Player Matchup

King Arthur
King Arthur
Adiectio
King Arthur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 45L
1,344 Elo+
Party 1
Nox
Nox
Moonlitnitely
Nox
Level 108
God Stats
7W - 13L
1,321 SR
Queue Stats
607W - 598L
1,404 Elo+
Party 1
Medusa
Medusa
Vallhawa
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,483 Elo+
Solo
Artemis
Artemis
oOcryOo
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,405 Elo+
Solo
Terra
Terra
tazzabruvaa
Terra
Level 134
God Stats
2W - 8L
1,011 SR
Queue Stats
539W - 522L
1,500 Elo+
Solo
Team Averages
Level 65
1,366 SR
1,427 Elo+

VS

Team Averages
Level 93
1,434 SR
1,369 Elo+
Ganesha
Ganesha
BenJoKo
Ganesha
Level 75
God Stats
3W - 1L
1,241 SR
Queue Stats
203W - 262L
1,350 Elo+
Solo
Horus
Horus
Crow9225
Horus
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
374W - 382L
1,348 Elo+
Solo
Zhong Kui
Zhong Kui
Duesdawg
Zhong Kui
Level 129
God Stats
13W - 17L
1,502 SR
Queue Stats
901W - 930L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Dusten_92185
Nu Wa
Level 105
God Stats
4W - 2L
1,428 SR
Queue Stats
258W - 265L
1,482 Elo+
Solo
Chiron
Chiron
SweatingCactus94
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adiectio
King Arthur
15
1 / 7 / 5
7,923
720
8,338
15,466
14,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 2 / 5
8,803
800
8,008
7,391
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Vallhawa
Medusa
15
5 / 7 / 3
8,760
796
13,527
13,004
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
oOcryOo
Artemis
10
0 / 1 / 2
6,536
594
4,063
4,250
1,505
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
2 / 5 / 3
7,710
701
7,922
15,896
9,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BenJoKo
Ganesha
16
1 / 3 / 17
9,061
824
4,305
10,021
9,550
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
Crow9225
Horus
14
5 / 2 / 12
9,134
830
3,742
14,674
8,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
Duesdawg
Zhong Kui
18
7 / 1 / 11
10,378
943
15,468
12,546
10,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 1 / 17
9,778
889
15,367
9,244
4,296
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 3 / 12
10,127
921
12,962
11,539
5,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
10
Kills
22
22
Deaths
10
18
Assists
69
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Adiectio
King Arthur
1
7
5
0.5
W
Ganesha
BenJoKo
Ganesha
1
3
17
3.17
W
Horus
Crow9225
Horus
5
2
12
5.5
W
Zhong Kui
Duesdawg
Zhong Kui
7
1
11
12.5
W
4
1
17
12.5
L
2
2
5
2.25
W
5
3
12
3.67
L
Medusa
Vallhawa
Medusa
5
7
3
0.93
L
Artemis
oOcryOo
Artemis
0
1
2
1
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,858
Damage
51,844
56,007
Taken
58,024
33,393
Mitigated
38,278
11,079
Healing
25,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Adiectio
King Arthur
8,338
626
638
565
15,466
14,502
0
8,026
7,440
0
18,461
W
Ganesha
BenJoKo
Ganesha
4,305
833
1,722
1,019
10,021
9,550
118
2,066
7,955
9,172
0
W
Horus
Crow9225
Horus
3,742
2,106
3,073
5,457
14,674
8,561
190
4,520
10,154
42
6,947
W
Zhong Kui
Duesdawg
Zhong Kui
15,468
1,357
1,329
6,409
12,546
10,582
3,713
3,758
8,788
40,202
0
W
15,367
5,681
1,308
1,211
9,244
4,296
2,241
1,834
7,410
32,634
0
L
8,008
247
930
1,094
7,391
2,619
0
4,494
2,897
31,525
0
W
12,962
2,487
923
3,296
11,539
5,289
1,506
3,752
7,787
0
22,465
L
Medusa
Vallhawa
Medusa
13,527
4,627
271
225
13,004
5,199
0
9,838
3,166
0
23,379
L
Artemis
oOcryOo
Artemis
4,063
1,199
0
628
4,250
1,505
0
2,392
1,858
0
10,037
L
7,922
432
2,326
4,402
15,896
9,568
0
10,425
5,471
17,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,732
Gold Earned
48,478
119
Minions Killed
130
0
Camps Cleared
0
754,626
Distance Traveled
1,016,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,923
720
15
1
0
168,750
0
W
Ganesha
9,061
824
1
0
0
214,851
0
W
Horus
9,134
830
17
2
0
186,213
0
W
Zhong Kui
10,378
943
58
5
0
212,181
0
W
Nu Wa
9,778
889
22
2
0
207,834
0
L
Nox
8,803
800
56
5
0
192,670
0
W
Chiron
10,127
921
32
3
0
195,587
0
L
Medusa
8,760
796
18
2
0
150,356
0
L
Artemis
6,536
594
14
1
0
74,738
0
L
Terra
7,710
701
16
1
0
168,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role