Player Matchup

Agni
Agni
Bakello
Agni
Level 62
God Stats
4W - 12L
1,276 SR
Queue Stats
280W - 281L
1,460 Elo+
Solo
Sylvanus
Sylvanus
Schfen
Sylvanus
Level 86
God Stats
0W - 3L
1,324 SR
Queue Stats
43W - 44L
1,530 Elo+
Party 1
Martichoras
Martichoras
Seiha21
Martichoras
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 101L
1,541 Elo+
Party 1
Mercury
Mercury
Viktor_Viken
Mercury
Level 47
God Stats
9W - 14L
1,439 SR
Queue Stats
233W - 252L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
Z0mb1e_Wolf_TV
Erlang Shen
Level 162
God Stats
1W - 2L
1,489 SR
Queue Stats
183W - 187L
1,469 Elo+
Solo
Team Averages
Level 95
1,406 SR
1,493 Elo+

VS

Team Averages
Level 117
1,561 SR
1,478 Elo+
Charybdis
Charybdis
 
Charybdis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BloodyHighFive
Ix Chel
Level 127
God Stats
75W - 63L
1,623 SR
Queue Stats
1,042W - 1,003L
1,544 Elo+
Solo
Hercules
Hercules
KingSmith99
Hercules
Level 127
God Stats
2W - 0L
1,738 SR
Queue Stats
34W - 35L
1,505 Elo+
Solo
Merlin
Merlin
Uktenas
Merlin
Level 159
God Stats
10W - 15L
1,414 SR
Queue Stats
508W - 525L
1,452 Elo+
Solo
Loki
Loki
nuriks
Loki
Level 107
God Stats
11W - 12L
1,529 SR
Queue Stats
246W - 239L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bakello
Agni
11
1 / 2 / 0
6,437
460
3,034
5,722
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Schfen
Sylvanus
12
2 / 4 / 0
6,829
488
6,378
15,172
10,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Martichoras
Seiha21
Martichoras
11
0 / 5 / 3
6,602
472
4,171
11,631
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
Viktor_Viken
Mercury
13
2 / 4 / 1
7,671
548
3,138
9,567
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Erlang Shen
Z0mb1e_Wolf_TV
Erlang Shen
12
0 / 4 / 0
6,896
493
4,267
12,597
11,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
5 / 1 / 3
7,980
570
6,714
10,352
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 2 / 4
8,289
592
11,467
7,696
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
KingSmith99
Hercules
15
4 / 0 / 2
9,653
690
9,045
9,172
9,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Uktenas
Merlin
14
2 / 0 / 0
8,778
627
4,087
5,939
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
nuriks
Loki
13
3 / 2 / 4
8,420
601
5,733
9,219
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
19
19
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
3
6.5
L
Agni
Bakello
Agni
1
2
0
0.5
W
5
2
4
3.5
W
Hercules
KingSmith99
Hercules
4
0
2
5
L
Sylvanus
Schfen
Sylvanus
2
4
0
0.5
L
Martichoras
Seiha21
Martichoras
0
5
3
0.3
W
Merlin
Uktenas
Merlin
2
0
0
2
L
Mercury
Viktor_Viken
Mercury
2
4
1
0.63
L
Erlang Shen
Z0mb1e_Wolf_TV
Erlang Shen
0
4
0
0
W
Loki
nuriks
Loki
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,988
Damage
37,046
54,689
Taken
42,378
32,442
Mitigated
21,926
11,030
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,714
3,742
0
3,644
10,352
3,494
421
2,599
7,365
0
40,664
L
Agni
Bakello
Agni
3,034
96
0
1,000
5,722
2,224
0
2,534
3,156
42,650
0
W
11,467
1,606
595
1,506
7,696
3,194
0
1,091
6,106
53,933
0
W
Hercules
KingSmith99
Hercules
9,045
4,943
0
5,553
9,172
9,831
0
224
8,948
0
76,944
L
Sylvanus
Schfen
Sylvanus
6,378
1,907
180
4,127
15,172
10,655
0
6,347
8,521
33,371
11,209
L
Martichoras
Seiha21
Martichoras
4,171
924
0
1,506
11,631
4,764
0
4,164
7,169
0
36,065
W
Merlin
Uktenas
Merlin
4,087
155
0
850
5,939
2,119
385
2,126
3,567
66,295
0
L
Mercury
Viktor_Viken
Mercury
3,138
1,263
0
1,239
9,567
3,732
0
1,797
7,692
0
66,694
L
Erlang Shen
Z0mb1e_Wolf_TV
Erlang Shen
4,267
2,365
0
2,978
12,597
11,067
0
0
12,597
0
47,994
W
Loki
nuriks
Loki
5,733
1,185
0
3,572
9,219
3,288
288
2,190
6,909
0
56,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,435
Gold Earned
43,120
414
Minions Killed
500
0
Camps Cleared
0
1,302,252
Distance Traveled
1,367,191
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,980
570
67
5
0
231,786
0
L
Agni
6,437
460
75
5
0
210,178
0
W
Ix Chel
8,289
592
75
5
0
266,926
2
W
Hercules
9,653
690
138
10
0
291,880
0
L
Sylvanus
6,829
488
61
4
0
250,386
3
L
Martichoras
6,602
472
76
5
0
257,231
3
W
Merlin
8,778
627
127
9
0
261,403
0
L
Mercury
7,671
548
105
8
0
289,013
0
L
Erlang Shen
6,896
493
97
7
0
295,444
0
W
Loki
8,420
601
93
7
0
315,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role