Player Matchup

Jing Wei
Jing Wei
AngeLWingS-Mary
Jing Wei
Level 67
God Stats
1W - 4L
1,103 SR
Queue Stats
82W - 98L
1,396 Elo+
Party 2
Anubis
Anubis
Kus-TraoLaw_Taha
Anubis
Level 83
God Stats
3W - 7L
1,368 SR
Queue Stats
72W - 90L
1,379 Elo+
Party 2
Thor
Thor
derpfran_2
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,510 Elo+
Solo
Ymir
Ymir
sorxy-_-back
Ymir
Level 14
God Stats
0W - 3L
1,058 SR
Queue Stats
8W - 17L
1,259 Elo+
Party 2
Mulan
Mulan
the_guardian_000
Mulan
Level 9
God Stats
5W - 3L
1,396 SR
Queue Stats
12W - 16L
1,221 Elo+
Party 2
Team Averages
Level 48
1,285 SR
1,353 Elo+

VS

Team Averages
Level 87
1,362 SR
1,426 Elo+
Osiris
Osiris
Angeliosis
Osiris
Level 87
God Stats
14W - 12L
1,503 SR
Queue Stats
76W - 87L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
DRaG0nDAn
Ao Kuang
Level 144
God Stats
7W - 3L
1,496 SR
Queue Stats
43W - 51L
1,366 Elo+
Solo
Cernunnos
Cernunnos
Insomnia6987
Cernunnos
Level 78
God Stats
28W - 34L
1,385 SR
Queue Stats
378W - 381L
1,379 Elo+
Party 1
Zeus
Zeus
ProGamers_GANG
Zeus
Level 46
God Stats
2W - 5L
1,183 SR
Queue Stats
79W - 78L
1,548 Elo+
Solo
Maui
Maui
pouletcuit
Maui
Level 81
God Stats
82W - 67L
1,243 SR
Queue Stats
383W - 386L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 1 / 0
4,562
456
2,231
4,529
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 3
5,857
586
4,965
6,928
3,096
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 1 / 0
6,335
634
2,110
8,432
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 5 / 0
4,666
467
388
10,502
6,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 0
5,059
506
5,592
10,472
5,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Angeliosis
Osiris
11
3 / 1 / 1
6,510
651
6,480
9,499
9,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
DRaG0nDAn
Ao Kuang
10
4 / 3 / 1
6,037
604
5,284
9,057
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Insomnia6987
Cernunnos
10
4 / 0 / 1
5,648
565
4,484
2,438
867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 2 / 2
6,253
625
3,072
4,726
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 4
5,395
540
2,258
3,181
2,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
13
14
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
1
0
0
W
Osiris
Angeliosis
Osiris
3
1
1
3.5
W
Ao Kuang
DRaG0nDAn
Ao Kuang
4
3
1
1.5
W
Cernunnos
Insomnia6987
Cernunnos
4
0
1
4.5
L
1
3
3
0.83
W
2
2
2
1.5
L
4
1
0
4
W
0
0
4
2
L
0
5
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,286
Damage
21,578
40,863
Taken
28,901
19,862
Mitigated
15,884
8,892
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
2,231
1,785
0
473
4,529
1,349
0
935
3,594
0
27,417
W
Osiris
Angeliosis
Osiris
6,480
2,462
0
1,927
9,499
9,205
0
0
9,499
0
42,285
W
Ao Kuang
DRaG0nDAn
Ao Kuang
5,284
1,488
0
3,695
9,057
2,617
0
2,012
7,045
36,639
0
W
Cernunnos
Insomnia6987
Cernunnos
4,484
2,065
0
1,312
2,438
867
0
137
2,301
0
33,026
L
4,965
439
0
3,401
6,928
3,096
0
4,242
2,686
34,449
0
W
3,072
740
0
1,052
4,726
1,101
0
2,953
1,773
36,855
0
L
2,110
903
0
1,910
8,432
3,111
0
2,063
6,369
0
48,609
W
2,258
324
0
1,042
3,181
2,094
0
251
2,930
16,891
0
L
388
117
0
708
10,502
6,770
0
2,858
7,644
14,323
0
L
5,592
641
0
2,400
10,472
5,536
0
516
9,956
0
30,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,479
Gold Earned
29,843
250
Minions Killed
270
0
Camps Cleared
0
1,015,123
Distance Traveled
939,176
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,562
456
52
5
0
213,068
0
W
Osiris
6,510
651
62
6
0
181,739
3
W
Ao Kuang
6,037
604
67
7
0
203,552
0
W
Cernunnos
5,648
565
63
6
0
176,399
0
L
Anubis
5,857
586
67
7
0
179,702
0
W
Zeus
6,253
625
64
6
0
177,472
0
L
Thor
6,335
634
71
7
0
228,484
0
W
Maui
5,395
540
14
1
0
200,014
3
L
Ymir
4,666
467
16
2
0
197,205
0
L
Mulan
5,059
506
44
4
0
196,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role