Player Matchup

Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
FKS Smackdown
Thanatos
Level 41
God Stats
3W - 5L
1,455 SR
Queue Stats
68W - 88L
1,386 Elo+
Party 2
Vulcan
Vulcan
RealEvader
Vulcan
Level 65
God Stats
3W - 5L
1,500 SR
Queue Stats
233W - 270L
1,444 Elo+
Party 2
Zeus
Zeus
Spraygoo0nU
Zeus
Level 142
God Stats
9W - 8L
1,540 SR
Queue Stats
231W - 211L
1,531 Elo+
Solo
Sol
Sol
UnoMarkG
Sol
Level 108
God Stats
10W - 8L
1,574 SR
Queue Stats
332W - 302L
1,492 Elo+
Solo
Team Averages
Level 93
1,514 SR
1,471 Elo+

VS

Team Averages
Level 90
1,666 SR
1,473 Elo+
Bastet
Bastet
Bunclapp
Bastet
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 46L
1,523 Elo+
Solo
Freya
Freya
LegitHamm
Freya
Level 95
God Stats
6W - 2L
1,641 SR
Queue Stats
188W - 162L
1,499 Elo+
Solo
Ra
Ra
Remire__
Ra
Level 54
God Stats
3W - 0L
1,716 SR
Queue Stats
51W - 68L
1,420 Elo+
Solo
Horus
Horus
TiTaN_GoD14
Horus
Level 102
God Stats
8W - 3L
1,712 SR
Queue Stats
88W - 83L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
tHePhAnToM_216
Cthulhu
Level 110
God Stats
6W - 2L
1,759 SR
Queue Stats
97W - 94L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 4 / 1
7,546
539
7,046
13,954
8,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
FKS Smackdown
Thanatos
11
3 / 4 / 2
6,943
496
4,522
13,545
4,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
RealEvader
Vulcan
10
0 / 4 / 0
5,476
391
6,850
6,864
3,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 0
8,154
582
7,227
6,547
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,476
463
7,112
7,646
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bunclapp
Bastet
14
8 / 2 / 2
8,090
578
12,088
14,245
5,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Freya
LegitHamm
Freya
12
2 / 0 / 5
6,895
493
5,600
7,121
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 2 / 3
8,170
584
4,222
7,290
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 0 / 5
7,083
506
4,139
12,862
8,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
2 / 2 / 2
7,719
551
6,635
9,987
8,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
16
16
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
1
0.38
W
Bastet
Bunclapp
Bastet
8
2
2
4.5
L
Thanatos
FKS Smackdown
Thanatos
3
4
2
1
W
Freya
LegitHamm
Freya
2
0
5
4.5
L
Vulcan
RealEvader
Vulcan
0
4
0
0
W
3
2
3
2.25
L
1
3
0
0.33
W
1
0
5
3.5
L
0
1
0
0
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,757
Damage
32,684
48,556
Taken
51,505
21,962
Mitigated
28,240
14,188
Healing
21,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,046
1,038
0
5,189
13,954
8,448
0
5,413
7,949
0
53,076
W
Bastet
Bunclapp
Bastet
12,088
3,875
0
4,106
14,245
5,281
15
3,391
10,854
0
62,381
L
Thanatos
FKS Smackdown
Thanatos
4,522
1,147
0
4,175
13,545
4,793
0
3,074
10,274
0
34,513
W
Freya
LegitHamm
Freya
5,600
1,551
0
2,850
7,121
2,819
0
5,854
1,267
48,283
0
L
Vulcan
RealEvader
Vulcan
6,850
4,103
0
309
6,864
3,755
0
2,975
3,665
26,254
0
W
4,222
841
1,339
2,937
7,290
2,744
11
2,976
4,314
57,489
0
L
7,227
1,124
0
1,500
6,547
2,123
654
1,005
5,542
73,400
0
W
4,139
2,484
3,621
5,777
12,862
8,791
60
8,611
4,251
0
14,410
L
7,112
2,095
0
3,015
7,646
2,843
72
2,470
5,002
46,101
7,243
W
6,635
823
0
950
9,987
8,605
287
0
9,987
42,797
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,595
Gold Earned
37,957
376
Minions Killed
385
0
Camps Cleared
0
1,340,540
Distance Traveled
1,494,647
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,546
539
78
6
0
253,754
0
W
Bastet
8,090
578
82
6
0
344,129
0
L
Thanatos
6,943
496
47
3
0
312,169
1
W
Freya
6,895
493
103
7
0
291,987
0
L
Vulcan
5,476
391
38
3
0
259,564
3
W
Ra
8,170
584
105
8
0
259,819
0
L
Zeus
8,154
582
126
9
0
252,470
2
W
Horus
7,083
506
17
1
0
308,934
6
L
Sol
6,476
463
87
6
0
262,583
0
W
Cthulhu
7,719
551
78
6
0
289,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role