3,845
1,348
0
1,159
2,513
10,891
0
L
Nu Wa
Alebege
Nu Wa
6,215
2,248
0
240
4,216
1,537
0
2,075
2,012
17,018
0
W
4,264
200
0
1,494
5,533
3,711
0
1,916
3,084
11,219
0
W
Amaterasu
Helfost87
Amaterasu
3,553
1,176
0
508
4,802
4,502
0
1,715
2,976
0
7,245
L
Neith
PaPe_d60
Neith
2,849
789
162
403
3,463
1,308
0
2,112
1,114
0
10,411
W
Heimdallr
Rakien
Heimdallr
4,050
1,302
0
384
2,256
786
0
739
1,331
0
19,173
L
Ishtar
kevench85
Ishtar
1,510
630
0
0
3,345
1,244
0
2,112
1,227
0
4,584
L
Ymir
kevmo81
Ymir
1,249
243
0
1,649
5,033
3,294
0
3,260
1,717
3,705
0
W
Kukulkan
likeaflame
Kukulkan
4,601
383
286
1,169
2,481
676
0
1,185
960
21,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,979
Gold Earned
31,667
100
Minions Killed
113
3
Camps Cleared
6
432,396
Distance Traveled
514,892
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,776
1,155
19
4
1
95,613
0
W
Merlin
6,744
1,349
14
3
1
105,112
0
L
Nu Wa
5,712
1,142
46
9
0
93,709
0
W
Geb
6,420
1,284
6
1
1
115,641
0
W
Amaterasu
6,225
1,245
17
3
0
95,345
0
L
Neith
5,613
1,123
25
5
1
101,081
0
W
Heimdallr
6,143
1,229
29
6
3
94,434
0
L
Ishtar
5,210
1,042
4
1
1
83,243
1
L
Ymir
5,668
1,134
6
1
0
58,750
0
W
Kukulkan
6,135
1,227
47
9
1
104,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role