Player Matchup

Horus
Horus
 
Horus
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
SMiLe-MFeeR
Hades
Level 83
God Stats
8W - 5L
1,637 SR
Queue Stats
136W - 135L
1,483 Elo+
Solo
Tyr
Tyr
Z Nirqs
Tyr
Level 124
God Stats
5W - 11L
1,447 SR
Queue Stats
405W - 384L
1,443 Elo+
Solo
Hun Batz
Hun Batz
alexlence
Hun Batz
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,531 Elo+
Solo
Kukulkan
Kukulkan
mrpro3621
Kukulkan
Level 126
God Stats
0W - 1L
1,528 SR
Queue Stats
68W - 65L
1,435 Elo+
Solo
Team Averages
Level 104
1,522 SR
1,478 Elo+

VS

Team Averages
Level 127
1,429 SR
1,494 Elo+
Mulan
Mulan
HybridzM
Mulan
Level 95
God Stats
2W - 1L
1,390 SR
Queue Stats
52W - 46L
1,556 Elo+
Solo
Serqet
Serqet
Shînso
Serqet
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 116L
1,508 Elo+
Solo
Neith
Neith
Soto__21
Neith
Level 113
God Stats
14W - 11L
1,411 SR
Queue Stats
261W - 253L
1,476 Elo+
Solo
Ymir
Ymir
Tybouh
Ymir
Level 158
God Stats
34W - 35L
1,533 SR
Queue Stats
510W - 488L
1,491 Elo+
Solo
Scylla
Scylla
Undying Jinx
Scylla
Level 123
God Stats
9W - 16L
1,312 SR
Queue Stats
221W - 234L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 0 / 0
6,755
483
3,847
7,928
6,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 0
6,022
430
4,959
12,264
5,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
10
0 / 2 / 0
6,381
456
2,992
9,087
4,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
alexlence
Hun Batz
12
3 / 2 / 0
7,142
510
9,812
12,951
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
mrpro3621
Kukulkan
13
0 / 1 / 1
7,535
538
6,310
4,389
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
HybridzM
Mulan
11
2 / 0 / 3
7,224
516
6,760
12,196
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Shînso
Serqet
14
5 / 1 / 2
7,815
558
8,030
10,593
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Soto__21
Neith
14
1 / 1 / 1
8,421
602
5,852
6,919
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Tybouh
Ymir
14
0 / 0 / 4
8,185
585
6,018
8,529
8,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
14
2 / 1 / 0
7,850
561
2,958
7,809
3,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
10
10
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
W
Mulan
HybridzM
Mulan
2
0
3
3.5
L
0
5
0
0
W
Serqet
Shînso
Serqet
5
1
2
6
W
Neith
Soto__21
Neith
1
1
1
1.5
W
Ymir
Tybouh
Ymir
0
0
4
2
W
Scylla
2
1
0
2
L
Tyr
0
2
0
0
L
Hun Batz
alexlence
Hun Batz
3
2
0
1.5
L
Kukulkan
mrpro3621
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,920
Damage
29,618
46,619
Taken
46,046
24,446
Mitigated
28,328
11,814
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,847
1,979
120
2,233
7,928
6,930
0
0
7,928
0
28,427
W
Mulan
HybridzM
Mulan
6,760
1,353
153
5,187
12,196
9,664
0
3,327
8,869
0
33,604
L
4,959
676
723
4,649
12,264
5,884
0
2,367
9,809
44,650
298
W
Serqet
Shînso
Serqet
8,030
2,986
0
1,474
10,593
4,397
0
1,544
9,049
0
55,363
W
Neith
Soto__21
Neith
5,852
2,559
0
1,486
6,919
2,830
216
590
6,329
0
77,298
W
Ymir
Tybouh
Ymir
6,018
665
0
2,190
8,529
8,422
348
2,160
6,369
53,881
0
W
Scylla
2,958
134
0
3,449
7,809
3,015
0
3,596
4,213
63,565
0
L
Tyr
2,992
1,077
0
2,873
9,087
4,721
0
3,425
4,949
0
39,728
L
Hun Batz
alexlence
Hun Batz
9,812
4,540
0
756
12,951
5,105
0
1,051
11,556
0
57,572
L
Kukulkan
mrpro3621
Kukulkan
6,310
269
0
460
4,389
1,806
150
1,629
2,760
63,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,835
Gold Earned
39,495
392
Minions Killed
476
0
Camps Cleared
0
1,344,768
Distance Traveled
1,390,347
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,755
483
66
5
0
289,993
0
W
Mulan
7,224
516
39
3
0
275,774
0
L
Hades
6,022
430
67
5
0
243,564
1
W
Serqet
7,815
558
76
5
0
331,374
0
W
Neith
8,421
602
136
10
0
254,368
1
W
Ymir
8,185
585
108
8
0
266,655
4
W
Scylla
7,850
561
117
8
0
262,176
7
L
Tyr
6,381
456
59
4
0
204,346
0
L
Hun Batz
7,142
510
72
5
0
318,182
2
L
Kukulkan
7,535
538
128
9
0
288,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role