Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Crimsoninja614
Athena
Level 128
God Stats
5W - 1L
1,655 SR
Queue Stats
47W - 34L
1,557 Elo+
Solo
Neith
Neith
JasmineMommy
Neith
Level 100
God Stats
5W - 5L
1,516 SR
Queue Stats
156W - 139L
1,451 Elo+
Solo
Nemesis
Nemesis
Lenew1212
Nemesis
Level 141
God Stats
5W - 2L
1,551 SR
Queue Stats
108W - 97L
1,493 Elo+
Solo
Danzaburou
Danzaburou
ShieldRaphtalia
Danzaburou
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
379W - 395L
1,480 Elo+
Solo
Team Averages
Level 140
1,544 SR
1,496 Elo+

VS

Team Averages
Level 111
1,512 SR
1,497 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DonPoki12
Pele
Level 77
God Stats
1W - 2L
1,312 SR
Queue Stats
104W - 94L
1,494 Elo+
Party 1
Mercury
Mercury
Magetron1
Mercury
Level 129
God Stats
12W - 6L
1,600 SR
Queue Stats
225W - 193L
1,497 Elo+
Party 1
Hades
Hades
RaGeLeIgend
Hades
Level 76
God Stats
0W - 1L
1,646 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SirMcTaco3000
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
443W - 413L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
5 / 0 / 0
7,778
648
9,198
8,387
6,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
6 / 2 / 2
7,853
654
4,567
10,842
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 3 / 2
6,786
566
8,198
9,343
3,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Lenew1212
Nemesis
13
1 / 3 / 4
7,433
619
8,047
11,008
7,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
ShieldRaphtalia
Danzaburou
10
0 / 0 / 1
6,431
536
1,768
4,208
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 2 / 0
7,181
598
3,028
8,151
5,943
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
11
2 / 4 / 1
6,560
547
5,267
13,052
5,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Magetron1
Mercury
12
2 / 4 / 1
6,795
566
6,120
11,028
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,752
396
1,120
5,685
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
SirMcTaco3000
Heimdallr
11
2 / 5 / 1
6,429
536
5,165
11,010
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
16
Kills
8
8
Deaths
17
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
0
5
L
Baron Samedi
 
Baron Samedi
2
2
0
1
W
6
2
2
3.5
L
Pele
2
4
1
0.63
W
4
3
2
1.67
W
Nemesis
Lenew1212
Nemesis
1
3
4
1
L
Mercury
Magetron1
Mercury
2
4
1
0.63
L
0
2
0
0
W
Danzaburou
ShieldRaphtalia
Danzaburou
0
0
1
0.5
L
Heimdallr
SirMcTaco3000
Heimdallr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,778
Damage
20,700
43,788
Taken
48,926
25,420
Mitigated
23,318
18,108
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,198
1,947
0
5,892
8,387
6,041
337
2,081
6,306
59,962
0
L
Baron Samedi
 
Baron Samedi
3,028
516
243
2,743
8,151
5,943
0
2,076
6,075
39,489
0
W
4,567
1,258
0
4,930
10,842
5,386
61
181
10,661
52,846
660
L
Pele
5,267
1,528
0
3,323
13,052
5,907
0
1,614
10,754
0
40,821
W
8,198
3,572
0
2,121
9,343
3,665
0
1,508
7,835
0
44,417
W
Nemesis
Lenew1212
Nemesis
8,047
2,986
0
3,215
11,008
7,685
0
0
11,008
0
48,960
L
Mercury
Magetron1
Mercury
6,120
2,906
0
1,596
11,028
4,633
0
3,792
7,048
0
58,384
L
1,120
89
20
845
5,685
2,220
0
4,579
1,106
16,847
0
W
Danzaburou
ShieldRaphtalia
Danzaburou
1,768
453
0
1,950
4,208
2,643
0
378
3,830
0
26,694
L
Heimdallr
SirMcTaco3000
Heimdallr
5,165
3,279
0
2,503
11,010
4,615
604
1,601
9,409
0
36,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,281
Gold Earned
31,717
376
Minions Killed
325
0
Camps Cleared
0
1,296,147
Distance Traveled
1,147,500
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,778
648
98
8
0
240,934
0
L
Baron Samedi
7,181
598
53
4
0
220,030
0
W
Athena
7,853
654
82
7
0
319,271
0
L
Pele
6,560
547
74
6
0
251,015
2
W
Neith
6,786
566
68
6
0
240,398
0
W
Nemesis
7,433
619
90
8
0
240,765
3
L
Mercury
6,795
566
86
7
0
295,873
0
L
Hades
4,752
396
33
3
0
152,767
0
W
Danzaburou
6,431
536
38
3
0
254,779
5
L
Heimdallr
6,429
536
79
7
0
227,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role