Player Matchup

Olorun
Olorun
 
Olorun
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DreadFFs
Ra
Level 127
God Stats
622W - 559L
1,547 SR
Queue Stats
723W - 717L
1,470 Elo+
Solo
Nu Wa
Nu Wa
iLoveLindouche
Nu Wa
Level 40
God Stats
1W - 2L
1,209 SR
Queue Stats
38W - 51L
1,374 Elo+
Solo
Team Averages
Level 99
1,451 SR
1,469 Elo+

VS

Team Averages
Level 97
1,531 SR
1,451 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
MightyTomS
Surtr
Level 84
God Stats
155W - 109L
1,638 SR
Queue Stats
318W - 311L
1,488 Elo+
Party 1
Pele
Pele
Yerale__
Pele
Level 73
God Stats
44W - 42L
1,594 SR
Queue Stats
293W - 299L
1,489 Elo+
Party 1
Ra
Ra
kratos-tame146
Ra
Level 120
God Stats
25W - 35L
1,426 SR
Queue Stats
251W - 260L
1,497 Elo+
Solo
Aphrodite
Aphrodite
r1kyXone
Aphrodite
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 0 / 5
8,990
599
4,266
3,048
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
 
Gilgamesh
14
7 / 2 / 1
8,982
599
8,468
13,302
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
 
Ne Zha
14
3 / 1 / 6
8,465
564
6,762
9,375
5,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 2 / 4
8,934
596
9,295
9,665
3,717
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 3 / 9
7,639
509
9,739
7,643
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
1
0 / 1 / 0
4,388
293
0
1,280
291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
13
4 / 4 / 1
8,637
576
11,926
18,722
12,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
12
3 / 3 / 1
7,147
476
6,005
12,911
5,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 3 / 2
5,902
393
3,811
8,654
2,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
r1kyXone
Aphrodite
8
0 / 3 / 2
5,765
384
1,514
9,361
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
13
Kills
8
8
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
0
5
3.5
W
Gilgamesh
 
Gilgamesh
7
2
1
3.75
W
Ne Zha
 
Ne Zha
3
1
6
6
L
Xbalanque
 
Xbalanque
0
1
0
0
W
1
2
4
1.5
L
Surtr
4
4
1
1.13
L
Pele
3
3
1
1.17
W
1
3
9
1.83
L
1
3
2
0.67
L
Aphrodite
r1kyXone
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,530
Damage
23,256
43,033
Taken
50,928
18,743
Mitigated
24,835
13,849
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,266
2,413
60
1,358
3,048
1,255
6,610
112
2,936
66,457
4,173
W
Gilgamesh
 
Gilgamesh
8,468
2,720
0
951
13,302
5,988
848
1,272
12,030
0
52,447
W
Ne Zha
 
Ne Zha
6,762
1,006
0
2,819
9,375
5,153
841
897
8,478
0
59,146
L
Xbalanque
 
Xbalanque
0
0
0
80
1,280
291
0
382
898
0
1,576
W
9,295
465
1,290
7,092
9,665
3,717
2,029
777
8,888
73,839
0
L
Surtr
11,926
4,480
0
5,317
18,722
12,945
0
10,023
8,469
885
64,110
L
Pele
6,005
1,086
0
1,806
12,911
5,011
0
4,335
8,576
0
54,874
W
9,739
4,022
0
279
7,643
2,630
1,407
3,077
4,566
36,288
0
L
3,811
338
60
2,768
8,654
2,642
0
2,639
6,015
43,338
0
L
Aphrodite
r1kyXone
Aphrodite
1,514
268
1,979
3,125
9,361
3,946
42
5,629
3,732
13,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,010
Gold Earned
31,839
448
Minions Killed
257
0
Camps Cleared
0
1,481,735
Distance Traveled
1,035,088
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,990
599
114
8
0
288,609
0
W
Gilgamesh
8,982
599
79
5
0
320,454
0
W
Ne Zha
8,465
564
79
5
0
310,677
6
L
Xbalanque
4,388
293
4
0
0
18,094
0
W
Ra
8,934
596
124
8
0
289,907
2
L
Surtr
8,637
576
87
6
0
274,055
0
L
Pele
7,147
476
77
5
0
292,407
0
W
Nu Wa
7,639
509
52
3
0
272,088
0
L
Ra
5,902
393
68
5
0
188,784
0
L
Aphrodite
5,765
384
21
1
0
261,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role