Player Matchup

Surtr
Surtr
 
Surtr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ullr
Ullr
 
Ullr
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Cynderous6
Jormungandr
Level 171
God Stats
6W - 6L
1,549 SR
Queue Stats
26W - 21L
1,505 Elo+
Party 1
Athena
Athena
Etherelle
Athena
Level 101
God Stats
2W - 1L
1,493 SR
Queue Stats
5W - 4L
1,823 Elo+
Party 4
Team Averages
Level 137
1,508 SR
1,566 Elo+

VS

Team Averages
Level 103
1,626 SR
1,439 Elo+
Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
InfiniteRage2020
Medusa
Level 83
God Stats
12W - 7L
1,571 SR
Queue Stats
154W - 114L
1,482 Elo+
Party 3
Kuzenbo
Kuzenbo
SoggyBluWaffles
Kuzenbo
Level 41
God Stats
3W - 1L
1,558 SR
Queue Stats
69W - 70L
1,418 Elo+
Party 3
Bellona
Bellona
TwisTeD_CoP
Bellona
Level 144
God Stats
1W - 0L
1,680 SR
Queue Stats
4W - 5L
1,355 Elo+
Party 2
Chernobog
Chernobog
im_lmoel
Chernobog
Level 100
God Stats
18W - 6L
1,819 SR
Queue Stats
240W - 299L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 3 / 0
6,150
615
5,229
9,627
6,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
 
Rama
9
1 / 1 / 0
5,257
526
2,021
4,366
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
 
Ullr
9
0 / 2 / 0
5,161
516
1,083
8,254
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Cynderous6
Jormungandr
8
0 / 5 / 2
4,827
483
4,110
10,898
6,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Etherelle
Athena
9
1 / 0 / 1
5,651
565
1,817
5,895
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 1 / 2
6,330
633
5,015
10,146
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

9
0 / 0 / 1
5,186
519
2,608
3,083
937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 2
4,554
455
1,646
4,549
3,689
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
TwisTeD_CoP
Bellona
10
3 / 1 / 0
6,061
606
6,032
8,010
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
im_lmoel
Chernobog
11
5 / 0 / 1
6,823
682
5,453
3,568
1,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
11
11
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
3
0
0.33
L
Rama
 
Rama
1
1
0
1
L
Ullr
 
Ullr
0
2
0
0
W
Arachne
 
Arachne
3
1
2
4
L
Jormungandr
Cynderous6
Jormungandr
0
5
2
0.2
L
Athena
Etherelle
Athena
1
0
1
1.5
W
0
0
1
0.5
W
0
1
2
1
W
Bellona
TwisTeD_CoP
Bellona
3
1
0
3
W
Chernobog
im_lmoel
Chernobog
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,260
Damage
20,754
39,040
Taken
29,356
20,878
Mitigated
17,780
10,696
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,229
2,562
0
3,222
9,627
6,166
95
0
9,116
281
42,046
L
Rama
 
Rama
2,021
1,625
0
1,471
4,366
1,280
0
385
3,981
0
38,242
L
Ullr
 
Ullr
1,083
663
0
3,438
8,254
2,722
45
362
7,775
0
32,463
W
Arachne
 
Arachne
5,015
3,292
0
3,270
10,146
3,721
0
2,225
7,649
0
44,999
L
Jormungandr
Cynderous6
Jormungandr
4,110
750
0
1,386
10,898
6,730
0
305
10,505
27,561
0
L
Athena
Etherelle
Athena
1,817
562
0
1,179
5,895
3,980
0
594
5,257
10,929
0
W
2,608
929
0
1,773
3,083
937
360
258
2,825
0
38,808
W
1,646
690
0
250
4,549
3,689
188
599
3,950
5,797
0
W
Bellona
TwisTeD_CoP
Bellona
6,032
2,515
0
1,615
8,010
8,291
0
1,150
6,737
0
34,892
W
Chernobog
im_lmoel
Chernobog
5,453
2,999
0
1,658
3,568
1,142
590
1,217
2,140
0
47,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,046
Gold Earned
28,954
271
Minions Killed
282
0
Camps Cleared
0
983,888
Distance Traveled
1,078,085
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,150
615
72
7
0
206,458
0
L
Rama
5,257
526
83
8
0
202,126
0
L
Ullr
5,161
516
63
6
0
186,624
0
W
Arachne
6,330
633
76
8
0
233,590
0
L
Jormungandr
4,827
483
39
4
0
173,555
0
L
Athena
5,651
565
14
1
0
215,125
0
W
Medusa
5,186
519
57
6
0
197,764
2
W
Kuzenbo
4,554
455
10
1
0
228,391
4
W
Bellona
6,061
606
69
7
0
213,088
0
W
Chernobog
6,823
682
70
7
0
205,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role