Player Matchup

Arachne
Arachne
 
Arachne
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Pretzzel
Tyr
Level 120
God Stats
2W - 3L
1,324 SR
Queue Stats
96W - 70L
1,543 Elo+
Solo
Thoth
Thoth
lebronmeister
Thoth
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 104L
1,559 Elo+
Party 2
Team Averages
Level 119
1,465 SR
1,520 Elo+

VS

Team Averages
Level 113
1,511 SR
1,525 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AdeptInquisitor
Arachne
Level 88
God Stats
3W - 2L
1,705 SR
Queue Stats
197W - 181L
1,608 Elo+
Solo
Raijin
Raijin
Cαmεlloταctiκσ
Raijin
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,692 Elo+
Solo
Atlas
Atlas
XxShimo89xX
Atlas
Level 127
God Stats
3W - 3L
1,303 SR
Queue Stats
83W - 93L
1,299 Elo+
Solo
Neith
Neith
longesttoes
Neith
Level 167
God Stats
85W - 71L
1,547 SR
Queue Stats
239W - 237L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
1 / 1 / 0
3,708
742
1,554
4,432
1,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Muzen Cab
 
Ah Muzen Cab
6
1 / 1 / 1
3,567
713
2,282
3,296
913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
 
Sobek
4
0 / 1 / 2
3,391
678
1,962
4,458
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
1,059
212
0
0
0
7
0 / 0 / 0
3,717
743
723
2,016
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 0 / 0
4,131
826
1,378
1,154
342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
2 / 1 / 1
4,031
806
2,393
4,818
1,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 0 / 0
4,762
952
0
1,369
378
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
1 / 1 / 2
3,806
761
1,527
3,311
1,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 0 / 2
3,505
701
2,115
3,131
860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
3
3
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
1
1.5
L
Sobek
 
Sobek
0
1
2
1
W
Kukulkan
 
Kukulkan
0
0
0
0
W
2
1
1
2.5
W
0
0
0
0
L
0
0
0
0
W
1
1
2
2
L
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,521
Damage
7,413
14,202
Taken
13,783
5,641
Mitigated
4,943
3,928
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,554
1,139
0
1,079
4,432
1,433
0
782
3,650
0
15,692
L
Ah Muzen Cab
 
Ah Muzen Cab
2,282
763
0
500
3,296
913
13
535
2,761
0
20,205
L
Sobek
 
Sobek
1,962
110
0
1,634
4,458
2,737
0
795
3,663
5,524
0
W
Kukulkan
 
Kukulkan
1,378
86
0
425
1,154
342
0
591
487
23,759
0
W
2,393
2,117
0
784
4,818
1,478
0
574
4,238
0
17,738
W
0
0
0
896
1,369
378
32
0
1,369
34,157
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,527
749
0
1,269
3,311
1,885
0
637
2,674
7,438
0
L
723
39
0
715
2,016
558
0
793
1,223
19,398
0
W
2,115
899
0
913
3,131
860
0
801
2,330
0
17,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,442
Gold Earned
20,235
113
Minions Killed
200
0
Camps Cleared
0
496,973
Distance Traveled
562,741
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,708
742
27
5
0
132,472
0
L
Ah Muzen Cab
3,567
713
28
6
0
124,216
0
L
Sobek
3,391
678
10
2
0
116,139
4
W
Kukulkan
4,131
826
57
11
0
106,259
0
W
Arachne
4,031
806
35
7
0
136,063
0
W
Raijin
4,762
952
65
13
0
99,012
2
L
Tyr
1,059
212
0
0
0
0
0
W
Atlas
3,806
761
5
1
0
118,127
0
L
Thoth
3,717
743
48
10
0
124,146
0
W
Neith
3,505
701
38
8
0
103,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role