Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Antique_Serpent
Anubis
Level 155
God Stats
9W - 21L
1,388 SR
Queue Stats
650W - 647L
1,464 Elo+
Party 1
Ymir
Ymir
Myrmide
Ymir
Level 165
God Stats
3W - 5L
1,541 SR
Queue Stats
299W - 284L
1,543 Elo+
Party 1
Cliodhna
Cliodhna
juan0333
Cliodhna
Level 144
God Stats
3W - 6L
1,430 SR
Queue Stats
176W - 145L
1,545 Elo+
Solo
Ullr
Ullr
kaderitos
Ullr
Level 152
God Stats
244W - 259L
1,534 SR
Queue Stats
1,325W - 1,294L
1,473 Elo+
Party 1
Team Averages
Level 155
1,479 SR
1,505 Elo+

VS

Team Averages
Level 126
1,439 SR
1,494 Elo+
Bellona
Bellona
 
Bellona
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Musou_Prince
Thanatos
Level 126
God Stats
7W - 11L
1,266 SR
Queue Stats
177W - 203L
1,429 Elo+
Party 3
Geb
Geb
qwertymandudeguy
Geb
Level 93
God Stats
3W - 4L
1,399 SR
Queue Stats
162W - 128L
1,550 Elo+
Solo
Hachiman
Hachiman
simuhka
Hachiman
Level 123
God Stats
2W - 1L
1,530 SR
Queue Stats
18W - 18L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 5 / 0
6,145
559
5,898
10,417
5,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
4,995
454
1,587
4,860
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ymir
Myrmide
Ymir
9
2 / 1 / 1
6,031
548
2,439
7,867
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cliodhna
juan0333
Cliodhna
13
2 / 1 / 1
6,760
615
2,913
8,538
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
11
1 / 3 / 1
5,813
528
3,655
8,496
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 2 / 2
7,855
714
7,890
13,219
14,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
 
Nu Wa
11
0 / 1 / 5
5,832
530
4,536
2,685
617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
Musou_Prince
Thanatos
12
7 / 1 / 1
7,426
675
5,823
6,661
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 3 / 3
5,822
529
3,279
7,470
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
simuhka
Hachiman
11
2 / 1 / 1
6,364
579
5,550
4,806
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
8
Kills
13
13
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
5
0
0.6
W
Bellona
 
Bellona
4
2
2
2.5
W
Nu Wa
 
Nu Wa
0
1
5
2.5
L
0
3
1
0.17
W
Thanatos
Musou_Prince
Thanatos
7
1
1
7.5
L
Ymir
Myrmide
Ymir
2
1
1
2.5
L
Cliodhna
juan0333
Cliodhna
2
1
1
2.5
L
Ullr
1
3
1
0.5
W
0
3
3
0.5
W
Hachiman
simuhka
Hachiman
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,492
Damage
27,078
40,178
Taken
34,841
18,841
Mitigated
24,589
12,110
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,898
3,442
0
1,922
10,417
5,080
0
378
10,039
0
39,024
W
Bellona
 
Bellona
7,890
2,854
0
5,490
13,219
14,693
526
0
13,219
0
58,685
W
Nu Wa
 
Nu Wa
4,536
1,960
0
0
2,685
617
662
717
1,968
40,338
0
L
1,587
0
0
1,061
4,860
2,242
0
2,079
2,781
34,985
0
W
Thanatos
Musou_Prince
Thanatos
5,823
873
0
6,351
6,661
2,450
145
530
6,131
0
42,413
L
Ymir
Myrmide
Ymir
2,439
857
0
2,759
7,867
5,266
0
2,711
5,156
17,255
0
L
Cliodhna
juan0333
Cliodhna
2,913
578
0
4,754
8,538
3,191
0
1,355
7,183
0
53,558
L
Ullr
3,655
978
0
1,614
8,496
3,062
0
1,292
7,204
0
38,196
W
3,279
729
0
1,950
7,470
5,170
0
2,741
4,729
17,401
0
W
Hachiman
simuhka
Hachiman
5,550
3,164
0
1,680
4,806
1,659
250
38
4,768
0
34,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,744
Gold Earned
33,299
279
Minions Killed
314
0
Camps Cleared
0
1,039,398
Distance Traveled
1,128,979
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,145
559
48
4
0
199,687
3
W
Bellona
7,855
714
92
8
0
228,454
0
W
Nu Wa
5,832
530
61
6
0
197,648
4
L
Anubis
4,995
454
71
6
0
167,615
1
W
Thanatos
7,426
675
79
7
0
244,724
2
L
Ymir
6,031
548
13
1
0
209,455
0
L
Cliodhna
6,760
615
92
8
0
265,789
0
L
Ullr
5,813
528
55
5
0
196,852
0
W
Geb
5,822
529
19
2
0
236,236
1
W
Hachiman
6,364
579
63
6
0
221,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role