Player Matchup

Ne Zha
Ne Zha
Diamond III
 
Ne Zha
Diamond III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond II
PerFecTDC
Baron Samedi
Diamond II
Level 201
God Stats
7W - 11L
1,657 SR
Queue Stats
292W - 266L
2,076 MMR
Solo
Sobek
Sobek
Diamond IV
Radanomon
Sobek
Diamond IV
Level 167
God Stats
2W - 4L
1,280 SR
Queue Stats
234W - 200L
2,055 MMR
Solo
Neith
Neith
Diamond II
RyYBaCK
Neith
Diamond II
Level 228
God Stats
16W - 8L
1,651 SR
Queue Stats
357W - 318L
2,180 MMR
Solo
Osiris
Osiris
Platinum IV
t0ska
Osiris
Platinum IV
Level 129
God Stats
2W - 0L
1,700 SR
Queue Stats
19W - 4L
2,039 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 168
1,558 SR
1,970 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,571 SR
1,873 MMR
Cthulhu
Cthulhu
Diamond IV
 
Cthulhu
Diamond IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum II
 
Ares
Platinum II
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Diamond III
ThorOdSrbije
Chernobog
Diamond III
Level 145
God Stats
40W - 29L
1,505 SR
Queue Stats
562W - 565L
2,138 MMR
Solo
Merlin
Merlin
Diamond IV
Whit3Long5chlong
Merlin
Diamond IV
Level 149
God Stats
7W - 10L
1,599 SR
Queue Stats
451W - 435L
2,071 MMR
Solo
Chang'e
Chang'e
Diamond IV
sexyblight
Chang'e
Diamond IV
Level 127
God Stats
199W - 133L
1,749 SR
Queue Stats
301W - 302L
2,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
5 / 1 / 4
9,989
666
9,320
15,092
7,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
PerFecTDC
Baron Samedi
15
5 / 3 / 2
9,323
622
10,274
12,844
6,781
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Radanomon
Sobek
12
0 / 3 / 10
8,208
547
5,970
18,117
17,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
RyYBaCK
Neith
15
2 / 2 / 2
9,386
626
7,729
11,301
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
t0ska
Osiris
15
5 / 3 / 4
9,495
633
15,448
20,978
21,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
Ao KuangThothSusanoApollo

VS

Bans
He BoArachneAthenaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 5 / 4
8,681
579
12,876
18,178
11,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
 
Ares
11
3 / 3 / 2
7,363
491
8,161
13,548
13,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
ThorOdSrbije
Chernobog
15
2 / 1 / 1
8,472
565
7,808
9,265
3,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 5 / 3
7,925
528
7,953
11,263
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
sexyblight
Chang'e
14
4 / 3 / 3
8,762
584
9,597
13,017
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
17
Kills
11
12
Deaths
17
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
1
4
7
L
Cthulhu
 
Cthulhu
1
5
4
0.6
L
Ares
 
Ares
3
3
2
1.33
W
Baron Samedi
PerFecTDC
Baron Samedi
5
3
2
2
W
Sobek
Radanomon
Sobek
0
3
10
1.67
W
Neith
RyYBaCK
Neith
2
2
2
1.5
L
Chernobog
ThorOdSrbije
Chernobog
2
1
1
2.5
L
1
5
3
0.5
L
Chang'e
sexyblight
Chang'e
4
3
3
1.83
W
Osiris
t0ska
Osiris
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,741
Damage
46,395
78,332
Taken
65,271
57,471
Mitigated
38,888
34,771
Healing
18,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,320
3,015
0
10,456
15,092
7,464
0
5,066
9,971
0
91,569
L
Cthulhu
 
Cthulhu
12,876
1,145
81
4,739
18,178
11,996
0
565
17,613
60,448
0
L
Ares
 
Ares
8,161
1,459
0
2,336
13,548
13,376
0
4,993
8,555
16,094
0
W
Baron Samedi
PerFecTDC
Baron Samedi
10,274
1,666
1,006
5,911
12,844
6,781
0
8,684
3,868
79,109
0
W
Sobek
Radanomon
Sobek
5,970
917
2,100
6,079
18,117
17,213
31
8,941
9,018
20,157
0
W
Neith
RyYBaCK
Neith
7,729
3,371
0
4,339
11,301
4,661
491
2,669
8,632
0
95,362
L
Chernobog
ThorOdSrbije
Chernobog
7,808
4,429
0
3,137
9,265
3,846
0
1,265
8,000
0
75,292
L
7,953
1,050
0
655
11,263
4,336
0
5,921
5,342
68,938
0
L
Chang'e
sexyblight
Chang'e
9,597
606
1,000
6,106
13,017
5,334
0
3,500
9,517
73,571
0
W
Osiris
t0ska
Osiris
15,448
2,926
0
4,880
20,978
21,352
0
12,912
7,105
0
69,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,401
Gold Earned
41,203
527
Minions Killed
488
0
Camps Cleared
0
1,602,069
Distance Traveled
1,488,105
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,989
666
127
8
0
368,457
0
L
Cthulhu
8,681
579
112
7
0
329,331
0
L
Ares
7,363
491
19
1
0
244,478
1
W
Baron Samedi
9,323
622
134
9
0
271,040
4
W
Sobek
8,208
547
20
1
0
343,037
2
W
Neith
9,386
626
146
10
0
299,787
4
L
Chernobog
8,472
565
131
9
0
307,524
1
L
Merlin
7,925
528
124
8
0
283,823
7
L
Chang'e
8,762
584
102
7
0
322,949
2
W
Osiris
9,495
633
100
7
0
319,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role