Player Matchup

Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Befff333
Nu Wa
Level 68
God Stats
72W - 47L
1,608 SR
Queue Stats
441W - 440L
1,513 Elo+
Solo
Yemoja
Yemoja
Cain0-0nine
Yemoja
Level 87
God Stats
40W - 46L
1,486 SR
Queue Stats
256W - 245L
1,425 Elo+
Party 2
Thanatos
Thanatos
Voltairic
Thanatos
Level 87
God Stats
15W - 12L
1,540 SR
Queue Stats
190W - 194L
1,410 Elo+
Party 2
Neith
Neith
daddy-big-meat-
Neith
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,244 Elo+
Solo
Team Averages
Level 73
1,527 SR
1,418 Elo+

VS

Team Averages
Level 128
1,488 SR
1,435 Elo+
The Morrigan
The Morrigan
Elusive1170
The Morrigan
Level 215
God Stats
1W - 6L
1,232 SR
Queue Stats
357W - 347L
1,517 Elo+
Solo
Danzaburou
Danzaburou
MRsieni
Danzaburou
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 179L
1,415 Elo+
Party 1
Aphrodite
Aphrodite
Monray09
Aphrodite
Level 66
God Stats
33W - 13L
1,542 SR
Queue Stats
100W - 84L
1,335 Elo+
Party 1
Horus
Horus
bruno0927_
Horus
Level 125
God Stats
0W - 1L
1,633 SR
Queue Stats
73W - 55L
1,476 Elo+
Solo
He Bo
He Bo
darkigusy
He Bo
Level 126
God Stats
12W - 12L
1,532 SR
Queue Stats
518W - 487L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 0 / 0
8,063
733
7,241
9,283
5,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Befff333
Nu Wa
12
1 / 0 / 3
7,133
648
3,681
3,159
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
9
2 / 0 / 2
6,388
581
1,897
3,523
2,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Voltairic
Thanatos
11
5 / 0 / 4
6,932
630
5,823
8,343
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 1
5,445
495
2,505
5,860
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Elusive1170
The Morrigan
10
0 / 3 / 1
5,459
496
4,257
8,953
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MRsieni
Danzaburou
10
1 / 1 / 0
5,568
506
3,970
6,971
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Monray09
Aphrodite
8
0 / 1 / 0
5,159
469
1,879
4,259
1,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
8
0 / 4 / 0
5,100
464
3,162
9,733
5,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
darkigusy
He Bo
8
0 / 3 / 0
4,923
448
1,553
3,849
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
0
4
W
Nu Wa
Befff333
Nu Wa
1
0
3
2.5
W
Yemoja
2
0
2
3
L
The Morrigan
Elusive1170
The Morrigan
0
3
1
0.17
L
Danzaburou
MRsieni
Danzaburou
1
1
0
1
L
Aphrodite
Monray09
Aphrodite
0
1
0
0
W
Thanatos
Voltairic
Thanatos
5
0
4
7
L
Horus
0
4
0
0
W
0
1
1
0.5
L
He Bo
darkigusy
He Bo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,147
Damage
14,821
30,168
Taken
33,765
13,464
Mitigated
13,447
16,507
Healing
9,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,241
2,258
0
4,434
9,283
5,112
110
454
8,351
0
57,952
W
Nu Wa
Befff333
Nu Wa
3,681
1,489
0
750
3,159
1,053
3,122
1,814
1,345
50,053
0
W
Yemoja
1,897
335
2,245
1,221
3,523
2,149
0
577
2,946
17,231
0
L
The Morrigan
Elusive1170
The Morrigan
4,257
1,030
0
2,125
8,953
2,693
0
1,232
7,665
50,575
1,423
L
Danzaburou
MRsieni
Danzaburou
3,970
1,371
0
1,965
6,971
2,539
0
1,041
5,884
0
39,667
L
Aphrodite
Monray09
Aphrodite
1,879
470
1,180
2,333
4,259
1,712
0
1,056
3,157
12,766
0
W
Thanatos
Voltairic
Thanatos
5,823
1,051
0
6,862
8,343
3,126
0
1,849
6,494
0
44,559
L
Horus
3,162
1,092
0
1,501
9,733
5,520
0
136
9,591
0
30,949
W
2,505
468
0
995
5,860
2,024
679
1,688
4,172
0
24,210
L
He Bo
darkigusy
He Bo
1,553
118
0
190
3,849
983
0
1,815
1,890
21,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,961
Gold Earned
26,209
334
Minions Killed
286
0
Camps Cleared
0
1,065,563
Distance Traveled
923,142
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,063
733
98
9
0
208,328
0
W
Nu Wa
7,133
648
110
10
0
199,927
0
W
Yemoja
6,388
581
23
2
0
223,053
2
L
The Morrigan
5,459
496
82
7
0
193,119
0
L
Danzaburou
5,568
506
78
7
0
197,445
0
L
Aphrodite
5,159
469
26
2
0
194,175
2
W
Thanatos
6,932
630
60
5
0
243,448
0
L
Horus
5,100
464
51
5
0
208,192
0
W
Neith
5,445
495
43
4
0
190,807
0
L
He Bo
4,923
448
49
4
0
130,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role